Player Matchup

Danzaburou
Danzaburou
Firebucket7
Danzaburou
Level 32
God Stats
20W - 22L
1,419 SR
Queue Stats
266W - 257L
1,461 Elo+
Party 1
Sobek
Sobek
Gloooben
Sobek
Level 30
God Stats
7W - 13L
1,412 SR
Queue Stats
106W - 137L
1,418 Elo+
Party 2
Ravana
Ravana
MaccaSax
Ravana
Level 83
God Stats
4W - 4L
1,476 SR
Queue Stats
130W - 145L
1,410 Elo+
Party 2
Chang'e
Chang'e
Riot824
Chang'e
Level 57
God Stats
1W - 1L
1,709 SR
Queue Stats
491W - 428L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
T1K TAC
Ao Kuang
Level 62
God Stats
22W - 12L
1,499 SR
Queue Stats
721W - 652L
1,468 Elo+
Party 1
Team Averages
Level 53
1,503 SR
1,445 Elo+

VS

Team Averages
Level 67
1,499 SR
1,460 Elo+
Cthulhu
Cthulhu
ApocaIsBlack
Cthulhu
Level 29
God Stats
22W - 16L
1,463 SR
Queue Stats
123W - 123L
1,492 Elo+
Party 4
Chang'e
Chang'e
ILikeAnimeBiddys
Chang'e
Level 62
God Stats
23W - 16L
1,564 SR
Queue Stats
168W - 164L
1,480 Elo+
Party 4
Fenrir
Fenrir
NosyRogue
Fenrir
Level 62
God Stats
3W - 9L
1,174 SR
Queue Stats
67W - 73L
1,311 Elo+
Party 3
Hou Yi
Hou Yi
RexzTroop
Hou Yi
Level 160
God Stats
6W - 0L
1,728 SR
Queue Stats
688W - 339L
1,707 Elo+
Party 3
Bellona
Bellona
icyy reaper
Bellona
Level 20
God Stats
2W - 1L
1,563 SR
Queue Stats
45W - 56L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Firebucket7
Danzaburou
12
0 / 6 / 0
6,955
386
6,400
11,205
3,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Gloooben
Sobek
12
1 / 5 / 1
7,331
407
2,845
11,106
9,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
MaccaSax
Ravana
14
4 / 5 / 3
8,628
479
6,752
10,592
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Riot824
Chang'e
14
2 / 6 / 1
8,519
473
9,576
13,178
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
T1K TAC
Ao Kuang
16
6 / 4 / 0
10,069
559
10,906
17,629
9,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApocaIsBlack
Cthulhu
14
4 / 2 / 15
10,083
560
7,892
12,154
12,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 2 / 3
9,861
548
9,838
10,619
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
NosyRogue
Fenrir
14
4 / 5 / 6
9,215
512
6,455
12,052
6,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
RexzTroop
Hou Yi
19
10 / 1 / 8
12,548
697
16,775
15,202
6,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Bellona
icyy reaper
Bellona
15
1 / 3 / 2
9,546
530
3,520
10,973
8,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
13
Kills
26
26
Deaths
13
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ApocaIsBlack
Cthulhu
4
2
15
5.75
L
Danzaburou
Firebucket7
Danzaburou
0
6
0
0
L
Sobek
Gloooben
Sobek
1
5
1
0.3
W
7
2
3
4.25
L
Ravana
MaccaSax
Ravana
4
5
3
1.1
W
Fenrir
NosyRogue
Fenrir
4
5
6
1.4
W
Hou Yi
RexzTroop
Hou Yi
10
1
8
14
L
Chang'e
Riot824
Chang'e
2
6
1
0.42
L
Ao Kuang
T1K TAC
Ao Kuang
6
4
0
1.5
W
Bellona
icyy reaper
Bellona
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,479
Damage
44,480
63,710
Taken
61,000
31,400
Mitigated
36,313
19,247
Healing
25,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ApocaIsBlack
Cthulhu
7,892
1,167
1,047
3,676
12,154
12,036
134
2,567
9,569
37,931
0
L
Danzaburou
Firebucket7
Danzaburou
6,400
2,830
0
2,287
11,205
3,278
0
2,177
8,996
0
49,856
L
Sobek
Gloooben
Sobek
2,845
190
0
1,070
11,106
9,634
102
3,290
7,728
20,418
0
W
9,838
954
1,935
4,911
10,619
3,486
861
4,893
5,233
35,313
0
L
Ravana
MaccaSax
Ravana
6,752
1,683
0
3,138
10,592
4,047
0
3,959
6,460
0
44,704
W
Fenrir
NosyRogue
Fenrir
6,455
1,721
0
2,338
12,052
6,486
0
4,291
7,639
0
48,865
W
Hou Yi
RexzTroop
Hou Yi
16,775
12,100
0
9,113
15,202
6,283
2,655
4,983
10,047
0
101,239
L
Chang'e
Riot824
Chang'e
9,576
599
311
3,746
13,178
4,487
576
4,158
8,773
49,402
0
L
Ao Kuang
T1K TAC
Ao Kuang
10,906
2,627
0
8,695
17,629
9,954
486
3,847
13,638
62,788
0
W
Bellona
icyy reaper
Bellona
3,520
1,616
0
2,966
10,973
8,022
1,362
5,734
5,185
7,357
35,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,502
Gold Earned
51,253
375
Minions Killed
431
0
Camps Cleared
0
1,613,212
Distance Traveled
1,694,336
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,083
560
54
3
0
361,587
1
L
Danzaburou
6,955
386
66
4
0
323,032
3
L
Sobek
7,331
407
25
1
0
328,507
0
W
Chang'e
9,861
548
58
3
0
346,624
2
L
Ravana
8,628
479
84
5
0
370,993
1
W
Fenrir
9,215
512
76
4
0
351,282
1
W
Hou Yi
12,548
697
159
9
0
303,383
1
L
Chang'e
8,519
473
95
5
0
277,629
5
L
Ao Kuang
10,069
559
105
6
0
313,051
1
W
Bellona
9,546
530
84
5
0
331,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role