Player Matchup

Serqet
Serqet
PhantonBrawl
Serqet
Level 23
God Stats
4W - 3L
1,653 SR
Queue Stats
78W - 145L
1,178 Elo+
Solo
Sol
Sol
XRedNinjax
Sol
Level 111
God Stats
5W - 1L
1,500 SR
Queue Stats
89W - 94L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
bdc408
Cthulhu
Level 28
God Stats
34W - 23L
1,573 SR
Queue Stats
80W - 61L
1,601 Elo+
Party 1
Team Averages
Level 54
1,575 SR
1,437 Elo+

VS

Team Averages
Level 33
1,397 SR
1,344 Elo+
Discordia
Discordia
HarrySpidyStyles
Discordia
Level 23
God Stats
20W - 15L
1,462 SR
Queue Stats
42W - 25L
1,445 Elo+
Party 2
Nike
Nike
Razer_X_Brisk
Nike
Level 61
God Stats
7W - 9L
1,447 SR
Queue Stats
71W - 64L
1,388 Elo+
Party 2
Nemesis
Nemesis
easy-trap24
Nemesis
Level 14
God Stats
0W - 1L
1,283 SR
Queue Stats
49W - 127L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
1 / 4 / 3
9,164
573
4,646
9,380
4,295
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
8 / 2 / 3
11,163
698
17,542
12,336
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
bdc408
Cthulhu
13
2 / 0 / 7
10,778
674
4,778
13,619
14,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
2 / 2 / 4
9,717
607
12,844
7,781
2,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 3 / 2
10,426
652
11,577
17,169
6,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
easy-trap24
Nemesis
11
0 / 6 / 4
8,521
533
2,050
10,089
4,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
11
Kills
6
6
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
2
2
4
2
W
Serqet
1
4
3
0.63
L
4
3
2
1.67
W
8
2
3
4.75
W
Cthulhu
bdc408
Cthulhu
2
0
7
5.5
L
Nemesis
easy-trap24
Nemesis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,966
Damage
26,471
35,335
Taken
35,039
23,451
Mitigated
13,713
9,512
Healing
3,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
12,844
232
0
0
7,781
2,850
0
5,539
2,242
51,597
0
W
Serqet
4,646
480
0
449
9,380
4,295
0
2,802
6,578
0
13,035
L
11,577
1,847
870
2,179
17,169
6,859
0
9,977
6,643
0
43,053
W
17,542
776
0
6,601
12,336
4,940
2,631
5,121
7,215
67,656
0
W
Cthulhu
bdc408
Cthulhu
4,778
0
196
2,266
13,619
14,216
340
5,031
8,588
20,301
0
L
Nemesis
easy-trap24
Nemesis
2,050
584
0
68
10,089
4,004
0
6,816
3,273
0
12,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,105
Gold Earned
28,664
132
Minions Killed
152
0
Camps Cleared
0
778,141
Distance Traveled
913,728
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,717
607
74
5
0
290,319
1
W
Serqet
9,164
573
12
1
0
233,267
2
L
Nike
10,426
652
59
4
0
313,325
3
W
Sol
11,163
698
97
6
0
276,455
0
W
Cthulhu
10,778
674
23
1
0
268,419
0
L
Nemesis
8,521
533
19
1
0
310,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role