Player Matchup

Tsukuyomi
Tsukuyomi
AGN Numbzie
Tsukuyomi
Level 160
God Stats
38W - 40L
1,603 SR
Queue Stats
395W - 401L
1,498 Elo+
Party 1
Artio
Artio
Architehct
Artio
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,351 Elo+
Party 1
Fenrir
Fenrir
Proulxbagel
Fenrir
Level 129
God Stats
4W - 6L
1,543 SR
Queue Stats
98W - 104L
1,548 Elo+
Party 1
Kali
Kali
StuffedBever
Kali
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,416 Elo+
Party 1
Loki
Loki
butttpluggerson
Loki
Level 145
God Stats
3W - 6L
1,435 SR
Queue Stats
86W - 99L
1,484 Elo+
Party 1
Team Averages
Level 135
1,516 SR
1,460 Elo+

VS

Team Averages
Level 119
1,557 SR
1,571 Elo+
Kukulkan
Kukulkan
Buids
Kukulkan
Level 121
God Stats
2W - 2L
1,408 SR
Queue Stats
57W - 58L
1,511 Elo+
Solo
Cernunnos
Cernunnos
Elfeex
Cernunnos
Level 123
God Stats
9W - 8L
1,393 SR
Queue Stats
278W - 280L
1,569 Elo+
Solo
Cthulhu
Cthulhu
Shiku Hikan
Cthulhu
Level 159
God Stats
9W - 6L
1,584 SR
Queue Stats
310W - 294L
1,593 Elo+
Solo
Mulan
Mulan
WeClinicalBoyZ
Mulan
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
345W - 295L
1,623 Elo+
Party 2
Thanatos
Thanatos
Xx 3D KillerxX
Thanatos
Level 85
God Stats
30W - 13L
1,902 SR
Queue Stats
526W - 473L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AGN Numbzie
Tsukuyomi
17
3 / 9 / 8
11,258
450
15,748
27,577
23,291
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artio
15
1 / 9 / 5
9,680
387
5,488
26,862
23,793
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
17
7 / 8 / 5
11,693
468
13,505
24,227
21,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
7 / 5 / 4
12,772
511
14,928
20,863
9,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 8 / 5
13,235
529
16,195
25,014
9,243
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Buids
Kukulkan
20
9 / 6 / 13
14,879
595
25,012
16,609
10,261
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Elfeex
Cernunnos
20
2 / 7 / 11
13,793
552
13,686
16,912
10,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Shiku Hikan
Cthulhu
20
7 / 3 / 12
14,610
584
19,662
23,214
34,913
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 4 / 11
14,292
572
17,218
21,834
26,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
20
17 / 5 / 7
15,819
633
24,371
21,804
11,474
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
93
25
Kills
39
39
Deaths
25
27
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AGN Numbzie
Tsukuyomi
3
9
8
0.78
L
Artio
1
9
5
0.39
W
Kukulkan
Buids
Kukulkan
9
6
13
2.58
W
Cernunnos
Elfeex
Cernunnos
2
7
11
1.07
L
Fenrir
7
8
5
1.19
W
Cthulhu
Shiku Hikan
Cthulhu
7
3
12
4.33
L
7
5
4
1.8
W
4
4
11
2.38
W
Thanatos
17
5
7
4.1
L
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,864
Damage
99,949
124,543
Taken
100,373
87,661
Mitigated
92,952
20,832
Healing
34,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AGN Numbzie
Tsukuyomi
15,748
2,868
325
2,622
27,577
23,291
331
7,400
20,063
0
72,806
L
Artio
5,488
464
226
2,868
26,862
23,793
148
7,749
18,698
33,251
0
W
Kukulkan
Buids
Kukulkan
25,012
2,109
0
652
16,609
10,261
1,486
1,478
14,931
95,868
0
W
Cernunnos
Elfeex
Cernunnos
13,686
6,133
0
2,730
16,912
10,157
4,137
390
16,347
0
131,012
L
Fenrir
13,505
2,705
0
3,331
24,227
21,751
671
12,346
11,619
0
40,558
W
Cthulhu
Shiku Hikan
Cthulhu
19,662
1,608
1,913
5,296
23,214
34,913
481
1,564
21,435
65,371
0
L
14,928
6,667
0
5,240
20,863
9,583
0
8,320
12,449
0
81,659
W
17,218
1,745
0
4,754
21,834
26,147
451
585
21,149
0
97,815
W
Thanatos
24,371
9,854
0
19,455
21,804
11,474
2,215
1,471
20,283
0
125,394
L
16,195
4,543
0
6,220
25,014
9,243
0
7,793
17,040
0
94,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,638
Gold Earned
73,393
523
Minions Killed
716
0
Camps Cleared
0
2,257,387
Distance Traveled
2,323,810
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,258
450
125
5
0
425,499
6
L
Artio
9,680
387
69
3
0
422,262
0
W
Kukulkan
14,879
595
154
6
0
460,215
8
W
Cernunnos
13,793
552
163
7
0
425,748
2
L
Fenrir
11,693
468
53
2
0
436,100
4
W
Cthulhu
14,610
584
85
3
0
474,920
4
L
Kali
12,772
511
129
5
0
494,703
9
W
Mulan
14,292
572
169
7
0
456,561
2
W
Thanatos
15,819
633
145
6
0
506,366
2
L
Loki
13,235
529
147
6
0
478,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role