Player Matchup

Horus
Horus
TwoArc
Horus
Level 62
God Stats
3W - 4L
1,542 SR
Queue Stats
39W - 54L
1,427 Elo+
Party 1
Neith
Neith
UniqueJustice
Neith
Level 113
God Stats
1W - 0L
1,722 SR
Queue Stats
62W - 69L
1,456 Elo+
Party 1
Thoth
Thoth
goldenseal01
Thoth
Level 65
God Stats
4W - 5L
1,423 SR
Queue Stats
39W - 41L
1,520 Elo+
Party 1
Team Averages
Level 80
1,563 SR
1,467 Elo+

VS

Team Averages
Level 76
1,507 SR
1,422 Elo+
Kumbhakarna
Kumbhakarna
M0taku
Kumbhakarna
Level 160
God Stats
0W - 5L
1,144 SR
Queue Stats
92W - 134L
1,401 Elo+
Party 2
King Arthur
King Arthur
Rengade50
King Arthur
Level 29
God Stats
1W - 1L
1,668 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Ra
Ra
SquadGod
Ra
Level 39
God Stats
1W - 2L
1,710 SR
Queue Stats
6W - 12L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
TwoArc
Horus
9
1 / 2 / 10
7,448
745
2,095
7,403
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
7 / 0 / 4
8,112
811
10,955
5,875
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 1 / 7
7,315
732
7,640
6,150
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
M0taku
Kumbhakarna
9
1 / 1 / 2
6,270
627
2,265
9,584
4,493
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Rengade50
King Arthur
9
2 / 5 / 0
6,505
651
5,685
10,255
5,751
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 3
6,117
612
4,492
5,839
1,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
3
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
M0taku
Kumbhakarna
1
1
2
2
L
King Arthur
Rengade50
King Arthur
2
5
0
0.4
L
0
5
3
0.3
W
Horus
TwoArc
Horus
1
2
10
3
W
7
0
4
9
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,690
Damage
12,442
19,428
Taken
25,678
10,028
Mitigated
12,066
8,301
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
M0taku
Kumbhakarna
2,265
271
517
2,279
9,584
4,493
0
1,943
7,641
11,440
0
L
King Arthur
Rengade50
King Arthur
5,685
420
0
970
10,255
5,751
0
2,520
7,735
0
21,301
L
4,492
222
701
721
5,839
1,822
0
3,277
2,562
20,056
0
W
Horus
TwoArc
Horus
2,095
1,250
2,082
1,844
7,403
5,451
126
2,803
4,600
0
5,215
W
10,955
5,750
784
2,481
5,875
2,324
643
2,165
3,710
0
35,145
W
7,640
318
344
766
6,150
2,253
409
1,864
4,286
31,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,875
Gold Earned
18,892
110
Minions Killed
85
0
Camps Cleared
0
498,546
Distance Traveled
511,255
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,270
627
18
2
0
181,545
3
L
King Arthur
6,505
651
21
2
0
170,665
2
L
Ra
6,117
612
46
5
0
159,045
1
W
Horus
7,448
745
5
1
0
188,495
2
W
Neith
8,112
811
57
6
0
168,310
0
W
Thoth
7,315
732
48
5
0
141,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role