Player Matchup

Rama
Rama
Masters
BIGGERLORD
Rama
Masters
Level 123
God Stats
24W - 15L
1,845 SR
Queue Stats
453W - 410L
2,660 MMR
Solo
Da Ji
Da Ji
Masters
CaptainAllMight
Da Ji
Masters
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
479W - 457L
2,556 MMR
Solo
Ares
Ares
Masters
MP Cruelty
Ares
Masters
Level 159
God Stats
10W - 8L
1,744 SR
Queue Stats
1,315W - 1,269L
2,697 MMR
Solo
Ra
Ra
Masters
ManakinsAbuser
Ra
Masters
Level 69
God Stats
8W - 0L
1,886 SR
Queue Stats
101W - 51L
2,858 MMR
Solo
Cerberus
Cerberus
Masters
iBombon-
Cerberus
Masters
Level 115
God Stats
4W - 4L
1,632 SR
Queue Stats
252W - 217L
2,715 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 124
1,721 SR
2,697 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 152
1,728 SR
2,434 MMR
Chang'e
Chang'e
Masters
Incentful-_-
Chang'e
Masters
Level 138
God Stats
17W - 18L
1,704 SR
Queue Stats
553W - 544L
2,751 MMR
Solo
Fenrir
Fenrir
Masters
Jayswervy
Fenrir
Masters
Level 148
God Stats
17W - 19L
1,765 SR
Queue Stats
733W - 613L
2,820 MMR
Solo
Ymir
Ymir
Masters
OgDarklo
Ymir
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Masters
TheBIackEye
Xing Tian
Masters
Level 160
God Stats
22W - 10L
1,898 SR
Queue Stats
247W - 177L
2,473 MMR
Solo
Danzaburou
Danzaburou
Masters
lilzarathustra
Danzaburou
Masters
Level 156
God Stats
24W - 21L
1,774 SR
Queue Stats
553W - 525L
2,627 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,077
538
4,355
11,439
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 0 / 7
8,631
575
8,113
8,750
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

12
3 / 3 / 10
7,925
528
7,429
11,641
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 0 / 7
9,451
630
9,778
5,745
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
iBombon-
Cerberus
15
2 / 1 / 1
8,561
571
6,035
9,705
6,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AthenaSetGuan YuTiamat

VS

Bans
ApolloNemesisAwilixLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Incentful-_-
Chang'e
11
0 / 5 / 1
6,787
452
3,382
8,359
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Jayswervy
Fenrir
12
3 / 4 / 1
7,654
510
2,850
10,967
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
14
0 / 1 / 1
8,244
550
5,161
11,182
8,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
TheBIackEye
Xing Tian
10
0 / 5 / 3
6,406
427
3,895
14,706
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
lilzarathustra
Danzaburou
14
4 / 3 / 1
8,298
553
8,933
10,435
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
18
Kills
7
8
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
W
6
0
7
9.5
L
Chang'e
Incentful-_-
Chang'e
0
5
1
0.1
L
Fenrir
Jayswervy
Fenrir
3
4
1
0.88
W
3
3
10
2.67
W
6
0
7
9.5
L
Ymir
0
1
1
0.5
L
Xing Tian
TheBIackEye
Xing Tian
0
5
3
0.3
W
Cerberus
iBombon-
Cerberus
2
1
1
2.5
L
Danzaburou
lilzarathustra
Danzaburou
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,710
Damage
24,221
47,280
Taken
55,649
26,409
Mitigated
26,470
21,136
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,355
3,291
0
4,930
11,439
3,613
832
482
10,957
0
51,264
W
8,113
1,841
0
4,112
8,750
3,871
25
2,225
6,428
0
49,183
L
Chang'e
Incentful-_-
Chang'e
3,382
365
190
2,259
8,359
2,512
0
4,822
3,341
37,671
0
L
Fenrir
Jayswervy
Fenrir
2,850
922
0
3,539
10,967
4,195
0
3,703
7,220
0
48,847
W
7,429
473
0
2,817
11,641
9,540
0
3,902
7,600
20,392
0
W
9,778
1,520
693
2,302
5,745
2,945
341
1,502
4,149
74,693
0
L
Ymir
5,161
1,167
0
3,465
11,182
8,801
0
4,534
6,601
54,616
0
L
Xing Tian
TheBIackEye
Xing Tian
3,895
274
0
1,869
14,706
7,623
0
7,122
7,428
21,031
0
W
Cerberus
iBombon-
Cerberus
6,035
390
0
6,282
9,705
6,440
0
3,758
5,708
57,919
0
L
Danzaburou
lilzarathustra
Danzaburou
8,933
3,990
0
4,096
10,435
3,339
0
2,586
7,817
0
52,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,645
Gold Earned
37,389
522
Minions Killed
448
0
Camps Cleared
0
1,479,506
Distance Traveled
1,359,136
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,077
538
117
8
0
258,940
5
W
Da Ji
8,631
575
72
5
0
319,580
2
L
Chang'e
6,787
452
99
7
0
221,707
3
L
Fenrir
7,654
510
97
6
0
315,483
2
W
Ares
7,925
528
20
1
0
290,334
4
W
Ra
9,451
630
159
11
0
298,781
6
L
Ymir
8,244
550
129
9
0
268,254
2
L
Xing Tian
6,406
427
26
2
0
293,014
4
W
Cerberus
8,561
571
154
10
0
311,871
5
L
Danzaburou
8,298
553
97
6
0
260,678
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role