Player Matchup

Kali
Kali
B4ndeira
Kali
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,247 Elo+
Solo
Odin
Odin
GMarques_Killer
Odin
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 32L
1,224 Elo+
Party 1
Skadi
Skadi
NewGhostBR
Skadi
Level 48
God Stats
3W - 4L
1,413 SR
Queue Stats
18W - 36L
1,204 Elo+
Party 1
Da Ji
Da Ji
aribragaa
Da Ji
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 26L
1,239 Elo+
Party 1
Nemesis
Nemesis
scaduxi
Nemesis
Level 8
God Stats
1W - 1L
1,266 SR
Queue Stats
12W - 11L
1,520 Elo+
Solo
Team Averages
Level 18
1,436 SR
1,287 Elo+

VS

Team Averages
Level 8
1,410 SR
1,281 Elo+
Khepri
Khepri
AllanGripp
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,573 Elo+
Solo
Merlin
Merlin
AlxW
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,033 Elo+
Solo
Ra
Ra
Frosttai
Ra
Level 7
God Stats
1W - 3L
1,222 SR
Queue Stats
16W - 25L
1,257 Elo+
Party 2
Olorun
Olorun
HFields80
Olorun
Level 10
God Stats
1W - 3L
1,324 SR
Queue Stats
83W - 95L
1,373 Elo+
Solo
Apollo
Apollo
RyuzakiTi
Apollo
Level 5
God Stats
9W - 8L
1,504 SR
Queue Stats
12W - 15L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
9 / 7 / 22
15,852
1,219
24,333
24,932
11,580
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 4 / 21
13,696
1,054
12,574
21,650
26,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
20
24 / 7 / 17
18,951
1,458
46,477
15,308
6,715
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
aribragaa
Da Ji
20
1 / 10 / 20
12,731
979
5,116
20,365
9,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
scaduxi
Nemesis
20
6 / 6 / 23
14,709
1,131
9,817
21,144
10,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AllanGripp
Khepri
20
2 / 8 / 25
13,639
1,049
10,273
25,460
27,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
AlxW
Merlin
20
9 / 11 / 12
14,471
1,113
22,645
16,585
5,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 6 / 21
13,378
1,029
13,277
17,704
13,494
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
HFields80
Olorun
19
2 / 9 / 18
12,392
953
9,471
17,724
7,310
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
RyuzakiTi
Apollo
20
18 / 11 / 15
17,162
1,320
37,938
26,428
12,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
125
45
Kills
34
34
Deaths
45
103
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Khepri
AllanGripp
Khepri
2
8
25
1.81
L
Merlin
AlxW
Merlin
9
11
12
1.36
W
Kali
9
7
22
2.86
L
3
6
21
2.25
W
5
4
21
3.88
L
Olorun
HFields80
Olorun
2
9
18
1.22
W
Skadi
24
7
17
4.64
L
Apollo
RyuzakiTi
Apollo
18
11
15
2.32
W
Da Ji
aribragaa
Da Ji
1
10
20
1.1
W
Nemesis
scaduxi
Nemesis
6
6
23
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,317
Damage
93,604
103,399
Taken
103,901
65,417
Mitigated
65,528
11,423
Healing
5,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AllanGripp
Khepri
10,273
710
0
0
25,460
27,069
0
0
25,460
25,498
0
L
Merlin
AlxW
Merlin
22,645
1,874
0
0
16,585
5,610
0
0
16,585
35,973
0
W
Kali
24,333
18,071
471
10,084
24,932
11,580
0
14,395
10,537
0
37,288
L
13,277
1,344
824
837
17,704
13,494
0
0
16,220
28,022
0
W
12,574
6,023
0
0
21,650
26,306
0
10,780
10,870
0
25,872
L
Olorun
HFields80
Olorun
9,471
6,138
932
1,385
17,724
7,310
0
0
17,724
30,053
0
W
Skadi
46,477
31,917
0
0
15,308
6,715
0
10,253
5,055
0
86,942
L
Apollo
RyuzakiTi
Apollo
37,938
22,159
0
1,849
26,428
12,045
0
0
26,428
0
68,767
W
Da Ji
aribragaa
Da Ji
5,116
1,485
0
309
20,365
9,924
0
9,402
10,963
0
22,844
W
Nemesis
scaduxi
Nemesis
9,817
3,268
0
559
21,144
10,892
0
10,836
10,308
0
35,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,939
Gold Earned
71,042
228
Minions Killed
207
9
Camps Cleared
4
1,181,500
Distance Traveled
1,131,812
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,639
1,049
33
3
1
262,219
2
L
Merlin
14,471
1,113
28
2
2
234,732
2
W
Kali
15,852
1,219
20
2
1
217,628
0
L
Ra
13,378
1,029
33
3
0
208,887
0
W
Odin
13,696
1,054
24
2
4
257,430
0
L
Olorun
12,392
953
46
4
0
176,096
1
W
Skadi
18,951
1,458
102
8
2
225,440
0
L
Apollo
17,162
1,320
67
5
1
249,878
0
W
Da Ji
12,731
979
34
3
1
216,047
0
W
Nemesis
14,709
1,131
48
4
1
264,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role