Player Matchup

Baron Samedi
Baron Samedi
Armydillo727
Baron Samedi
Level 26
God Stats
14W - 11L
1,530 SR
Queue Stats
35W - 45L
1,374 Elo+
Party 1
Mercury
Mercury
CoochyMagnet69
Mercury
Level 23
God Stats
4W - 5L
1,232 SR
Queue Stats
122W - 147L
1,240 Elo+
Solo
Anubis
Anubis
FingaxPoppin
Anubis
Level 28
God Stats
6W - 5L
1,602 SR
Queue Stats
78W - 83L
1,416 Elo+
Party 1
Izanami
Izanami
hi5535
Izanami
Level 29
God Stats
14W - 13L
1,521 SR
Queue Stats
15W - 14L
1,425 Elo+
Party 1
Ymir
Ymir
ssantiRG
Ymir
Level 28
God Stats
19W - 10L
1,538 SR
Queue Stats
132W - 132L
1,267 Elo+
Solo
Team Averages
Level 27
1,484 SR
1,345 Elo+

VS

Team Averages
Level 23
1,449 SR
1,308 Elo+
Arachne
Arachne
CoffeeCascade26
Arachne
Level 14
God Stats
2W - 2L
1,483 SR
Queue Stats
609W - 606L
1,305 Elo+
Solo
Sobek
Sobek
Itz_NiMar07
Sobek
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
206W - 230L
1,275 Elo+
Solo
Izanami
Izanami
J_NEZZY_35
Izanami
Level 29
God Stats
42W - 22L
1,558 SR
Queue Stats
192W - 202L
1,388 Elo+
Solo
Ra
Ra
NikNakPattySmack
Ra
Level 22
God Stats
9W - 22L
1,419 SR
Queue Stats
10W - 28L
1,243 Elo+
Solo
Anubis
Anubis
Taco_woman_eatin
Anubis
Level 23
God Stats
50W - 49L
1,286 SR
Queue Stats
54W - 58L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Armydillo727
Baron Samedi
15
10 / 2 / 1
8,934
596
8,832
10,088
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
3 / 0 / 6
8,362
557
5,014
9,120
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
15
6 / 4 / 0
9,312
621
8,486
8,767
3,488
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Izanami
hi5535
Izanami
12
3 / 2 / 3
7,549
503
6,700
5,717
1,460
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
12
3 / 0 / 4
8,036
536
7,299
8,603
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,794
453
3,456
10,318
3,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,938
396
4,658
12,850
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
J_NEZZY_35
Izanami
16
6 / 3 / 0
9,676
645
8,698
10,328
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 0
5,880
392
5,156
9,442
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 7 / 0
6,104
407
5,808
10,282
4,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
25
Kills
8
8
Deaths
26
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Armydillo727
Baron Samedi
10
2
1
5.25
L
2
5
1
0.5
W
3
0
6
6
W
Anubis
6
4
0
1.5
L
0
3
0
0
L
Izanami
J_NEZZY_35
Izanami
6
3
0
2
L
0
8
0
0
L
0
7
0
0
W
Izanami
hi5535
Izanami
3
2
3
2.25
W
Ymir
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,331
Damage
27,776
42,295
Taken
53,220
15,015
Mitigated
21,982
9,916
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Armydillo727
Baron Samedi
8,832
1,190
258
3,060
10,088
3,909
1,736
4,692
4,906
44,702
0
L
3,456
2,438
0
2,905
10,318
3,841
0
3,561
6,733
0
33,152
W
5,014
2,076
0
755
9,120
2,747
924
2,156
6,898
0
52,163
W
Anubis
8,486
736
0
1,769
8,767
3,488
1,451
262
8,505
44,418
0
L
4,658
207
0
1,983
12,850
8,109
0
3,516
9,334
19,874
0
L
Izanami
J_NEZZY_35
Izanami
8,698
5,190
0
2,308
10,328
2,690
437
6,411
3,867
0
68,359
L
5,156
360
0
622
9,442
3,101
424
5,724
3,232
28,102
0
L
5,808
357
0
2,416
10,282
4,241
198
4,683
5,437
34,006
0
W
Izanami
hi5535
Izanami
6,700
4,375
525
866
5,717
1,460
1,928
2,548
3,169
0
37,986
W
Ymir
7,299
2,230
390
2,293
8,603
3,411
1,027
5,408
3,195
25,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,193
Gold Earned
34,392
379
Minions Killed
319
0
Camps Cleared
0
1,270,386
Distance Traveled
1,213,611
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,934
596
71
5
0
212,552
0
L
Arachne
6,794
453
51
3
0
252,182
0
W
Mercury
8,362
557
93
6
0
371,325
1
W
Anubis
9,312
621
81
5
0
176,217
0
L
Sobek
5,938
396
21
1
0
294,231
0
L
Izanami
9,676
645
138
9
0
219,969
2
L
Ra
5,880
392
51
3
0
219,018
1
L
Anubis
6,104
407
58
4
0
228,211
0
W
Izanami
7,549
503
87
6
0
228,332
0
W
Ymir
8,036
536
47
3
0
281,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role