Player Matchup

Ares
Ares
Almightylog25
Ares
Level 27
God Stats
1W - 1L
1,731 SR
Queue Stats
128W - 128L
1,607 Elo+
Solo
Kukulkan
Kukulkan
Amariis
Kukulkan
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 51L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
MrScrub101
Sun Wukong
Level 27
God Stats
23W - 20L
1,709 SR
Queue Stats
256W - 260L
1,576 Elo+
Solo
Nemesis
Nemesis
baldeia
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,696 Elo+
Solo
Medusa
Medusa
blackout1309
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Solo
Team Averages
Level 19
1,588 SR
1,601 Elo+

VS

Team Averages
Level 22
1,579 SR
1,557 Elo+
Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
LoneCSG
Cerberus
Level 16
God Stats
8W - 13L
1,519 SR
Queue Stats
312W - 289L
1,566 Elo+
Solo
Bakasura
Bakasura
MrNeptuune
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 136L
1,676 Elo+
Solo
Skadi
Skadi
PutltlnABackpack
Skadi
Level 29
God Stats
7W - 2L
1,935 SR
Queue Stats
118W - 104L
1,560 Elo+
Solo
Raijin
Raijin
yerard91
Raijin
Level 20
God Stats
5W - 6L
1,443 SR
Queue Stats
72W - 84L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,936
495
3,272
5,630
3,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Amariis
Kukulkan
9
0 / 5 / 2
5,167
431
2,218
5,565
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MrScrub101
Sun Wukong
10
0 / 2 / 0
5,672
473
4,145
9,111
4,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
baldeia
Nemesis
12
4 / 1 / 2
6,622
552
4,918
7,700
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
4
0 / 4 / 0
4,072
339
729
3,743
698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 0 / 0
7,557
630
7,453
8,049
6,130
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
LoneCSG
Cerberus
10
1 / 2 / 2
6,197
516
1,916
5,379
3,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
MrNeptuune
Bakasura
12
6 / 2 / 2
7,127
594
4,536
8,413
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 3
6,034
503
3,432
5,476
1,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
yerard91
Raijin
12
2 / 1 / 5
7,297
608
4,106
3,683
1,065
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
13
13
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
0
2
L
3
1
2
4
L
Kukulkan
Amariis
Kukulkan
0
5
2
0.2
W
Cerberus
LoneCSG
Cerberus
1
2
2
1
W
Bakasura
MrNeptuune
Bakasura
6
2
2
3.5
L
Sun Wukong
MrScrub101
Sun Wukong
0
2
0
0
W
2
2
3
1.75
L
Nemesis
baldeia
Nemesis
4
1
2
5
L
Medusa
0
4
0
0
W
Raijin
yerard91
Raijin
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,282
Damage
21,443
31,749
Taken
31,000
13,200
Mitigated
14,682
7,052
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,453
2,916
0
3,585
8,049
6,130
0
0
8,049
0
51,356
L
3,272
174
0
1,112
5,630
3,952
0
1,586
3,939
18,257
0
L
Kukulkan
Amariis
Kukulkan
2,218
45
108
478
5,565
1,664
190
2,399
3,146
23,201
0
W
Cerberus
LoneCSG
Cerberus
1,916
227
0
1,280
5,379
3,030
188
1,725
3,630
22,917
0
W
Bakasura
MrNeptuune
Bakasura
4,536
3,499
0
2,125
8,413
2,920
468
1,035
7,350
0
36,626
L
Sun Wukong
MrScrub101
Sun Wukong
4,145
1,250
0
2,485
9,111
4,299
0
0
9,111
0
28,170
W
3,432
1,862
0
330
5,476
1,537
462
1,256
4,220
0
20,878
L
Nemesis
baldeia
Nemesis
4,918
1,761
0
2,869
7,700
2,587
0
1,156
5,989
0
36,855
L
Medusa
729
256
0
0
3,743
698
0
881
2,727
0
4,021
W
Raijin
yerard91
Raijin
4,106
100
0
287
3,683
1,065
0
1,212
2,261
40,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,469
Gold Earned
34,212
212
Minions Killed
356
0
Camps Cleared
0
1,046,356
Distance Traveled
1,098,103
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,557
630
114
10
0
225,775
6
L
Ares
5,936
495
28
2
0
227,090
2
L
Kukulkan
5,167
431
51
4
0
197,678
2
W
Cerberus
6,197
516
39
3
0
217,463
3
W
Bakasura
7,127
594
74
6
0
237,370
7
L
Sun Wukong
5,672
473
51
4
0
191,883
0
W
Skadi
6,034
503
49
4
0
207,621
0
L
Nemesis
6,622
552
76
6
0
257,673
2
L
Medusa
4,072
339
6
1
0
172,032
4
W
Raijin
7,297
608
80
7
0
209,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role