Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Anestesia_Az--k
Athena
Level 128
God Stats
60W - 45L
1,659 SR
Queue Stats
625W - 595L
1,575 Elo+
Party 1
Fenrir
Fenrir
Anestesia_Tiwaz
Fenrir
Level 43
God Stats
7W - 8L
1,664 SR
Queue Stats
124W - 115L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
Cyrilcot
Danzaburou
Level 30
God Stats
19W - 33L
1,355 SR
Queue Stats
55W - 102L
1,209 Elo+
Party 3
Zhong Kui
Zhong Kui
LaikaQc
Zhong Kui
Level 86
God Stats
5W - 7L
1,500 SR
Queue Stats
255W - 321L
1,248 Elo+
Party 3
Team Averages
Level 79
1,536 SR
1,411 Elo+

VS

Team Averages
Level 100
1,483 SR
1,447 Elo+
Chang'e
Chang'e
Preciosita_cat
Chang'e
Level 121
God Stats
3W - 2L
1,513 SR
Queue Stats
178W - 196L
1,443 Elo+
Solo
Medusa
Medusa
RAINBOW N1NJA x
Medusa
Level 28
God Stats
16W - 16L
1,423 SR
Queue Stats
154W - 177L
1,319 Elo+
Party 2
Cerberus
Cerberus
RedDeath729
Cerberus
Level 65
God Stats
78W - 81L
1,458 SR
Queue Stats
170W - 184L
1,408 Elo+
Party 2
Nemesis
Nemesis
iSecret__Shadows
Nemesis
Level 160
God Stats
7W - 3L
1,404 SR
Queue Stats
250W - 263L
1,561 Elo+
Solo
Mulan
Mulan
x-X_N_U_F_C_X-x
Mulan
Level 124
God Stats
5W - 6L
1,615 SR
Queue Stats
116W - 120L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 2 / 1
6,246
568
6,065
9,505
5,921
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 2 / 1
5,380
489
4,745
7,263
2,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 2 / 1
4,952
450
1,774
6,867
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Danzaburou
Cyrilcot
Danzaburou
9
2 / 3 / 1
5,623
511
4,140
6,291
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
LaikaQc
Zhong Kui
11
2 / 1 / 0
5,802
527
3,766
4,222
2,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,698
609
4,090
6,266
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 2
5,930
539
5,079
6,610
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
RedDeath729
Cerberus
9
1 / 2 / 3
5,194
472
2,762
5,903
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 0 / 2
6,633
603
3,172
6,238
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 2
6,262
569
6,459
9,018
6,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
10
10
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
1
0.75
L
1
2
1
0.75
L
0
2
1
0.25
L
Danzaburou
Cyrilcot
Danzaburou
2
3
1
0.83
L
Zhong Kui
LaikaQc
Zhong Kui
2
1
0
2
W
2
2
1
1.25
W
3
1
2
4
W
Cerberus
RedDeath729
Cerberus
1
2
3
1.25
W
3
0
2
4
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,490
Damage
21,562
34,148
Taken
34,035
14,714
Mitigated
14,510
14,395
Healing
17,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,065
1,384
0
2,991
9,505
5,921
0
1,513
7,899
0
38,544
L
4,745
1,599
312
2,752
7,263
2,759
0
1,113
6,150
13,806
0
L
1,774
339
0
3,469
6,867
2,076
0
965
5,812
0
21,303
L
Danzaburou
Cyrilcot
Danzaburou
4,140
1,848
0
2,062
6,291
1,374
0
1,556
4,735
0
23,354
L
Zhong Kui
LaikaQc
Zhong Kui
3,766
460
318
2,491
4,222
2,584
0
1,382
2,700
25,009
0
W
4,090
232
341
3,006
6,266
2,045
208
2,799
3,467
33,678
0
W
5,079
2,911
393
3,331
6,610
1,909
854
1,725
4,885
0
35,075
W
Cerberus
RedDeath729
Cerberus
2,762
135
314
2,020
5,903
2,299
284
1,039
4,864
11,114
0
W
3,172
1,631
0
3,048
6,238
2,006
0
1,093
5,145
0
34,075
W
6,459
1,806
0
4,814
9,018
6,251
0
1,855
7,163
0
34,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,003
Gold Earned
30,717
237
Minions Killed
321
0
Camps Cleared
0
994,967
Distance Traveled
1,020,690
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,246
568
82
7
0
192,761
0
L
Athena
5,380
489
19
2
0
227,244
3
L
Fenrir
4,952
450
42
4
0
213,426
0
L
Danzaburou
5,623
511
52
5
0
153,454
0
L
Zhong Kui
5,802
527
42
4
0
208,082
0
W
Chang'e
6,698
609
79
7
0
198,908
3
W
Medusa
5,930
539
65
6
0
177,668
0
W
Cerberus
5,194
472
27
2
0
198,041
1
W
Nemesis
6,633
603
75
7
0
226,715
5
W
Mulan
6,262
569
75
7
0
219,358
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role