Player Matchup

Cabrakan
Cabrakan
ShieldHero27
Cabrakan
Level 121
God Stats
11W - 3L
1,497 SR
Queue Stats
150W - 148L
1,444 Elo+
Party 2
Scylla
Scylla
WolfLordTony
Scylla
Level 85
God Stats
4W - 1L
1,572 SR
Queue Stats
149W - 146L
1,454 Elo+
Party 2
Neith
Neith
Yeet001
Neith
Level 66
God Stats
5W - 5L
1,656 SR
Queue Stats
300W - 274L
1,464 Elo+
Solo
Chaac
Chaac
monkeylordtyler
Chaac
Level 68
God Stats
4W - 3L
1,501 SR
Queue Stats
59W - 46L
1,426 Elo+
Party 2
Yemoja
Yemoja
thatdudedom22
Yemoja
Level 61
God Stats
30W - 21L
1,744 SR
Queue Stats
39W - 43L
1,438 Elo+
Party 2
Team Averages
Level 80
1,594 SR
1,445 Elo+

VS

Team Averages
Level 94
1,558 SR
1,415 Elo+
Discordia
Discordia
Darth_Pyre
Discordia
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
555W - 507L
1,412 Elo+
Solo
Aphrodite
Aphrodite
MedicalZoo
Aphrodite
Level 101
God Stats
4W - 3L
1,809 SR
Queue Stats
244W - 235L
1,431 Elo+
Party 1
Medusa
Medusa
Smash Then Cry
Medusa
Level 105
God Stats
4W - 9L
1,406 SR
Queue Stats
306W - 326L
1,428 Elo+
Party 1
Achilles
Achilles
XBOXJesusChrist
Achilles
Level 111
God Stats
3W - 5L
1,572 SR
Queue Stats
124W - 87L
1,340 Elo+
Solo
Serqet
Serqet
centaurbabe
Serqet
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
360W - 398L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ShieldHero27
Cabrakan
20
12 / 3 / 7
13,102
546
20,764
21,340
13,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Scylla
19
7 / 4 / 2
12,211
509
7,415
17,114
6,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Yeet001
Neith
17
5 / 7 / 9
10,747
448
13,648
21,627
8,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 2 / 11
10,080
420
15,367
18,663
15,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 2 / 13
10,668
445
11,690
10,275
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darth_Pyre
Discordia
18
3 / 3 / 5
11,183
466
19,730
11,682
4,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
MedicalZoo
Aphrodite
15
1 / 9 / 10
9,502
396
10,957
19,258
9,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
10 / 5 / 4
12,473
520
13,629
18,253
6,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
16
2 / 1 / 4
10,294
429
13,185
23,773
24,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
16
2 / 9 / 6
10,550
440
7,521
19,638
8,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
47
26
Kills
18
18
Deaths
27
42
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
Darth_Pyre
Discordia
3
3
5
1.83
L
Aphrodite
MedicalZoo
Aphrodite
1
9
10
0.67
W
Cabrakan
ShieldHero27
Cabrakan
12
3
7
5.17
L
10
5
4
2.4
W
Scylla
7
4
2
2
L
Achilles
2
1
4
4
W
Neith
Yeet001
Neith
5
7
9
1.36
L
Serqet
2
9
6
0.56
W
0
2
11
2.75
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,884
Damage
65,022
89,019
Taken
92,604
52,477
Mitigated
54,264
27,033
Healing
25,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Darth_Pyre
Discordia
19,730
1,141
0
1,583
11,682
4,400
176
5,743
5,744
87,174
0
L
Aphrodite
MedicalZoo
Aphrodite
10,957
1,511
5,020
8,269
19,258
9,859
195
8,628
10,591
43,771
0
W
Cabrakan
ShieldHero27
Cabrakan
20,764
3,329
0
4,876
21,340
13,347
0
6,548
14,107
89,301
0
L
13,629
4,855
1,440
2,153
18,253
6,912
827
8,552
9,588
0
78,315
W
Scylla
7,415
2,355
0
3,646
17,114
6,859
771
5,591
10,809
76,097
0
L
Achilles
13,185
2,311
0
7,455
23,773
24,803
898
9,802
13,210
0
56,929
W
Neith
Yeet001
Neith
13,648
4,206
0
6,674
21,627
8,862
616
6,929
13,571
0
77,187
L
Serqet
7,521
1,081
0
0
19,638
8,290
118
6,886
12,652
0
68,847
W
15,367
1,129
514
7,209
18,663
15,398
76
7,114
11,021
0
55,729
W
11,690
1,078
2,896
1,218
10,275
8,011
194
3,647
6,454
42,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,808
Gold Earned
54,002
518
Minions Killed
549
0
Camps Cleared
0
2,184,253
Distance Traveled
2,100,356
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,183
466
145
6
0
427,046
0
L
Aphrodite
9,502
396
65
3
0
367,173
5
W
Cabrakan
13,102
546
118
5
0
482,295
0
L
Medusa
12,473
520
137
6
0
406,729
2
W
Scylla
12,211
509
136
6
0
448,186
1
L
Achilles
10,294
429
104
4
0
480,369
1
W
Neith
10,747
448
127
5
0
402,737
1
L
Serqet
10,550
440
98
4
0
419,039
2
W
Chaac
10,080
420
89
4
0
443,659
0
W
Yemoja
10,668
445
48
2
0
407,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role