Player Matchup

Thanatos
Thanatos
Arkenonx
Thanatos
Level 43
God Stats
4W - 2L
1,475 SR
Queue Stats
147W - 129L
1,534 Elo+
Party 3
Cerberus
Cerberus
Brogan13
Cerberus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 208L
1,463 Elo+
Solo
Anhur
Anhur
Gnomezilla
Anhur
Level 97
God Stats
10W - 13L
1,583 SR
Queue Stats
319W - 292L
1,528 Elo+
Party 3
Agni
Agni
JayDucky
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 67L
1,553 Elo+
Party 3
Chaac
Chaac
xGBOxSnipe
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,462 Elo+
Party 3
Team Averages
Level 53
1,512 SR
1,508 Elo+

VS

Team Averages
Level 61
1,563 SR
1,493 Elo+
Thor
Thor
LuckiiLuci
Thor
Level 29
God Stats
2W - 1L
1,525 SR
Queue Stats
337W - 335L
1,533 Elo+
Party 2
Danzaburou
Danzaburou
Noctis_the_Cold
Danzaburou
Level 156
God Stats
8W - 7L
1,446 SR
Queue Stats
147W - 139L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
Ohverlorde
Guan Yu
Level 27
God Stats
11W - 14L
1,519 SR
Queue Stats
26W - 30L
1,387 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheMuccening
Kumbhakarna
Level 65
God Stats
8W - 3L
1,825 SR
Queue Stats
297W - 273L
1,524 Elo+
Party 2
Nox
Nox
jimmy1346
Nox
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
192W - 212L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arkenonx
Thanatos
6
0 / 5 / 0
4,481
448
2,303
6,506
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Cerberus
Brogan13
Cerberus
6
0 / 5 / 0
4,533
453
1,758
7,406
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
8
0 / 1 / 0
4,620
462
1,388
5,375
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Agni
12
4 / 0 / 0
6,599
660
4,931
4,035
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
9
1 / 3 / 0
4,774
477
3,723
6,671
3,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,534
553
2,829
6,554
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Noctis_the_Cold
Danzaburou
11
7 / 0 / 1
7,057
706
6,867
4,479
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Ohverlorde
Guan Yu
11
5 / 1 / 0
6,613
661
4,075
4,735
2,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
TheMuccening
Kumbhakarna
10
1 / 0 / 8
6,291
629
3,374
5,271
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 1
5,532
553
954
4,245
1,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
5
Kills
13
14
Deaths
5
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arkenonx
Thanatos
0
5
0
0
L
Cerberus
Brogan13
Cerberus
0
5
0
0
L
Anhur
0
1
0
0
L
Agni
4
0
0
4
W
0
1
3
1.5
W
Danzaburou
Noctis_the_Cold
Danzaburou
7
0
1
7.5
W
Guan Yu
Ohverlorde
Guan Yu
5
1
0
5
W
Kumbhakarna
TheMuccening
Kumbhakarna
1
0
8
5
W
0
3
1
0.17
L
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,103
Damage
18,099
29,993
Taken
25,284
10,094
Mitigated
9,087
9,501
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arkenonx
Thanatos
2,303
659
0
2,844
6,506
1,400
0
642
5,814
0
16,588
L
Cerberus
Brogan13
Cerberus
1,758
43
0
822
7,406
2,805
0
1,428
5,936
9,260
0
L
Anhur
1,388
908
0
2,520
5,375
1,264
0
1,729
3,646
0
19,766
L
Agni
4,931
471
0
1,565
4,035
1,185
0
455
3,548
38,959
0
W
2,829
670
0
460
6,554
1,899
0
1,652
4,760
0
30,838
W
Danzaburou
Noctis_the_Cold
Danzaburou
6,867
3,481
0
3,463
4,479
1,321
1,188
744
3,735
0
39,346
W
Guan Yu
Ohverlorde
Guan Yu
4,075
1,336
128
1,554
4,735
2,611
132
0
4,435
0
28,303
W
Kumbhakarna
TheMuccening
Kumbhakarna
3,374
290
0
2,959
5,271
1,993
230
1,014
4,257
10,808
0
W
954
63
0
316
4,245
1,263
66
2,973
1,058
26,151
0
L
Chaac
3,723
1,329
0
1,750
6,671
3,440
141
0
6,471
0
17,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,007
Gold Earned
31,027
214
Minions Killed
294
0
Camps Cleared
0
937,261
Distance Traveled
978,224
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,481
448
38
4
0
185,532
3
L
Cerberus
4,533
453
18
2
0
174,711
5
L
Anhur
4,620
462
47
5
0
167,651
5
L
Agni
6,599
660
84
8
0
213,467
2
W
Thor
5,534
553
65
7
0
194,283
5
W
Danzaburou
7,057
706
92
9
0
179,649
0
W
Guan Yu
6,613
661
56
6
0
185,596
1
W
Kumbhakarna
6,291
629
16
2
0
215,393
5
W
Nox
5,532
553
65
7
0
203,303
1
L
Chaac
4,774
477
27
3
0
195,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role