Player Matchup

Amaterasu
Amaterasu
GalaxyDust
Amaterasu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
M4SViper
Danzaburou
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 28L
1,500 Elo+
Party 1
Discordia
Discordia
RancidJoy
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,328 Elo+
Party 1
Khepri
Khepri
lately_prey
Khepri
Level 140
God Stats
11W - 11L
1,441 SR
Queue Stats
191W - 190L
1,421 Elo+
Party 1
Bakasura
Bakasura
nickten12
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,500 Elo+
Party 1
Team Averages
Level 48
1,488 SR
1,435 Elo+

VS

Team Averages
Level 13
1,500 SR
1,499 Elo+
Horus
Horus
DonkeyDeuce
Horus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 67L
1,570 Elo+
Party 3
Artemis
Artemis
KING04PEEKS
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 3
Merlin
Merlin
MaritimeBowl948
Merlin
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
OmarThePleb
Hun Batz
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
117W - 95L
1,500 Elo+
Party 3
Hachiman
Hachiman
SimpleMango09
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GalaxyDust
Amaterasu
12
7 / 0 / 3
7,044
704
7,271
6,248
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
M4SViper
Danzaburou
10
3 / 0 / 3
6,072
607
3,666
2,028
678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
RancidJoy
Discordia
10
5 / 1 / 2
6,687
669
3,439
3,700
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
9
0 / 0 / 8
5,869
587
1,741
3,909
1,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
nickten12
Bakasura
10
6 / 0 / 2
6,060
606
2,977
4,825
1,665
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,345
435
1,426
7,575
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
KING04PEEKS
Artemis
7
0 / 4 / 0
4,252
425
2,361
3,618
1,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 8 / 1
4,407
441
552
5,124
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
OmarThePleb
Hun Batz
9
1 / 1 / 0
5,410
541
1,525
5,664
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
SimpleMango09
Hachiman
6
0 / 7 / 0
4,166
417
1,637
6,217
968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
21
Kills
1
1
Deaths
23
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Amaterasu
GalaxyDust
Amaterasu
7
0
3
8.5
L
Artemis
KING04PEEKS
Artemis
0
4
0
0
W
Danzaburou
M4SViper
Danzaburou
3
0
3
4.5
L
0
8
1
0.06
L
Hun Batz
OmarThePleb
Hun Batz
1
1
0
1
W
Discordia
RancidJoy
Discordia
5
1
2
6
L
Hachiman
SimpleMango09
Hachiman
0
7
0
0
W
Khepri
0
0
8
4
W
Bakasura
nickten12
Bakasura
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,094
Damage
7,501
20,710
Taken
28,198
9,113
Mitigated
8,582
6,947
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,426
904
138
2,880
7,575
3,648
0
1,613
5,806
0
11,063
W
Amaterasu
GalaxyDust
Amaterasu
7,271
3,449
0
2,074
6,248
4,112
1,937
153
6,049
0
31,263
L
Artemis
KING04PEEKS
Artemis
2,361
1,422
0
0
3,618
1,217
0
1,490
1,925
0
13,916
W
Danzaburou
M4SViper
Danzaburou
3,666
2,174
0
916
2,028
678
610
0
2,028
0
27,236
L
552
76
0
0
5,124
1,119
0
1,076
3,656
14,269
0
L
Hun Batz
OmarThePleb
Hun Batz
1,525
672
0
2,137
5,664
1,630
0
409
5,150
0
22,765
W
Discordia
RancidJoy
Discordia
3,439
436
0
475
3,700
1,029
303
190
3,442
25,892
0
L
Hachiman
SimpleMango09
Hachiman
1,637
1,214
0
0
6,217
968
0
170
5,806
0
11,040
W
Khepri
1,741
18
0
1,840
3,909
1,629
0
0
3,909
17,151
0
W
Bakasura
nickten12
Bakasura
2,977
2,502
0
1,642
4,825
1,665
293
91
4,730
0
18,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
22,580
243
Minions Killed
155
0
Camps Cleared
0
866,954
Distance Traveled
918,612
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,345
435
17
2
0
205,264
2
W
Amaterasu
7,044
704
61
6
0
192,769
1
L
Artemis
4,252
425
37
4
0
179,212
0
W
Danzaburou
6,072
607
50
5
0
146,039
0
L
Merlin
4,407
441
27
3
0
154,035
2
L
Hun Batz
5,410
541
59
6
0
193,766
0
W
Discordia
6,687
669
51
5
0
171,778
0
L
Hachiman
4,166
417
15
2
0
186,335
0
W
Khepri
5,869
587
31
3
0
177,051
0
W
Bakasura
6,060
606
50
5
0
179,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role