Player Matchup

Bellona
Bellona
Gold IV
DatBGuyy
Bellona
Gold IV
Level 92
God Stats
4W - 1L
1,451 SR
Queue Stats
58W - 59L
1,439 MMR
Party 2
Thanatos
Thanatos
Silver II
ESSENTIALPIG
Thanatos
Silver II
Level 144
God Stats
11W - 15L
1,629 SR
Queue Stats
125W - 128L
1,506 MMR
Solo
Geb
Geb
Gold III
Evomore_
Geb
Gold III
Level 111
God Stats
18W - 14L
1,566 SR
Queue Stats
57W - 57L
1,524 MMR
Party 2
Merlin
Merlin
Bronze III
Klevinho10
Merlin
Bronze III
Level 141
God Stats
2W - 0L
1,706 SR
Queue Stats
4W - 3L
1,495 MMR
Party 3
Izanami
Izanami
Bronze III
LuizNery1826
Izanami
Bronze III
Level 87
God Stats
2W - 0L
1,717 SR
Queue Stats
2W - 1L
1,495 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,614 SR
1,492 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,736 SR
1,492 MMR
Scylla
Scylla
Gold V
SoitaryToast15
Scylla
Gold V
Level 106
God Stats
5W - 1L
1,928 SR
Queue Stats
40W - 33L
1,505 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Sukwha
Danzaburou
Gold IV
Level 119
God Stats
15W - 11L
1,751 SR
Queue Stats
216W - 203L
1,511 MMR
Solo
Bastet
Bastet
Gold IV
dominican_sossaa
Bastet
Gold IV
Level 102
God Stats
92W - 92L
1,587 SR
Queue Stats
236W - 251L
1,510 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
lij361015-lij361
Tsukuyomi
Bronze III
Level 30
God Stats
0W - 1L
1,897 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
xCertifiedHuncho
Cerberus
Gold V
Level 100
God Stats
59W - 59L
1,517 SR
Queue Stats
213W - 222L
1,435 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DatBGuyy
Bellona
18
5 / 4 / 4
12,866
515
14,622
21,339
19,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
ESSENTIALPIG
Thanatos
20
7 / 3 / 9
14,074
563
14,202
21,623
11,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 2 / 14
12,917
517
7,408
19,681
22,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Klevinho10
Merlin
20
12 / 2 / 3
14,241
570
19,567
14,783
5,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LuizNery1826
Izanami
20
3 / 4 / 3
13,525
541
11,765
15,093
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Cu ChulainnCthulhuHeimdallrCupidSet

VS

Bans
ArachneApolloKing ArthurSobekAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 6
11,703
468
14,588
13,852
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Sukwha
Danzaburou
18
3 / 8 / 1
11,997
480
9,506
20,546
8,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 5 / 5
12,665
507
13,728
22,802
9,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
12
3 / 8 / 4
8,899
356
6,864
17,045
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 7
10,381
415
11,999
20,009
16,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
28
Kills
15
15
Deaths
29
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
DatBGuyy
Bellona
5
4
4
1.75
W
Thanatos
ESSENTIALPIG
Thanatos
7
3
9
3.83
W
1
2
14
4
W
Merlin
Klevinho10
Merlin
12
2
3
6.75
W
Izanami
LuizNery1826
Izanami
3
4
3
1.13
L
2
4
6
1.25
L
Danzaburou
Sukwha
Danzaburou
3
8
1
0.44
L
5
5
5
1.5
L
Tsukuyomi
3
8
4
0.63
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,564
Damage
56,685
92,519
Taken
94,254
65,166
Mitigated
44,462
37,863
Healing
19,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DatBGuyy
Bellona
14,622
3,378
0
5,077
21,339
19,459
1,589
7,086
14,127
0
74,150
W
Thanatos
ESSENTIALPIG
Thanatos
14,202
4,464
0
15,501
21,623
11,662
3,158
9,951
11,308
0
97,379
W
7,408
531
0
6,056
19,681
22,372
618
4,787
14,684
35,933
0
W
Merlin
Klevinho10
Merlin
19,567
559
208
4,668
14,783
5,906
1,480
5,003
9,530
92,942
0
W
Izanami
LuizNery1826
Izanami
11,765
8,096
0
6,353
15,093
5,767
4,971
2,929
12,140
0
122,153
L
14,588
467
0
3,873
13,852
4,647
544
5,549
7,959
91,750
0
L
Danzaburou
Sukwha
Danzaburou
9,506
4,542
0
5,478
20,546
8,477
1,291
4,044
16,354
0
85,120
L
13,728
4,456
0
3,152
22,802
9,380
775
4,680
17,896
0
87,425
L
Tsukuyomi
6,864
2,279
0
2,970
17,045
5,320
0
6,683
10,120
0
22,469
L
11,999
526
0
3,645
20,009
16,638
0
5,077
14,778
40,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,623
Gold Earned
55,645
661
Minions Killed
565
0
Camps Cleared
0
2,434,089
Distance Traveled
2,327,423
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,866
515
118
5
0
450,600
0
W
Thanatos
14,074
563
149
6
0
544,729
5
W
Geb
12,917
517
42
2
0
530,051
7
W
Merlin
14,241
570
156
6
0
470,550
4
W
Izanami
13,525
541
196
8
0
438,159
3
L
Scylla
11,703
468
159
6
0
454,242
13
L
Danzaburou
11,997
480
149
6
0
376,659
5
L
Bastet
12,665
507
129
5
0
493,387
0
L
Tsukuyomi
8,899
356
28
1
0
513,817
0
L
Cerberus
10,381
415
100
4
0
489,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role