Player Matchup

Hera
Hera
Girraff
Hera
Level 87
God Stats
3W - 4L
1,377 SR
Queue Stats
69W - 73L
1,440 Elo+
Party 4
Fenrir
Fenrir
LandoxCalrissian
Fenrir
Level 40
God Stats
38W - 38L
1,639 SR
Queue Stats
718W - 744L
1,458 Elo+
Party 3
Danzaburou
Danzaburou
Reinyan57
Danzaburou
Level 38
God Stats
2W - 7L
1,567 SR
Queue Stats
47W - 55L
1,377 Elo+
Solo
Amaterasu
Amaterasu
TheRealShimSlady
Amaterasu
Level 62
God Stats
10W - 10L
1,721 SR
Queue Stats
559W - 594L
1,415 Elo+
Party 3
Ganesha
Ganesha
TopFillin
Ganesha
Level 29
God Stats
26W - 17L
1,656 SR
Queue Stats
66W - 56L
1,468 Elo+
Party 4
Team Averages
Level 51
1,592 SR
1,432 Elo+

VS

Team Averages
Level 54
1,512 SR
1,505 Elo+
Izanami
Izanami
Congresss
Izanami
Level 18
God Stats
12W - 7L
1,478 SR
Queue Stats
124W - 121L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
Mr Ibis7
Cthulhu
Level 26
God Stats
8W - 6L
1,340 SR
Queue Stats
280W - 280L
1,402 Elo+
Party 2
Arachne
Arachne
lBadLandz
Arachne
Level 63
God Stats
2W - 0L
1,683 SR
Queue Stats
3W - 0L
1,737 Elo+
Party 1
Raijin
Raijin
slimmm300
Raijin
Level 71
God Stats
2W - 1L
1,228 SR
Queue Stats
314W - 307L
1,442 Elo+
Party 1
Sun Wukong
Sun Wukong
wifimist
Sun Wukong
Level 94
God Stats
11W - 6L
1,831 SR
Queue Stats
340W - 312L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Girraff
Hera
7
2 / 3 / 2
4,807
481
2,253
3,669
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 2 / 1
5,410
541
1,263
5,935
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Reinyan57
Danzaburou
9
2 / 2 / 3
5,970
597
2,292
4,120
1,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
9
1 / 5 / 0
5,151
515
3,386
9,862
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
TopFillin
Ganesha
8
0 / 2 / 4
5,231
523
2,073
7,685
3,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Congresss
Izanami
9
2 / 2 / 3
5,503
550
2,950
4,793
1,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Mr Ibis7
Cthulhu
9
3 / 1 / 1
5,465
547
3,232
5,323
2,026
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
lBadLandz
Arachne
10
3 / 1 / 1
6,343
634
1,468
5,209
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
slimmm300
Raijin
11
3 / 2 / 1
6,352
635
2,024
4,198
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
wifimist
Sun Wukong
11
3 / 1 / 3
6,694
669
7,262
7,181
2,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
14
14
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Congresss
Izanami
2
2
3
1.75
L
Hera
Girraff
Hera
2
3
2
1
L
1
2
1
0.75
W
Cthulhu
Mr Ibis7
Cthulhu
3
1
1
3.5
L
Danzaburou
Reinyan57
Danzaburou
2
2
3
1.75
L
Amaterasu
1
5
0
0.2
L
Ganesha
TopFillin
Ganesha
0
2
4
1
W
Arachne
lBadLandz
Arachne
3
1
1
3.5
W
Raijin
slimmm300
Raijin
3
2
1
1.75
W
Sun Wukong
wifimist
Sun Wukong
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,267
Damage
16,936
31,271
Taken
26,704
11,051
Mitigated
9,351
8,423
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Congresss
Izanami
2,950
2,199
0
270
4,793
1,488
513
1,646
3,107
0
23,848
L
Hera
Girraff
Hera
2,253
913
0
250
3,669
921
0
336
3,287
15,493
0
L
1,263
81
0
2,466
5,935
1,718
0
573
5,268
0
25,291
W
Cthulhu
Mr Ibis7
Cthulhu
3,232
247
0
368
5,323
2,026
39
1,669
3,614
15,907
0
L
Danzaburou
Reinyan57
Danzaburou
2,292
633
270
1,085
4,120
1,081
328
1,805
2,269
0
20,153
L
Amaterasu
3,386
1,918
0
3,042
9,862
4,220
0
310
9,505
0
22,440
L
Ganesha
TopFillin
Ganesha
2,073
250
0
1,310
7,685
3,111
48
1,999
5,686
15,329
0
W
Arachne
lBadLandz
Arachne
1,468
976
0
3,262
5,209
1,548
163
567
4,604
0
27,652
W
Raijin
slimmm300
Raijin
2,024
298
0
670
4,198
1,357
172
218
3,872
29,716
0
W
Sun Wukong
wifimist
Sun Wukong
7,262
2,701
0
869
7,181
2,932
1,090
0
7,181
0
32,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,569
Gold Earned
30,357
190
Minions Killed
269
0
Camps Cleared
0
918,090
Distance Traveled
997,264
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,503
550
50
5
0
183,483
0
L
Hera
4,807
481
27
3
0
149,493
0
L
Fenrir
5,410
541
62
6
0
215,375
3
W
Cthulhu
5,465
547
27
3
0
203,125
0
L
Danzaburou
5,970
597
50
5
0
180,381
1
L
Amaterasu
5,151
515
44
4
0
173,654
0
L
Ganesha
5,231
523
7
1
0
199,187
0
W
Arachne
6,343
634
71
7
0
211,912
3
W
Raijin
6,352
635
66
7
0
189,961
1
W
Sun Wukong
6,694
669
55
6
0
208,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role