Player Matchup

Arachne
Arachne
Bourru
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
288W - 320L
1,443 Elo+
Party 1
Sol
Sol
Hatch08
Sol
Level 25
God Stats
30W - 22L
1,810 SR
Queue Stats
117W - 119L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
Lbellefontaine
Cthulhu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 122L
1,404 Elo+
Party 1
Neith
Neith
Tideflowing
Neith
Level 1
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Guan Yu
Guan Yu
lakesnake2
Guan Yu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 28
1,562 SR
1,461 Elo+

VS

Team Averages
Level 24
1,430 SR
1,574 Elo+
Hel
Hel
HellCake
Hel
Level 17
God Stats
1W - 1L
1,323 SR
Queue Stats
4W - 5L
1,715 Elo+
Party 2
Medusa
Medusa
LilMissDoom
Medusa
Level 40
God Stats
0W - 1L
1,245 SR
Queue Stats
5W - 13L
1,715 Elo+
Party 2
Da Ji
Da Ji
WhereTupacAt
Da Ji
Level 28
God Stats
29W - 19L
1,583 SR
Queue Stats
151W - 167L
1,467 Elo+
Party 3
Thoth
Thoth
XAfrican RebelX
Thoth
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 80L
1,470 Elo+
Party 3
Vamana
Vamana
YishaqIshak
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bourru
Arachne
18
6 / 4 / 8
11,441
545
7,814
14,560
7,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
17
12 / 6 / 6
12,086
576
15,719
15,665
5,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 3 / 13
9,449
450
12,602
18,456
15,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 2 / 7
10,866
517
9,690
9,596
3,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
lakesnake2
Guan Yu
16
8 / 3 / 7
10,826
516
11,080
16,011
16,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
8,460
403
4,368
13,247
5,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
14
2 / 9 / 5
8,508
405
10,362
19,392
6,855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
11 / 6 / 2
11,555
550
16,498
17,231
11,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 10 / 5
9,560
455
8,751
13,373
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
13
0 / 8 / 1
8,056
384
1,438
10,055
5,641
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
36
Kills
16
18
Deaths
36
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bourru
Arachne
6
4
8
2.5
W
Sol
12
6
6
2.5
L
1
3
6
1.33
W
2
3
13
2.83
L
Medusa
2
9
5
0.5
W
8
2
7
5.75
L
11
6
2
2
L
2
10
5
0.45
L
Vamana
0
8
1
0.06
W
Guan Yu
lakesnake2
Guan Yu
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,905
Damage
41,417
74,288
Taken
73,298
48,985
Mitigated
35,163
23,541
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bourru
Arachne
7,814
5,308
0
4,432
14,560
7,716
1,297
2,434
12,126
0
80,071
W
Sol
15,719
6,321
0
5,795
15,665
5,396
5,180
4,807
10,858
61,015
0
L
4,368
186
4,914
5,650
13,247
5,982
192
8,386
4,861
34,059
0
W
12,602
452
460
2,454
18,456
15,741
593
3,313
15,143
38,415
0
L
Medusa
10,362
5,066
0
2,700
19,392
6,855
441
7,418
11,974
0
41,842
W
9,690
4,040
0
3,193
9,596
3,875
1,529
936
8,660
0
59,192
L
16,498
3,058
0
3,581
17,231
11,643
649
5,993
11,238
0
49,214
L
8,751
540
0
1,240
13,373
5,042
1,184
6,524
6,849
48,124
0
L
Vamana
1,438
511
0
568
10,055
5,641
677
0
10,055
239
25,732
W
Guan Yu
lakesnake2
Guan Yu
11,080
1,733
2,023
5,184
16,011
16,257
1,613
1,832
14,179
105
50,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,668
Gold Earned
46,139
445
Minions Killed
346
0
Camps Cleared
0
1,967,103
Distance Traveled
1,739,492
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,441
545
129
6
0
463,429
4
W
Sol
12,086
576
90
4
0
360,719
7
L
Hel
8,460
403
56
3
0
421,412
0
W
Cthulhu
9,449
450
46
2
0
384,879
0
L
Medusa
8,508
405
67
3
0
297,964
2
W
Neith
10,866
517
95
5
0
343,189
6
L
Da Ji
11,555
550
73
3
0
383,422
0
L
Thoth
9,560
455
100
5
0
334,347
1
L
Vamana
8,056
384
50
2
0
302,347
1
W
Guan Yu
10,826
516
85
4
0
414,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role