Player Matchup

Olorun
Olorun
Aureth
Olorun
Level 82
God Stats
14W - 19L
1,471 SR
Queue Stats
486W - 509L
1,481 Elo+
Solo
Fafnir
Fafnir
Blaze1256
Fafnir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SvenBloker
Guan Yu
Level 105
God Stats
2W - 6L
1,651 SR
Queue Stats
228W - 252L
1,462 Elo+
Solo
Vulcan
Vulcan
VictoryWing
Vulcan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 160L
1,450 Elo+
Solo
Ravana
Ravana
garboymir
Ravana
Level 158
God Stats
9W - 11L
1,564 SR
Queue Stats
543W - 530L
1,500 Elo+
Solo
Team Averages
Level 113
1,537 SR
1,479 Elo+

VS

Team Averages
Level 58
1,665 SR
1,472 Elo+
Cerberus
Cerberus
FallWave
Cerberus
Level 66
God Stats
7W - 1L
1,896 SR
Queue Stats
68W - 69L
1,473 Elo+
Party 1
Chernobog
Chernobog
UhKat
Chernobog
Level 49
God Stats
5W - 1L
1,828 SR
Queue Stats
76W - 83L
1,480 Elo+
Party 1
Mulan
Mulan
chaloshot24
Mulan
Level 46
God Stats
6W - 7L
1,305 SR
Queue Stats
60W - 68L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
oreohhhh
Aphrodite
Level 64
God Stats
15W - 15L
1,561 SR
Queue Stats
151W - 140L
1,450 Elo+
Solo
He Bo
He Bo
srov2000
He Bo
Level 67
God Stats
6W - 4L
1,733 SR
Queue Stats
74W - 71L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aureth
Olorun
14
0 / 5 / 2
8,727
416
8,403
15,891
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Blaze1256
Fafnir
14
2 / 5 / 6
10,121
482
8,887
24,528
21,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
SvenBloker
Guan Yu
15
5 / 8 / 1
9,804
467
16,202
22,312
15,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
14
2 / 7 / 1
8,616
410
14,205
12,219
4,008
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
garboymir
Ravana
15
3 / 6 / 2
9,494
452
8,770
17,089
6,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FallWave
Cerberus
16
3 / 3 / 15
10,928
520
10,681
18,852
15,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
UhKat
Chernobog
16
5 / 2 / 9
10,060
479
13,058
12,451
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 4 / 4
10,215
486
9,702
16,000
8,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Aphrodite
oreohhhh
Aphrodite
17
9 / 1 / 9
10,871
518
19,535
17,856
9,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
srov2000
He Bo
20
11 / 2 / 10
12,080
575
20,039
11,985
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
12
Kills
31
31
Deaths
12
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aureth
Olorun
0
5
2
0.2
L
Fafnir
Blaze1256
Fafnir
2
5
6
1
W
Cerberus
FallWave
Cerberus
3
3
15
3.5
L
Guan Yu
SvenBloker
Guan Yu
5
8
1
0.69
W
Chernobog
UhKat
Chernobog
5
2
9
4.75
L
Vulcan
2
7
1
0.36
W
3
4
4
1.25
L
Ravana
garboymir
Ravana
3
6
2
0.67
W
Aphrodite
oreohhhh
Aphrodite
9
1
9
13.5
W
He Bo
srov2000
He Bo
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,467
Damage
73,015
92,039
Taken
77,144
51,734
Mitigated
41,660
28,121
Healing
38,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aureth
Olorun
8,403
3,778
1,211
7,703
15,891
4,620
378
5,915
9,976
58,433
0
L
Fafnir
Blaze1256
Fafnir
8,887
2,749
0
8,132
24,528
21,274
0
15,166
9,362
21,262
0
W
Cerberus
FallWave
Cerberus
10,681
478
0
4,744
18,852
15,035
349
9,450
9,227
38,834
0
L
Guan Yu
SvenBloker
Guan Yu
16,202
2,633
259
5,474
22,312
15,524
134
10,663
11,649
5,149
44,492
W
Chernobog
UhKat
Chernobog
13,058
8,252
0
4,806
12,451
4,858
2,219
6,562
5,864
0
64,903
L
Vulcan
14,205
2,824
0
2,148
12,219
4,008
429
9,052
3,167
58,177
0
W
9,702
1,460
108
5,669
16,000
8,477
1,548
4,058
11,592
0
53,049
L
Ravana
garboymir
Ravana
8,770
1,436
0
3,194
17,089
6,308
0
9,459
7,630
0
56,698
W
Aphrodite
oreohhhh
Aphrodite
19,535
3,914
6,058
12,914
17,856
9,319
1,311
9,642
8,114
60,880
0
W
He Bo
srov2000
He Bo
20,039
875
0
4,277
11,985
3,971
787
3,648
8,262
93,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,762
Gold Earned
54,154
382
Minions Killed
517
0
Camps Cleared
0
1,758,497
Distance Traveled
1,962,403
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,727
416
115
5
0
343,340
4
L
Fafnir
10,121
482
32
2
0
374,176
1
W
Cerberus
10,928
520
53
3
0
410,577
9
L
Guan Yu
9,804
467
63
3
0
294,515
3
W
Chernobog
10,060
479
103
5
0
366,519
3
L
Vulcan
8,616
410
83
4
0
347,278
1
W
Mulan
10,215
486
116
6
0
380,454
3
L
Ravana
9,494
452
89
4
0
399,188
14
W
Aphrodite
10,871
518
106
5
0
377,777
2
W
He Bo
12,080
575
139
7
0
427,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role