Player Matchup

Medusa
Medusa
Bronze III
Assassinosdp
Medusa
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,505 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
NopalitoBandito
Kumbhakarna
Silver II
Level 126
God Stats
4W - 2L
1,589 SR
Queue Stats
62W - 47L
1,393 MMR
Party 2
Tiamat
Tiamat
Gold II
ajoj007
Tiamat
Gold II
Level 149
God Stats
4W - 4L
1,391 SR
Queue Stats
60W - 44L
1,587 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,493 SR
1,495 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,515 SR
1,483 MMR
Neith
Neith
Bronze III
AheadassBoy
Neith
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Agni
Agni
Bronze III
ItsLordHeadass
Agni
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Sobek
Sobek
Gold II
LilPickleLabor
Sobek
Gold II
Level 129
God Stats
13W - 21L
1,546 SR
Queue Stats
576W - 689L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
16 / 1 / 1
14,147
745
17,738
15,643
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
NopalitoBandito
Kumbhakarna
15
1 / 3 / 15
12,585
662
6,434
18,451
22,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
ajoj007
Tiamat
14
1 / 2 / 14
11,564
609
13,850
11,083
10,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeAh Muzen CabAthenaHe BoPersephone

VS

Bans
MulanCerberusJormungandrCabrakanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
11,786
620
12,446
12,972
4,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 9 / 2
10,991
578
8,536
13,253
3,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 5 / 5
11,794
621
7,667
19,053
18,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
18
Kills
6
6
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Medusa
16
1
1
16.5
L
2
9
2
0.33
L
1
5
5
0.7
W
Kumbhakarna
NopalitoBandito
Kumbhakarna
1
3
15
2.83
W
Tiamat
ajoj007
Tiamat
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,022
Damage
28,649
45,177
Taken
45,278
39,809
Mitigated
26,332
14,000
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,446
4,414
0
2,695
12,972
4,364
84
4,359
8,463
0
58,789
W
Medusa
17,738
5,975
0
5,628
15,643
6,509
2,563
5,652
9,991
0
89,275
L
8,536
187
0
1,767
13,253
3,776
0
6,020
7,033
55,991
0
L
7,667
375
648
6,835
19,053
18,192
0
9,115
9,438
22,793
0
W
Kumbhakarna
NopalitoBandito
Kumbhakarna
6,434
635
544
2,587
18,451
22,478
449
5,624
12,827
33,168
0
W
Tiamat
ajoj007
Tiamat
13,850
2,106
0
5,241
11,083
10,822
657
5,074
6,009
55,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,296
Gold Earned
34,571
221
Minions Killed
230
0
Camps Cleared
0
1,056,843
Distance Traveled
924,668
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,786
620
113
6
0
326,545
2
W
Medusa
14,147
745
90
5
0
377,928
3
L
Agni
10,991
578
88
5
0
252,268
2
L
Sobek
11,794
621
29
2
0
345,855
4
W
Kumbhakarna
12,585
662
42
2
0
345,105
4
W
Tiamat
11,564
609
89
5
0
333,810
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role