Player Matchup

Vamana
Vamana
BidTec
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,265 Elo+
Solo
Baron Samedi
Baron Samedi
Flappy_Don93
Baron Samedi
Level 18
God Stats
4W - 7L
1,734 SR
Queue Stats
4W - 10L
1,748 Elo+
Solo
Nemesis
Nemesis
Nardo_092
Nemesis
Level 27
God Stats
29W - 43L
1,500 SR
Queue Stats
605W - 723L
1,321 Elo+
Solo
Hel
Hel
crankyhanky69
Hel
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,431 Elo+
Party 1
Medusa
Medusa
xIchBinsOpa
Medusa
Level 29
God Stats
8W - 20L
1,372 SR
Queue Stats
29W - 47L
1,337 Elo+
Party 1
Team Averages
Level 19
1,521 SR
1,420 Elo+

VS

Team Averages
Level 20
1,513 SR
1,492 Elo+
Apollo
Apollo
GilgaGarbage
Apollo
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 47L
1,650 Elo+
Party 2
Achilles
Achilles
Joao camilo9451
Achilles
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 65L
1,338 Elo+
Solo
Nu Wa
Nu Wa
KleineFoxx
Nu Wa
Level 18
God Stats
14W - 2L
1,930 SR
Queue Stats
140W - 51L
1,718 Elo+
Party 2
Thanatos
Thanatos
WalterTheHuman
Thanatos
Level 26
God Stats
7W - 9L
1,475 SR
Queue Stats
199W - 216L
1,378 Elo+
Solo
Ra
Ra
pavel-k89
Ra
Level 21
God Stats
4W - 7L
1,159 SR
Queue Stats
140W - 184L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BidTec
Vamana
8
0 / 8 / 0
4,754
432
876
7,416
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Flappy_Don93
Baron Samedi
7
0 / 4 / 0
4,579
416
1,467
5,397
1,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Nardo_092
Nemesis
9
2 / 5 / 2
5,586
508
3,237
8,122
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
2 / 3 / 3
5,277
480
4,212
5,641
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
8
2 / 6 / 1
5,257
478
4,117
8,437
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
11 / 0 / 7
8,026
730
8,771
6,377
2,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
8
0 / 3 / 6
5,317
483
3,861
7,761
6,587
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
13
8 / 0 / 4
7,271
661
5,723
3,357
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
12
4 / 2 / 3
7,037
640
2,934
7,382
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 1 / 5
6,790
617
1,854
3,011
868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
26
26
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vamana
BidTec
Vamana
0
8
0
0
L
Baron Samedi
Flappy_Don93
Baron Samedi
0
4
0
0
W
Apollo
11
0
7
14.5
W
Achilles
0
3
6
1
W
Nu Wa
8
0
4
10
L
Nemesis
Nardo_092
Nemesis
2
5
2
0.6
W
Thanatos
4
2
3
2.75
L
2
3
3
1.17
W
3
1
5
5.5
L
Medusa
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,909
Damage
23,143
35,013
Taken
27,888
10,501
Mitigated
13,093
5,544
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BidTec
Vamana
876
136
0
69
7,416
3,066
0
495
6,780
0
20,806
L
Baron Samedi
Flappy_Don93
Baron Samedi
1,467
143
0
760
5,397
1,585
303
2,456
2,716
20,082
0
W
Apollo
8,771
6,248
0
4,814
6,377
2,157
749
747
5,630
0
45,017
W
Achilles
3,861
814
0
748
7,761
6,587
112
1,359
6,402
0
13,711
W
Nu Wa
5,723
1,469
0
786
3,357
1,073
13
1,493
1,864
35,690
0
L
Nemesis
Nardo_092
Nemesis
3,237
1,357
0
186
8,122
2,301
0
1,804
6,239
0
25,937
W
Thanatos
2,934
830
0
5,477
7,382
2,408
643
1,034
6,348
0
43,161
L
4,212
298
1,243
2,374
5,641
1,567
513
1,646
3,906
19,167
0
W
1,854
413
483
1,048
3,011
868
400
1,046
1,965
18,090
0
L
Medusa
4,117
1,988
0
912
8,437
1,982
315
778
7,395
0
21,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,453
Gold Earned
34,441
196
Minions Killed
282
0
Camps Cleared
0
987,547
Distance Traveled
1,056,918
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,754
432
32
3
0
234,772
0
L
Baron Samedi
4,579
416
44
4
0
161,912
0
W
Apollo
8,026
730
78
7
0
213,927
1
W
Achilles
5,317
483
17
2
0
189,340
2
W
Nu Wa
7,271
661
64
6
0
221,523
0
L
Nemesis
5,586
508
52
5
0
207,851
0
W
Thanatos
7,037
640
94
9
0
221,011
0
L
Hel
5,277
480
42
4
0
181,461
0
W
Ra
6,790
617
29
3
0
211,117
0
L
Medusa
5,257
478
26
2
0
201,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role