Player Matchup

Sylvanus
Sylvanus
FreakOPsychO
Sylvanus
Level 49
God Stats
5W - 2L
1,537 SR
Queue Stats
60W - 51L
1,684 Elo+
Party 3
Ravana
Ravana
NeoStashin
Ravana
Level 39
God Stats
0W - 1L
1,286 SR
Queue Stats
7W - 10L
1,416 Elo+
Party 2
Scylla
Scylla
PoisonIvy13
Scylla
Level 37
God Stats
7W - 9L
1,648 SR
Queue Stats
9W - 18L
1,436 Elo+
Party 2
Fenrir
Fenrir
killerswarm1029
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,436 Elo+
Party 2
Awilix
Awilix
mianvidal
Awilix
Level 128
God Stats
2W - 4L
1,614 SR
Queue Stats
44W - 36L
1,714 Elo+
Party 3
Team Averages
Level 56
1,517 SR
1,537 Elo+

VS

Team Averages
Level 104
1,617 SR
1,694 Elo+
Xing Tian
Xing Tian
DAGGERNOUT
Xing Tian
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 165L
1,771 Elo+
Party 1
Apollo
Apollo
IFuzeMain
Apollo
Level 41
God Stats
144W - 42L
1,886 SR
Queue Stats
166W - 58L
1,841 Elo+
Party 1
Bellona
Bellona
LemonyLemon
Bellona
Level 113
God Stats
2W - 0L
1,743 SR
Queue Stats
125W - 61L
1,799 Elo+
Party 1
Tiamat
Tiamat
Perpuli57
Tiamat
Level 86
God Stats
21W - 17L
1,455 SR
Queue Stats
221W - 191L
1,559 Elo+
Solo
Mercury
Mercury
WoeSeth
Mercury
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FreakOPsychO
Sylvanus
14
3 / 6 / 7
9,299
443
12,812
19,743
19,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
NeoStashin
Ravana
15
4 / 6 / 2
9,718
463
7,781
14,462
8,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
1 / 8 / 3
8,816
420
5,018
10,856
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 8 / 1
10,345
493
3,554
14,890
11,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
mianvidal
Awilix
16
4 / 6 / 9
10,288
490
15,795
19,865
8,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DAGGERNOUT
Xing Tian
17
1 / 3 / 16
11,809
562
8,178
24,075
23,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
IFuzeMain
Apollo
16
3 / 7 / 9
11,079
528
9,868
15,265
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
LemonyLemon
Bellona
19
14 / 2 / 8
13,458
641
19,282
20,618
20,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
Perpuli57
Tiamat
19
7 / 3 / 9
12,817
610
16,107
13,236
10,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
WoeSeth
Mercury
20
9 / 1 / 7
15,396
733
10,685
15,948
7,938
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
83
15
Kills
34
34
Deaths
16
22
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DAGGERNOUT
Xing Tian
1
3
16
3
L
Sylvanus
FreakOPsychO
Sylvanus
3
6
7
1.08
W
Apollo
IFuzeMain
Apollo
3
7
9
1.07
W
Bellona
LemonyLemon
Bellona
14
2
8
9
L
Ravana
NeoStashin
Ravana
4
6
2
0.83
W
Tiamat
Perpuli57
Tiamat
7
3
9
3.83
L
Scylla
1
8
3
0.31
W
Mercury
WoeSeth
Mercury
9
1
7
12.5
L
3
8
1
0.44
L
Awilix
mianvidal
Awilix
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,960
Damage
64,120
79,816
Taken
89,142
51,479
Mitigated
67,804
16,758
Healing
36,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DAGGERNOUT
Xing Tian
8,178
1,223
0
6,869
24,075
23,274
173
5,806
18,101
47,742
0
L
Sylvanus
FreakOPsychO
Sylvanus
12,812
3,342
2,639
7,303
19,743
19,345
78
7,124
12,415
46,645
10,311
W
Apollo
IFuzeMain
Apollo
9,868
6,281
0
6,108
15,265
5,915
3,815
5,203
10,022
0
60,812
W
Bellona
LemonyLemon
Bellona
19,282
8,538
0
9,626
20,618
20,595
2,973
2,562
17,976
0
79,646
L
Ravana
NeoStashin
Ravana
7,781
2,031
0
3,458
14,462
8,722
0
4,102
10,189
0
58,694
W
Tiamat
Perpuli57
Tiamat
16,107
2,039
642
5,216
13,236
10,082
857
3,850
9,184
77,792
0
L
Scylla
5,018
393
0
790
10,856
3,526
240
5,699
4,921
39,284
0
W
Mercury
WoeSeth
Mercury
10,685
5,967
0
8,397
15,948
7,938
489
2,178
13,770
0
157,102
L
3,554
837
0
1,158
14,890
11,024
0
1,723
13,021
0
34,527
L
Awilix
mianvidal
Awilix
15,795
5,758
0
1,410
19,865
8,862
556
4,754
14,905
0
71,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,466
Gold Earned
64,559
503
Minions Killed
677
0
Camps Cleared
0
1,881,088
Distance Traveled
2,146,185
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,809
562
52
2
0
421,220
10
L
Sylvanus
9,299
443
107
5
0
354,970
1
W
Apollo
11,079
528
105
5
0
379,923
2
W
Bellona
13,458
641
126
6
0
433,523
1
L
Ravana
9,718
463
108
5
0
399,888
0
W
Tiamat
12,817
610
155
7
0
382,614
4
L
Scylla
8,816
420
103
5
0
311,065
4
W
Mercury
15,396
733
239
11
0
528,905
0
L
Fenrir
10,345
493
82
4
0
414,470
0
L
Awilix
10,288
490
103
5
0
400,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role