Player Matchup

Bellona
Bellona
A1109CE
Bellona
Level 25
God Stats
32W - 13L
1,672 SR
Queue Stats
76W - 59L
1,478 Elo+
Party 2
Arachne
Arachne
BIGBOIMAD
Arachne
Level 18
God Stats
7W - 3L
1,715 SR
Queue Stats
72W - 55L
1,561 Elo+
Party 2
Nike
Nike
BrunoKbral
Nike
Level 24
God Stats
0W - 2L
1,311 SR
Queue Stats
84W - 101L
1,360 Elo+
Solo
Sol
Sol
BulletDodgerr
Sol
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,388 Elo+
Party 2
Skadi
Skadi
ManofPlums
Skadi
Level 7
God Stats
18W - 14L
1,507 SR
Queue Stats
22W - 18L
1,388 Elo+
Party 2
Team Averages
Level 16
1,541 SR
1,435 Elo+

VS

Team Averages
Level 15
1,411 SR
1,336 Elo+
Ares
Ares
AnimationPig
Ares
Level 8
God Stats
1W - 0L
1,322 SR
Queue Stats
1W - 2L
1,229 Elo+
Party 1
Pele
Pele
CubedWatermelon
Pele
Level 45
God Stats
16W - 18L
1,451 SR
Queue Stats
209W - 180L
1,493 Elo+
Party 1
Artemis
Artemis
ForeverFailing
Artemis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 5L
1,229 Elo+
Party 1
Kukulkan
Kukulkan
MightyMiyagi
Kukulkan
Level 10
God Stats
5W - 12L
1,277 SR
Queue Stats
8W - 16L
1,342 Elo+
Solo
Amaterasu
Amaterasu
ShadowPixel27
Amaterasu
Level 11
God Stats
26W - 14L
1,505 SR
Queue Stats
51W - 35L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A1109CE
Bellona
15
2 / 3 / 1
9,261
515
7,089
12,986
8,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
BIGBOIMAD
Arachne
16
4 / 2 / 4
9,884
549
7,908
14,886
6,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
3 / 9 / 1
6,886
383
5,527
16,084
4,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 7 / 0
8,952
497
6,140
11,272
3,085
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
11
1 / 9 / 1
7,198
400
5,745
13,166
3,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
9,492
527
4,725
11,750
10,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
11 / 3 / 4
10,611
590
11,121
9,474
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 4 / 11
10,599
589
20,682
10,657
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
MightyMiyagi
Kukulkan
16
3 / 4 / 6
9,684
538
5,908
7,320
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
ShadowPixel27
Amaterasu
16
2 / 2 / 1
9,930
552
5,905
10,947
6,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
14
Kills
30
30
Deaths
14
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
A1109CE
Bellona
2
3
1
0.83
W
4
1
9
8.5
L
Arachne
BIGBOIMAD
Arachne
4
2
4
3
L
3
9
1
0.39
L
4
7
0
0.57
W
11
3
4
4.33
W
10
4
11
3.88
L
Skadi
1
9
1
0.17
W
Kukulkan
MightyMiyagi
Kukulkan
3
4
6
1.5
W
Amaterasu
ShadowPixel27
Amaterasu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,409
Damage
48,341
68,394
Taken
50,148
25,915
Mitigated
27,560
11,060
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
A1109CE
Bellona
7,089
2,783
0
3,879
12,986
8,497
0
1,492
11,450
0
54,401
W
4,725
731
0
2,253
11,750
10,051
0
248
11,502
16,234
0
L
Arachne
BIGBOIMAD
Arachne
7,908
5,406
0
3,287
14,886
6,207
0
2,312
12,540
0
77,294
L
5,527
1,075
0
990
16,084
4,785
24
2,099
13,985
0
22,180
L
6,140
944
0
1,290
11,272
3,085
528
2,990
8,108
47,303
0
W
11,121
3,328
0
3,174
9,474
3,822
0
1,480
7,994
0
66,455
W
20,682
12,415
0
4,933
10,657
4,112
1,812
1,209
9,448
0
70,980
L
Skadi
5,745
2,431
0
1,614
13,166
3,341
56
1,488
11,678
0
36,156
W
Kukulkan
MightyMiyagi
Kukulkan
5,908
1,192
0
239
7,320
2,970
402
3,203
4,117
54,246
0
W
Amaterasu
ShadowPixel27
Amaterasu
5,905
1,919
0
4,535
10,947
6,605
100
0
10,947
0
52,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
50,316
431
Minions Killed
446
0
Camps Cleared
0
1,584,766
Distance Traveled
1,667,496
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,261
515
110
6
0
315,700
0
W
Ares
9,492
527
24
1
0
355,909
2
L
Arachne
9,884
549
124
7
0
427,589
2
L
Nike
6,886
383
30
2
0
267,305
1
L
Sol
8,952
497
98
5
0
320,423
0
W
Pele
10,611
590
92
5
0
389,669
4
W
Artemis
10,599
589
104
6
0
314,812
5
L
Skadi
7,198
400
69
4
0
253,749
0
W
Kukulkan
9,684
538
113
6
0
296,622
0
W
Amaterasu
9,930
552
113
6
0
310,484
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role