Player Matchup

Thanatos
Thanatos
H3AV3NLYKITT3H
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,179 Elo+
Solo
Merlin
Merlin
Zapker_12
Merlin
Level 17
God Stats
1W - 3L
1,576 SR
Queue Stats
54W - 65L
1,637 Elo+
Party 2
Heimdallr
Heimdallr
dorkushindcrack
Heimdallr
Level 66
God Stats
14W - 11L
1,418 SR
Queue Stats
200W - 217L
1,439 Elo+
Party 2
Team Averages
Level 34
1,498 SR
1,419 Elo+

VS

Team Averages
Level 73
1,539 SR
1,475 Elo+
Hera
Hera
Boomer6052
Hera
Level 93
God Stats
3W - 4L
1,342 SR
Queue Stats
177W - 203L
1,457 Elo+
Solo
Izanami
Izanami
UnBakedSkunk666
Izanami
Level 100
God Stats
6W - 2L
1,698 SR
Queue Stats
36W - 42L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
bzzfeeds
Cthulhu
Level 27
God Stats
9W - 4L
1,578 SR
Queue Stats
37W - 28L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
3 / 5 / 3
11,353
598
4,895
12,259
4,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Zapker_12
Merlin
13
1 / 6 / 3
10,807
569
9,466
14,224
4,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
dorkushindcrack
Heimdallr
16
3 / 2 / 2
12,428
654
17,614
19,217
7,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
11,969
630
15,217
8,557
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 3 / 6
11,661
614
11,261
14,223
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
bzzfeeds
Cthulhu
17
9 / 2 / 4
14,209
748
11,334
18,035
15,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
13
13
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Thanatos
3
5
3
0.9
W
2
3
6
1.67
L
Merlin
Zapker_12
Merlin
1
6
3
0.42
W
Cthulhu
bzzfeeds
Cthulhu
9
2
4
5.5
L
Heimdallr
dorkushindcrack
Heimdallr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,975
Damage
37,812
45,700
Taken
40,815
16,903
Mitigated
22,164
15,306
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,217
1,463
60
2,792
8,557
2,382
463
2,355
6,202
56,229
0
L
Thanatos
4,895
277
0
5,142
12,259
4,349
0
7,246
4,565
0
13,714
W
11,261
6,075
0
4,778
14,223
3,899
2,392
2,795
11,428
0
62,193
L
Merlin
Zapker_12
Merlin
9,466
791
0
4,458
14,224
4,813
585
8,712
5,148
55,223
0
W
Cthulhu
bzzfeeds
Cthulhu
11,334
254
513
3,455
18,035
15,883
162
4,336
13,699
44,551
0
L
Heimdallr
dorkushindcrack
Heimdallr
17,614
12,899
0
5,706
19,217
7,741
467
9,668
9,237
0
97,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,588
Gold Earned
37,839
236
Minions Killed
232
0
Camps Cleared
0
940,924
Distance Traveled
1,152,134
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,969
630
80
4
0
395,928
6
L
Thanatos
11,353
598
23
1
0
348,331
1
W
Izanami
11,661
614
86
5
0
352,715
2
L
Merlin
10,807
569
74
4
0
257,386
0
W
Cthulhu
14,209
748
66
3
0
403,491
0
L
Heimdallr
12,428
654
139
7
0
335,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role