Player Matchup

Awilix
Awilix
Burgee3236
Awilix
Level 87
God Stats
8W - 5L
1,500 SR
Queue Stats
461W - 425L
1,569 Elo+
Party 2
Heimdallr
Heimdallr
NUheadhunter15
Heimdallr
Level 126
God Stats
2W - 0L
1,538 SR
Queue Stats
114W - 96L
1,588 Elo+
Party 2
Scylla
Scylla
SmittyBoy42
Scylla
Level 109
God Stats
4W - 4L
1,604 SR
Queue Stats
175W - 153L
1,606 Elo+
Party 2
Jormungandr
Jormungandr
Vennie33
Jormungandr
Level 40
God Stats
4W - 2L
1,888 SR
Queue Stats
179W - 171L
1,572 Elo+
Party 2
Amaterasu
Amaterasu
Wilfff333
Amaterasu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 95L
1,609 Elo+
Party 2
Team Averages
Level 93
1,606 SR
1,589 Elo+

VS

Team Averages
Level 94
1,490 SR
1,452 Elo+
Chang'e
Chang'e
HeatBeastSC16
Chang'e
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 112L
1,445 Elo+
Solo
Horus
Horus
Kafairy
Horus
Level 105
God Stats
5W - 6L
1,500 SR
Queue Stats
534W - 564L
1,444 Elo+
Party 1
Vamana
Vamana
Nickakashockey
Vamana
Level 133
God Stats
3W - 3L
1,508 SR
Queue Stats
344W - 374L
1,464 Elo+
Party 1
Zeus
Zeus
ZaCSmitty10
Zeus
Level 109
God Stats
20W - 25L
1,611 SR
Queue Stats
307W - 304L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
powerdmoney
Ao Kuang
Level 51
God Stats
11W - 13L
1,332 SR
Queue Stats
200W - 235L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Burgee3236
Awilix
20
13 / 5 / 8
14,082
563
20,679
19,793
8,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
NUheadhunter15
Heimdallr
20
8 / 3 / 14
14,636
585
24,517
22,475
9,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
19
2 / 5 / 17
12,711
508
23,511
16,520
6,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Vennie33
Jormungandr
19
9 / 6 / 20
14,700
588
17,582
20,872
24,329
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Wilfff333
Amaterasu
20
1 / 2 / 9
13,360
534
7,896
23,028
20,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
6 / 7 / 2
12,978
519
11,290
22,778
7,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Kafairy
Horus
17
2 / 7 / 13
10,861
434
8,600
25,055
23,854
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 2 / 4
15,554
622
22,625
28,302
29,962
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 11 / 7
12,510
500
13,327
19,868
6,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
powerdmoney
Ao Kuang
17
6 / 6 / 10
12,409
496
11,210
28,053
10,880
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
57
33
Kills
21
21
Deaths
33
68
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Awilix
Burgee3236
Awilix
13
5
8
3.4
L
Chang'e
6
7
2
1
L
Horus
Kafairy
Horus
2
7
13
1.21
W
Heimdallr
NUheadhunter15
Heimdallr
8
3
14
5
L
5
2
4
3.5
W
Scylla
2
5
17
2.1
W
Jormungandr
Vennie33
Jormungandr
9
6
20
3.17
W
Amaterasu
Wilfff333
Amaterasu
1
2
9
2.75
L
2
11
7
0.5
L
Ao Kuang
powerdmoney
Ao Kuang
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,185
Damage
67,052
102,688
Taken
124,056
69,237
Mitigated
78,602
31,825
Healing
42,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Burgee3236
Awilix
20,679
8,615
0
5,309
19,793
8,416
0
9,478
10,109
0
102,372
L
Chang'e
11,290
1,653
2,039
7,361
22,778
7,494
1,632
11,597
10,725
69,177
0
L
Horus
Kafairy
Horus
8,600
3,964
5,680
8,549
25,055
23,854
249
9,558
15,285
0
25,583
W
Heimdallr
NUheadhunter15
Heimdallr
24,517
13,649
0
12,588
22,475
9,905
4,277
10,851
11,560
0
121,214
L
22,625
7,744
0
8,348
28,302
29,962
2,263
6,076
22,027
29,102
98,217
W
Scylla
23,511
2,236
235
4,201
16,520
6,498
520
7,728
8,584
94,338
0
W
Jormungandr
Vennie33
Jormungandr
17,582
3,052
0
3,403
20,872
24,329
500
10,784
9,825
59,737
0
W
Amaterasu
Wilfff333
Amaterasu
7,896
3,917
0
6,089
23,028
20,089
1,679
6,071
16,945
0
85,879
L
13,327
3,700
266
4,483
19,868
6,412
0
5,076
14,732
103,056
0
L
Ao Kuang
powerdmoney
Ao Kuang
11,210
2,948
0
6,191
28,053
10,880
746
8,739
19,100
71,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,489
Gold Earned
64,312
658
Minions Killed
586
0
Camps Cleared
0
2,315,517
Distance Traveled
2,361,954
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,082
563
132
5
0
526,346
3
L
Chang'e
12,978
519
119
5
0
416,004
10
L
Horus
10,861
434
28
1
0
492,103
3
W
Heimdallr
14,636
585
154
6
0
421,092
1
L
Vamana
15,554
622
193
8
0
438,095
4
W
Scylla
12,711
508
128
5
0
432,515
7
W
Jormungandr
14,700
588
85
3
0
431,422
11
W
Amaterasu
13,360
534
159
6
0
504,142
2
L
Zeus
12,510
500
141
6
0
493,589
11
L
Ao Kuang
12,409
496
105
4
0
522,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role