Player Matchup

Nemesis
Nemesis
Bronze II
 
Nemesis
Bronze II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze II
Alurdn
Skadi
Bronze II
Level 86
God Stats
0W - 7L
1,069 SR
Queue Stats
15W - 39L
454 MMR
Solo
Discordia
Discordia
Bronze I
Celninja2
Discordia
Bronze I
Level 126
God Stats
3W - 5L
1,205 SR
Queue Stats
255W - 332L
421 MMR
Solo
Cernunnos
Cernunnos
Bronze II
MHxCarnage
Cernunnos
Bronze II
Level 102
God Stats
82W - 70L
1,625 SR
Queue Stats
408W - 431L
273 MMR
Solo
Anubis
Anubis
Bronze II
correia2292
Anubis
Bronze II
Level 66
God Stats
0W - 4L
1,317 SR
Queue Stats
50W - 86L
200 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,343 SR
570 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,505 SR
307 MMR
Neith
Neith
Bronze II
Da_Puni5h3r-187_
Neith
Bronze II
Level 89
God Stats
43W - 45L
1,492 SR
Queue Stats
290W - 349L
78 MMR
Solo
Aphrodite
Aphrodite
Bronze I
GodsOnlySin_93
Aphrodite
Bronze I
Level 88
God Stats
124W - 86L
1,578 SR
Queue Stats
396W - 412L
257 MMR
Solo
Fenrir
Fenrir
Silver V
Jincx_TTV
Fenrir
Silver V
Level 105
God Stats
75W - 44L
1,707 SR
Queue Stats
320W - 332L
521 MMR
Solo
Heimdallr
Heimdallr
Bronze II
KOMMAND3RK0X
Heimdallr
Bronze II
Level 67
God Stats
6W - 5L
1,299 SR
Queue Stats
187W - 231L
312 MMR
Solo
Kukulkan
Kukulkan
Bronze I
githunter17
Kukulkan
Bronze I
Level 128
God Stats
15W - 14L
1,450 SR
Queue Stats
226W - 237L
368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
3 / 6 / 3
11,401
475
9,848
19,691
9,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Alurdn
Skadi
18
2 / 5 / 1
11,054
461
12,423
17,942
7,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Celninja2
Discordia
15
2 / 7 / 2
9,396
392
7,016
10,463
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MHxCarnage
Cernunnos
20
2 / 5 / 2
12,306
513
10,961
26,187
10,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
19
4 / 8 / 1
12,379
516
14,299
17,450
9,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiCthulhuScyllaDanzaburouPoseidon

VS

Bans
Nu WaApolloJanusKumbhakarnaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 10
14,032
585
12,976
14,912
6,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
GodsOnlySin_93
Aphrodite
19
4 / 4 / 13
12,631
526
10,309
20,150
19,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Jincx_TTV
Fenrir
20
14 / 2 / 5
13,807
575
16,662
21,578
11,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
KOMMAND3RK0X
Heimdallr
20
6 / 2 / 9
12,826
534
15,727
16,565
8,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
githunter17
Kukulkan
20
5 / 3 / 9
13,046
544
15,198
16,910
6,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
13
Kills
30
31
Deaths
14
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
6
3
0.75
L
Skadi
Alurdn
Skadi
2
5
1
0.5
L
Discordia
Celninja2
Discordia
2
7
2
0.43
W
1
3
10
2
W
Aphrodite
GodsOnlySin_93
Aphrodite
4
4
13
2.63
W
Fenrir
Jincx_TTV
Fenrir
14
2
5
8.25
W
Heimdallr
KOMMAND3RK0X
Heimdallr
6
2
9
5.25
L
Cernunnos
MHxCarnage
Cernunnos
2
5
2
0.6
L
Anubis
4
8
1
0.56
W
Kukulkan
githunter17
Kukulkan
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,547
Damage
70,872
91,733
Taken
90,115
38,768
Mitigated
52,838
23,868
Healing
38,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,848
4,324
0
5,035
19,691
9,406
328
6,480
13,041
0
74,536
L
Skadi
Alurdn
Skadi
12,423
8,085
0
3,109
17,942
7,048
1,434
3,516
14,346
0
75,319
L
Discordia
Celninja2
Discordia
7,016
541
381
2,109
10,463
3,035
66
3,046
7,359
33,318
0
W
12,976
3,443
0
5,764
14,912
6,648
3,925
80
14,832
0
106,560
W
Aphrodite
GodsOnlySin_93
Aphrodite
10,309
948
10,570
12,599
20,150
19,820
882
6,049
13,599
55,468
0
W
Fenrir
Jincx_TTV
Fenrir
16,662
4,295
0
3,007
21,578
11,438
1,001
5,297
15,731
0
94,503
W
Heimdallr
KOMMAND3RK0X
Heimdallr
15,727
8,054
0
3,871
16,565
8,037
1,406
3,364
12,676
0
81,119
L
Cernunnos
MHxCarnage
Cernunnos
10,961
5,126
0
9,991
26,187
10,027
1,972
6,856
19,243
0
98,498
L
Anubis
14,299
230
0
3,243
17,450
9,252
125
4,915
12,235
79,323
0
W
Kukulkan
githunter17
Kukulkan
15,198
1,118
0
2,554
16,910
6,895
1,337
4,696
11,814
85,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,536
Gold Earned
66,342
640
Minions Killed
656
0
Camps Cleared
0
1,891,679
Distance Traveled
2,211,225
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,401
475
115
5
0
427,361
4
L
Skadi
11,054
461
140
6
0
355,406
0
L
Discordia
9,396
392
50
2
0
350,546
5
W
Neith
14,032
585
192
8
0
359,238
0
W
Aphrodite
12,631
526
77
3
0
428,630
5
W
Fenrir
13,807
575
109
5
0
507,861
2
W
Heimdallr
12,826
534
118
5
0
448,685
6
L
Cernunnos
12,306
513
173
7
0
410,652
9
L
Anubis
12,379
516
162
7
0
347,714
0
W
Kukulkan
13,046
544
160
7
0
466,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role