Player Matchup

Set
Set
 
Set
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BogdanBoddy24
Medusa
Level 18
God Stats
9W - 6L
1,465 SR
Queue Stats
15W - 17L
1,457 Elo+
Solo
Odin
Odin
PAPAisDOOM
Odin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 10L
1,563 Elo+
Solo
Ymir
Ymir
PlayerDifff
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,721 Elo+
Solo
Ra
Ra
ProGiraffe40391
Ra
Level 15
God Stats
48W - 36L
1,583 SR
Queue Stats
144W - 136L
1,533 Elo+
Solo
Team Averages
Level 16
1,510 SR
1,555 Elo+

VS

Team Averages
Level 47
1,569 SR
1,721 Elo+
Danzaburou
Danzaburou
A_Haunting_1987
Danzaburou
Level 147
God Stats
7W - 5L
1,702 SR
Queue Stats
90W - 87L
1,611 Elo+
Party 1
Cerberus
Cerberus
BtrHavebeads
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,916 Elo+
Solo
Neith
Neith
Imjustbetter862
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,626 Elo+
Solo
Kukulkan
Kukulkan
NsD_JJ
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 97L
1,743 Elo+
Party 1
Hel
Hel
SuannD
Hel
Level 23
God Stats
156W - 153L
1,641 SR
Queue Stats
625W - 581L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
19 / 2 / 8
13,847
1,385
22,514
16,898
11,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
9 / 2 / 10
11,030
1,103
13,013
10,257
4,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 3 / 20
10,460
1,046
10,894
10,133
7,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 2 / 18
11,057
1,106
12,196
19,933
22,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 2 / 16
10,208
1,021
8,512
11,560
5,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

211

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A_Haunting_1987
Danzaburou
16
2 / 4 / 6
10,417
1,042
17,508
14,279
5,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
BtrHavebeads
Cerberus
15
6 / 5 / 4
10,597
1,060
13,061
13,647
11,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 3 / 5
10,248
1,025
14,605
11,127
4,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
NsD_JJ
Kukulkan
15
0 / 12 / 6
8,966
897
6,186
17,246
6,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
SuannD
Hel
15
1 / 10 / 6
9,595
960
10,952
15,910
7,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
38
34
Kills
11
11
Deaths
34
72
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
19
2
8
11.5
L
Danzaburou
A_Haunting_1987
Danzaburou
2
4
6
1.25
W
9
2
10
7
L
Cerberus
BtrHavebeads
Cerberus
6
5
4
1.6
L
2
3
5
1.5
L
Kukulkan
NsD_JJ
Kukulkan
0
12
6
0.25
W
2
3
20
4
W
4
2
18
6.5
W
0
2
16
4
L
Hel
SuannD
Hel
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,129
Damage
62,312
68,781
Taken
72,209
51,533
Mitigated
34,979
15,645
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
22,514
8,931
0
5,198
16,898
11,404
0
6,517
10,381
0
43,034
L
Danzaburou
A_Haunting_1987
Danzaburou
17,508
8,223
0
1,945
14,279
5,092
0
3,764
10,515
0
42,568
W
13,013
7,181
0
2,413
10,257
4,906
0
3,790
6,467
0
39,696
L
Cerberus
BtrHavebeads
Cerberus
13,061
717
0
1,265
13,647
11,560
0
3,854
9,793
16,018
0
L
14,605
4,978
0
2,280
11,127
4,240
0
3,045
8,082
0
54,570
L
Kukulkan
NsD_JJ
Kukulkan
6,186
1,315
0
0
17,246
6,565
0
6,638
10,608
10,982
0
W
10,894
3,866
0
0
10,133
7,221
0
5,017
5,116
129
20,945
W
12,196
1,847
0
3,398
19,933
22,776
0
9,040
10,893
18,994
0
W
8,512
347
2,647
1,989
11,560
5,226
0
5,835
5,725
30,573
0
L
Hel
SuannD
Hel
10,952
671
4,040
3,959
15,910
7,522
0
3,536
12,374
25,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,602
Gold Earned
49,823
203
Minions Killed
199
11
Camps Cleared
3
1,021,561
Distance Traveled
852,315
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,847
1,385
43
4
1
208,620
0
L
Danzaburou
10,417
1,042
57
6
1
181,897
0
W
Medusa
11,030
1,103
62
6
6
201,041
0
L
Cerberus
10,597
1,060
14
1
0
152,794
0
L
Neith
10,248
1,025
86
9
1
177,384
0
L
Kukulkan
8,966
897
5
1
0
162,264
2
W
Odin
10,460
1,046
23
2
1
223,869
0
W
Ymir
11,057
1,106
19
2
3
188,137
0
W
Ra
10,208
1,021
56
6
0
199,894
0
L
Hel
9,595
960
37
4
1
177,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role