Player Matchup

Tyr
Tyr
GordoPoton
Tyr
Level 49
God Stats
16W - 17L
1,305 SR
Queue Stats
672W - 656L
1,428 Elo+
Party 1
Medusa
Medusa
JoseRush
Medusa
Level 65
God Stats
25W - 16L
1,484 SR
Queue Stats
446W - 447L
1,418 Elo+
Party 1
Ares
Ares
Leorush2002
Ares
Level 7
God Stats
6W - 8L
1,291 SR
Queue Stats
28W - 30L
1,181 Elo+
Party 1
Hera
Hera
PDoxx
Hera
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 90L
1,802 Elo+
Party 3
Mercury
Mercury
itsnotbeezus
Mercury
Level 45
God Stats
1W - 1L
1,758 SR
Queue Stats
129W - 77L
1,768 Elo+
Party 3
Team Averages
Level 63
1,468 SR
1,519 Elo+

VS

Team Averages
Level 44
1,629 SR
1,578 Elo+
Neith
Neith
DeductedClub31
Neith
Level 55
God Stats
117W - 107L
1,672 SR
Queue Stats
846W - 756L
1,562 Elo+
Party 2
Ymir
Ymir
ImUnfortAtJungle
Ymir
Level 24
God Stats
6W - 4L
1,653 SR
Queue Stats
155W - 112L
1,631 Elo+
Party 2
Cabrakan
Cabrakan
JungleIsThrowing
Cabrakan
Level 17
God Stats
2W - 1L
1,563 SR
Queue Stats
48W - 36L
1,697 Elo+
Party 2
Anubis
Anubis
Paanz
Anubis
Level 99
God Stats
2W - 2L
1,549 SR
Queue Stats
51W - 61L
1,471 Elo+
Party 2
Cerberus
Cerberus
glitchybruhh
Cerberus
Level 25
God Stats
1W - 0L
1,706 SR
Queue Stats
103W - 105L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
10,129
460
10,267
20,833
17,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
JoseRush
Medusa
17
2 / 4 / 5
9,934
452
13,713
12,547
4,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 4
9,834
447
1,944
8,505
7,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hera
PDoxx
Hera
18
3 / 8 / 5
11,897
541
11,934
12,557
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
itsnotbeezus
Mercury
16
6 / 9 / 1
10,866
494
7,865
18,568
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
10,760
489
9,223
10,049
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 4 / 5
12,430
565
10,048
17,548
14,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 2 / 5
12,543
570
12,994
19,580
26,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Paanz
Anubis
20
13 / 3 / 4
13,637
620
14,994
17,582
10,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
glitchybruhh
Cerberus
15
0 / 1 / 5
9,682
440
1,110
8,922
6,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
12
Kills
27
27
Deaths
12
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
1
4
3
0.63
W
7
4
5
2.38
L
Medusa
JoseRush
Medusa
2
4
5
1.13
W
4
2
5
3.25
L
0
2
4
1
L
Hera
PDoxx
Hera
3
8
5
0.69
W
Anubis
Paanz
Anubis
13
3
4
5
W
Cerberus
glitchybruhh
Cerberus
0
1
5
2.5
L
Mercury
itsnotbeezus
Mercury
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,723
Damage
48,369
73,010
Taken
73,681
38,612
Mitigated
62,828
14,884
Healing
26,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,223
6,306
0
3,568
10,049
5,417
1,797
1,482
8,567
0
78,379
L
10,267
1,286
0
6,863
20,833
17,348
0
14,514
6,319
0
64,327
W
10,048
1,603
0
3,866
17,548
14,956
19
2,141
15,269
99,718
0
L
Medusa
JoseRush
Medusa
13,713
6,323
0
3,158
12,547
4,616
0
3,050
9,497
0
99,087
W
12,994
1,874
0
7,991
19,580
26,201
20
2,281
17,172
78,935
0
L
1,944
132
0
1,216
8,505
7,499
71
1,322
7,183
24,970
0
L
Hera
PDoxx
Hera
11,934
2,126
0
1,217
12,557
3,551
942
9,223
3,334
78,881
0
W
Anubis
Paanz
Anubis
14,994
1,135
0
8,895
17,582
10,034
412
6,807
10,315
102,011
0
W
Cerberus
glitchybruhh
Cerberus
1,110
40
0
1,737
8,922
6,220
0
442
8,480
18,085
0
L
Mercury
itsnotbeezus
Mercury
7,865
4,473
0
2,430
18,568
5,598
0
11,037
7,531
0
61,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,660
Gold Earned
59,052
553
Minions Killed
677
0
Camps Cleared
0
2,088,050
Distance Traveled
1,979,164
37
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,760
489
159
7
0
356,445
4
L
Tyr
10,129
460
112
5
0
429,809
9
W
Ymir
12,430
565
141
6
0
421,600
6
L
Medusa
9,934
452
134
6
0
401,283
9
W
Cabrakan
12,543
570
175
8
0
361,697
5
L
Ares
9,834
447
59
3
0
409,403
1
L
Hera
11,897
541
154
7
0
410,496
10
W
Anubis
13,637
620
166
8
0
398,695
5
W
Cerberus
9,682
440
36
2
0
440,727
0
L
Mercury
10,866
494
94
4
0
437,059
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role