Player Matchup

Sol
Sol
Catzamess
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,461 Elo+
Party 1
Rama
Rama
Djast96
Rama
Level 8
God Stats
0W - 1L
1,359 SR
Queue Stats
1W - 2L
1,461 Elo+
Party 1
Guan Yu
Guan Yu
OhGodWhyyy
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,507 Elo+
Solo
Ra
Ra
Zarkkenn
Ra
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,461 Elo+
Party 1
Loki
Loki
xPro312
Loki
Level 26
God Stats
1W - 2L
1,658 SR
Queue Stats
2W - 5L
1,461 Elo+
Party 1
Team Averages
Level 22
1,503 SR
1,470 Elo+

VS

Team Averages
Level 23
1,661 SR
1,458 Elo+
Amaterasu
Amaterasu
IPaly
Amaterasu
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
130W - 107L
1,633 Elo+
Solo
Chang'e
Chang'e
Overlotd
Chang'e
Level 22
God Stats
4W - 0L
1,744 SR
Queue Stats
87W - 83L
1,448 Elo+
Solo
Camazotz
Camazotz
Steakfracht6820
Camazotz
Level 21
God Stats
8W - 3L
1,852 SR
Queue Stats
94W - 84L
1,378 Elo+
Solo
Fenrir
Fenrir
ZombeyDraggy
Fenrir
Level 17
God Stats
22W - 17L
1,523 SR
Queue Stats
285W - 294L
1,324 Elo+
Solo
Artemis
Artemis
该我上场了
Artemis
Level 28
God Stats
2W - 0L
1,685 SR
Queue Stats
118W - 114L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 3
5,949
350
3,497
9,636
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
Djast96
Rama
11
1 / 10 / 3
6,636
390
5,083
11,813
3,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
OhGodWhyyy
Guan Yu
12
1 / 5 / 5
7,349
432
6,965
14,957
12,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 6 / 4
8,879
522
5,658
10,227
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
xPro312
Loki
14
8 / 7 / 3
9,683
570
9,920
15,031
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IPaly
Amaterasu
18
11 / 1 / 5
11,058
650
14,857
12,191
7,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Overlotd
Chang'e
13
1 / 5 / 3
8,262
486
6,840
10,730
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
14
11 / 3 / 2
9,445
556
9,994
11,609
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
3 / 3 / 17
9,598
565
5,940
12,162
7,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
12 / 2 / 10
10,535
620
13,091
9,636
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
14
Kills
38
38
Deaths
14
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
Rama
Djast96
Rama
1
10
3
0.25
W
Amaterasu
IPaly
Amaterasu
11
1
5
13.5
L
Guan Yu
OhGodWhyyy
Guan Yu
1
5
5
0.7
W
Chang'e
Overlotd
Chang'e
1
5
3
0.5
W
Camazotz
11
3
2
4
L
4
6
4
1
W
Fenrir
3
3
17
3.83
L
Loki
xPro312
Loki
8
7
3
1.36
W
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,123
Damage
50,722
61,664
Taken
56,328
26,244
Mitigated
27,623
13,238
Healing
20,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,497
676
0
314
9,636
2,434
210
0
9,636
15,554
648
L
Rama
Djast96
Rama
5,083
4,464
0
728
11,813
3,511
696
14
11,799
0
20,703
W
Amaterasu
IPaly
Amaterasu
14,857
7,674
0
4,854
12,191
7,794
1,713
1,057
10,769
0
65,872
L
Guan Yu
OhGodWhyyy
Guan Yu
6,965
839
755
5,956
14,957
12,243
188
1,124
13,725
0
27,798
W
Chang'e
Overlotd
Chang'e
6,840
855
611
3,282
10,730
3,345
2,284
2,239
8,137
42,236
0
W
Camazotz
9,994
2,739
0
5,945
11,609
4,167
294
761
10,646
0
37,339
L
5,658
545
682
2,419
10,227
3,270
0
1,385
8,640
38,921
0
W
Fenrir
5,940
678
0
3,309
12,162
7,822
744
1,943
10,127
0
29,038
L
Loki
xPro312
Loki
9,920
3,812
0
2,384
15,031
4,786
0
3,803
11,024
0
44,362
W
13,091
7,152
0
2,334
9,636
4,495
805
2,434
7,090
0
62,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,496
Gold Earned
48,898
292
Minions Killed
400
0
Camps Cleared
0
1,443,373
Distance Traveled
1,566,142
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,949
350
25
1
0
232,006
0
L
Rama
6,636
390
37
2
0
265,143
0
W
Amaterasu
11,058
650
113
7
0
331,557
4
L
Guan Yu
7,349
432
61
4
0
306,851
5
W
Chang'e
8,262
486
81
5
0
291,033
0
W
Camazotz
9,445
556
56
3
0
323,071
0
L
Ra
8,879
522
92
5
0
324,411
5
W
Fenrir
9,598
565
39
2
0
346,266
4
L
Loki
9,683
570
77
5
0
314,962
0
W
Artemis
10,535
620
111
7
0
274,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role