Player Matchup

Neith
Neith
CausingRiots
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,595 Elo+
Party 1
Susano
Susano
Feared
Susano
Level 28
God Stats
1W - 0L
1,831 SR
Queue Stats
24W - 16L
1,705 Elo+
Party 1
Set
Set
SilentBlows
Set
Level 17
God Stats
5W - 7L
1,441 SR
Queue Stats
110W - 145L
1,220 Elo+
Party 2
Cthulhu
Cthulhu
ThugSpeedmanz
Cthulhu
Level 15
God Stats
1W - 5L
1,090 SR
Queue Stats
8W - 11L
1,226 Elo+
Party 2
Thoth
Thoth
ZombieCthulhu
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 17
1,472 SR
1,449 Elo+

VS

Team Averages
Level 14
1,516 SR
1,380 Elo+
Thor
Thor
ElChino0014
Thor
Level 17
God Stats
2W - 5L
1,893 SR
Queue Stats
127W - 194L
1,437 Elo+
Solo
Chaac
Chaac
Euth65
Chaac
Level 22
God Stats
1W - 2L
1,524 SR
Queue Stats
97W - 86L
1,400 Elo+
Solo
Vulcan
Vulcan
Ghostpreserve
Vulcan
Level 8
God Stats
6W - 5L
1,380 SR
Queue Stats
15W - 26L
1,226 Elo+
Solo
Danzaburou
Danzaburou
ShinkouRaijin
Danzaburou
Level 18
God Stats
2W - 11L
1,285 SR
Queue Stats
8W - 16L
1,340 Elo+
Solo
Ymir
Ymir
aaronceteSSJ1
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 1 / 2
5,574
619
4,343
3,773
1,056
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
Feared
Susano
10
4 / 1 / 3
5,766
641
4,697
3,929
1,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 0 / 5
5,845
649
2,737
5,134
1,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
7
1 / 0 / 3
4,744
527
1,394
2,954
1,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
5 / 2 / 3
5,461
607
3,683
3,393
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,091
566
1,421
7,146
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Euth65
Chaac
9
2 / 4 / 0
5,369
597
2,725
8,137
3,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 5 / 1
3,822
425
1,118
3,763
725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ShinkouRaijin
Danzaburou
8
0 / 5 / 2
4,666
518
2,277
6,157
1,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
3,482
387
0
725
214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
4
4
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
2
5
0
0.4
L
Chaac
Euth65
Chaac
2
4
0
0.5
W
Susano
Feared
Susano
4
1
3
5.5
L
0
5
1
0.1
L
Danzaburou
ShinkouRaijin
Danzaburou
0
5
2
0.2
W
4
0
5
6.5
W
Cthulhu
1
0
3
2.5
W
5
2
3
3.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,854
Damage
7,541
19,183
Taken
25,928
6,490
Mitigated
8,241
2,778
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,343
2,014
0
114
3,773
1,056
340
282
3,491
0
21,552
L
1,421
132
0
642
7,146
2,024
0
1,809
5,065
0
15,328
L
Chaac
Euth65
Chaac
2,725
377
0
1,751
8,137
3,500
614
1,495
6,505
0
21,165
W
Susano
Feared
Susano
4,697
1,005
0
448
3,929
1,255
0
178
3,751
0
25,939
L
1,118
394
0
545
3,763
725
0
156
3,599
7,946
0
L
Danzaburou
ShinkouRaijin
Danzaburou
2,277
1,090
0
1,054
6,157
1,778
0
1,005
5,031
0
22,298
W
2,737
1,594
0
1,666
5,134
1,460
0
521
4,613
0
24,820
W
Cthulhu
1,394
321
0
300
2,954
1,949
0
0
2,954
10,540
0
W
3,683
692
0
250
3,393
770
0
137
3,256
11,224
0
L
0
0
0
0
725
214
0
74
651
45
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,390
Gold Earned
22,430
170
Minions Killed
117
0
Camps Cleared
0
968,634
Distance Traveled
626,908
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,574
619
31
3
0
169,740
0
L
Thor
5,091
566
27
3
0
183,045
0
L
Chaac
5,369
597
45
5
0
166,770
0
W
Susano
5,766
641
53
6
0
217,172
2
L
Vulcan
3,822
425
11
1
0
102,451
0
L
Danzaburou
4,666
518
34
4
0
144,699
0
W
Set
5,845
649
50
6
0
182,693
0
W
Cthulhu
4,744
527
15
2
0
205,837
0
W
Thoth
5,461
607
21
2
0
193,192
0
L
Ymir
3,482
387
0
0
0
29,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role