Player Matchup

Baron Samedi
Baron Samedi
DaddyNewnew
Baron Samedi
Level 26
God Stats
2W - 3L
1,403 SR
Queue Stats
8W - 7L
1,507 Elo+
Party 1
Hou Yi
Hou Yi
Eatmyshortsman
Hou Yi
Level 11
God Stats
3W - 4L
1,409 SR
Queue Stats
8W - 7L
1,507 Elo+
Party 1
Ratatoskr
Ratatoskr
Kenzuke05
Ratatoskr
Level 14
God Stats
2W - 10L
1,632 SR
Queue Stats
76W - 85L
1,697 Elo+
Solo
Yemoja
Yemoja
Sagikbaby
Yemoja
Level 22
God Stats
7W - 4L
1,612 SR
Queue Stats
7W - 5L
1,517 Elo+
Party 1
Anhur
Anhur
WishfulBuckle12
Anhur
Level 28
God Stats
2W - 8L
1,164 SR
Queue Stats
88W - 98L
1,484 Elo+
Solo
Team Averages
Level 20
1,444 SR
1,543 Elo+

VS

Team Averages
Level 21
1,561 SR
1,554 Elo+
Chaac
Chaac
Bleb Tanto
Chaac
Level 16
God Stats
12W - 9L
1,508 SR
Queue Stats
27W - 20L
1,455 Elo+
Solo
Merlin
Merlin
BrayDog73836
Merlin
Level 5
God Stats
2W - 0L
1,487 SR
Queue Stats
3W - 2L
1,352 Elo+
Solo
Ymir
Ymir
Eltonpcn
Ymir
Level 29
God Stats
4W - 1L
1,730 SR
Queue Stats
243W - 168L
1,641 Elo+
Solo
Fenrir
Fenrir
Syzygy7864
Fenrir
Level 27
God Stats
40W - 29L
1,582 SR
Queue Stats
417W - 356L
1,663 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThaBearded1
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 75L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddyNewnew
Baron Samedi
16
8 / 10 / 3
11,529
443
14,716
19,310
9,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 4 / 3
12,697
488
16,570
24,069
11,549
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
Kenzuke05
Ratatoskr
11
3 / 4 / 5
9,168
353
6,991
10,422
3,150
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Sagikbaby
Yemoja
16
1 / 5 / 0
9,854
379
5,884
14,887
8,657
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
3 / 7 / 3
12,180
468
12,650
24,783
12,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
0 / 2 / 5
13,977
538
9,653
18,257
17,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
12
0 / 12 / 4
9,774
376
1,050
13,127
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
20
7 / 3 / 13
14,798
569
15,425
25,113
32,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Syzygy7864
Fenrir
20
11 / 3 / 9
15,541
598
19,179
24,940
15,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
ThaBearded1
Ah Muzen Cab
20
12 / 1 / 4
16,818
647
24,963
22,973
10,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
18
Kills
30
30
Deaths
21
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
2
5
1.25
W
Merlin
0
12
4
0.17
L
Baron Samedi
DaddyNewnew
Baron Samedi
8
10
3
0.95
L
3
4
3
1.13
W
Ymir
7
3
13
4.5
L
Ratatoskr
Kenzuke05
Ratatoskr
3
4
5
1.38
L
Yemoja
Sagikbaby
Yemoja
1
5
0
0.2
W
Fenrir
Syzygy7864
Fenrir
11
3
9
5.17
W
Ah Muzen Cab
ThaBearded1
Ah Muzen Cab
12
1
4
14
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,811
Damage
70,270
93,471
Taken
104,410
44,974
Mitigated
80,042
22,279
Healing
43,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,653
2,609
0
7,061
18,257
17,075
2,307
1,309
16,908
0
82,430
W
Merlin
1,050
319
0
484
13,127
4,013
0
3,072
9,843
9,165
0
L
Baron Samedi
DaddyNewnew
Baron Samedi
14,716
1,626
825
1,529
19,310
9,385
186
8,395
10,568
43,572
0
L
16,570
9,710
115
5,565
24,069
11,549
1,061
1,131
22,888
0
86,840
W
Ymir
15,425
1,670
0
4,328
25,113
32,912
536
7,460
17,182
83,280
0
L
Ratatoskr
Kenzuke05
Ratatoskr
6,991
1,645
465
2,798
10,422
3,150
0
2,475
7,685
0
25,635
L
Yemoja
Sagikbaby
Yemoja
5,884
1,468
495
2,272
14,887
8,657
218
818
13,979
41,398
0
W
Fenrir
Syzygy7864
Fenrir
19,179
5,185
0
13,473
24,940
15,638
1,274
4,091
20,635
0
103,765
W
Ah Muzen Cab
ThaBearded1
Ah Muzen Cab
24,963
16,770
315
18,249
22,973
10,404
7,948
5,784
17,082
0
174,423
L
12,650
6,509
0
8,215
24,783
12,233
638
2,782
21,876
0
92,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,428
Gold Earned
70,908
527
Minions Killed
618
0
Camps Cleared
0
1,933,729
Distance Traveled
2,341,574
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,977
538
163
6
0
480,382
1
W
Merlin
9,774
376
8
0
0
424,014
1
L
Baron Samedi
11,529
443
70
3
0
389,228
4
L
Hou Yi
12,697
488
158
6
0
426,761
4
W
Ymir
14,798
569
116
4
0
453,951
0
L
Ratatoskr
9,168
353
48
2
0
314,200
2
L
Yemoja
9,854
379
90
3
0
376,013
1
W
Fenrir
15,541
598
122
5
0
534,599
0
W
Ah Muzen Cab
16,818
647
209
8
0
448,628
0
L
Anhur
12,180
468
161
6
0
427,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role