Player Matchup

Nike
Nike
Its_Rubix_Cube
Nike
Level 86
God Stats
1W - 0L
1,643 SR
Queue Stats
31W - 40L
1,409 Elo+
Party 1
Cerberus
Cerberus
Its_ShadowGenesi
Cerberus
Level 42
God Stats
2W - 2L
1,176 SR
Queue Stats
16W - 20L
1,310 Elo+
Party 1
Olorun
Olorun
Its_VanGuardian
Olorun
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
99W - 84L
1,277 Elo+
Party 1
Team Averages
Level 77
1,440 SR
1,332 Elo+

VS

Team Averages
Level 88
1,590 SR
1,453 Elo+
Tiamat
Tiamat
BakerJoe95
Tiamat
Level 71
God Stats
15W - 21L
1,539 SR
Queue Stats
168W - 165L
1,444 Elo+
Solo
Chiron
Chiron
NoderGZ8141
Chiron
Level 68
God Stats
13W - 9L
1,730 SR
Queue Stats
331W - 343L
1,457 Elo+
Solo
Sobek
Sobek
joseluis12gb
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 10
11,497
719
16,460
21,094
18,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 5 / 13
11,077
692
9,367
23,979
19,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
10 / 0 / 7
11,881
743
14,925
15,483
5,947
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BakerJoe95
Tiamat
13
3 / 5 / 3
10,181
636
19,490
13,940
11,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
12
3 / 6 / 5
9,947
622
19,214
16,299
5,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 5
10,060
629
10,603
23,323
23,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
17
Kills
8
8
Deaths
17
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BakerJoe95
Tiamat
3
5
3
0.9
W
5
3
10
3.33
W
2
5
13
1.7
W
10
0
7
13.5
L
Chiron
3
6
5
0.92
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,752
Damage
49,307
60,556
Taken
53,562
44,130
Mitigated
41,134
28,359
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BakerJoe95
Tiamat
19,490
717
231
3,595
13,940
11,690
0
5,461
8,188
51,877
0
W
16,460
3,527
0
5,912
21,094
18,321
216
11,399
9,041
9,152
46,536
W
9,367
837
263
7,540
23,979
19,862
217
9,578
13,935
23,971
0
W
14,925
6,574
5,924
8,720
15,483
5,947
662
7,775
7,368
49,269
0
L
Chiron
19,214
8,869
2,390
4,674
16,299
5,824
75
9,608
6,416
0
55,393
L
10,603
955
0
3,736
23,323
23,620
0
12,153
10,820
26,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,455
Gold Earned
30,188
191
Minions Killed
161
0
Camps Cleared
0
909,746
Distance Traveled
813,417
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,181
636
68
4
0
283,173
2
W
Nike
11,497
719
81
5
0
300,233
2
W
Cerberus
11,077
692
51
3
0
300,796
1
W
Olorun
11,881
743
59
4
0
308,717
0
L
Chiron
9,947
622
70
4
0
267,465
2
L
Sobek
10,060
629
23
1
0
262,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role