Player Matchup

Serqet
Serqet
BenjemunsterXD
Serqet
Level 61
God Stats
1W - 2L
1,107 SR
Queue Stats
123W - 111L
1,472 Elo+
Party 1
Chang'e
Chang'e
ImDevixus
Chang'e
Level 123
God Stats
4W - 2L
1,668 SR
Queue Stats
158W - 102L
1,613 Elo+
Party 1
Cthulhu
Cthulhu
ItsAvu
Cthulhu
Level 106
God Stats
1W - 2L
1,228 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 97
1,335 SR
1,528 Elo+

VS

Team Averages
Level 75
1,673 SR
1,499 Elo+
Tsukuyomi
Tsukuyomi
DeWayne0729
Tsukuyomi
Level 31
God Stats
1W - 0L
1,725 SR
Queue Stats
29W - 45L
1,490 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
THEABS0LUTEW0RST
Ah Muzen Cab
Level 145
God Stats
4W - 3L
1,718 SR
Queue Stats
49W - 37L
1,641 Elo+
Party 2
Bacchus
Bacchus
ghosttc13
Bacchus
Level 49
God Stats
5W - 7L
1,575 SR
Queue Stats
65W - 63L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
12,374
589
4,221
12,371
7,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
ImDevixus
Chang'e
15
1 / 7 / 6
11,911
567
12,688
15,965
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
ItsAvu
Cthulhu
16
4 / 5 / 2
13,288
633
9,320
18,385
14,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeWayne0729
Tsukuyomi
16
2 / 4 / 11
12,801
610
6,716
14,772
6,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
THEABS0LUTEW0RST
Ah Muzen Cab
19
10 / 3 / 6
14,769
703
21,068
14,575
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
ghosttc13
Bacchus
16
4 / 0 / 9
12,551
598
10,169
9,934
9,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
7
Kills
16
16
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Tsukuyomi
DeWayne0729
Tsukuyomi
2
4
11
1.88
L
Chang'e
ImDevixus
Chang'e
1
7
6
0.57
L
Cthulhu
ItsAvu
Cthulhu
4
5
2
1
W
Ah Muzen Cab
THEABS0LUTEW0RST
Ah Muzen Cab
10
3
6
4.33
W
Bacchus
ghosttc13
Bacchus
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,229
Damage
37,953
46,721
Taken
39,281
27,472
Mitigated
21,797
12,023
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,221
156
0
1,783
12,371
7,012
898
3,068
9,303
0
37,048
W
Tsukuyomi
DeWayne0729
Tsukuyomi
6,716
1,226
0
3,331
14,772
6,732
147
8,692
5,830
0
40,172
L
Chang'e
ImDevixus
Chang'e
12,688
689
1,537
5,696
15,965
5,921
590
3,957
12,008
67,182
0
L
Cthulhu
ItsAvu
Cthulhu
9,320
466
108
2,899
18,385
14,539
0
4,132
14,253
40,349
0
W
Ah Muzen Cab
THEABS0LUTEW0RST
Ah Muzen Cab
21,068
11,958
0
8,842
14,575
5,417
2,510
9,859
4,115
0
130,860
W
Bacchus
ghosttc13
Bacchus
10,169
327
0
2,829
9,934
9,648
443
3,798
5,734
28,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,573
Gold Earned
40,121
227
Minions Killed
253
0
Camps Cleared
0
999,236
Distance Traveled
1,170,596
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,374
589
55
3
0
365,713
6
W
Tsukuyomi
12,801
610
77
4
0
394,380
5
L
Chang'e
11,911
567
99
5
0
303,733
2
L
Cthulhu
13,288
633
73
3
0
329,790
0
W
Ah Muzen Cab
14,769
703
148
7
0
369,803
0
W
Bacchus
12,551
598
28
1
0
406,413
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role