Player Matchup

Kumbhakarna
Kumbhakarna
Dumdadumdoo
Kumbhakarna
Level 17
God Stats
7W - 2L
1,500 SR
Queue Stats
23W - 18L
1,461 Elo+
Party 2
Medusa
Medusa
Keyrisai
Medusa
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
150W - 153L
1,628 Elo+
Solo
Vulcan
Vulcan
Mathias44778
Vulcan
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 10L
1,606 Elo+
Party 2
Fenrir
Fenrir
MikeyTodd
Fenrir
Level 29
God Stats
2W - 3L
1,670 SR
Queue Stats
42W - 36L
1,673 Elo+
Solo
Guan Yu
Guan Yu
Voltare
Guan Yu
Level 15
God Stats
4W - 4L
1,374 SR
Queue Stats
23W - 18L
1,466 Elo+
Party 2
Team Averages
Level 21
1,509 SR
1,567 Elo+

VS

Team Averages
Level 24
1,577 SR
1,460 Elo+
Eset
Eset
BichaelBhomps
Eset
Level 27
God Stats
11W - 9L
1,729 SR
Queue Stats
795W - 718L
1,556 Elo+
Party 1
Fenrir
Fenrir
CDIZZLEJ
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 156L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
krakerkyle
Danzaburou
Level 24
God Stats
2W - 1L
1,917 SR
Queue Stats
409W - 338L
1,616 Elo+
Party 1
Chernobog
Chernobog
maxlum123
Chernobog
Level 35
God Stats
3W - 3L
1,240 SR
Queue Stats
128W - 209L
1,240 Elo+
Party 3
Pele
Pele
xldavid05
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 62L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dumdadumdoo
Kumbhakarna
9
3 / 2 / 7
6,187
619
3,263
5,003
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Keyrisai
Medusa
12
11 / 0 / 3
7,362
736
8,976
6,540
2,086
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
9
3 / 4 / 1
5,601
560
2,942
4,142
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
MikeyTodd
Fenrir
11
4 / 0 / 3
6,546
655
4,900
8,145
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Voltare
Guan Yu
9
1 / 1 / 1
4,971
497
1,695
3,728
2,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,153
515
3,325
6,117
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
CDIZZLEJ
Fenrir
6
2 / 5 / 1
4,700
470
2,150
6,378
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
krakerkyle
Danzaburou
10
1 / 2 / 0
5,702
570
3,771
5,744
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
maxlum123
Chernobog
8
1 / 5 / 1
4,841
484
3,152
7,671
1,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
8
1 / 8 / 1
4,838
484
2,405
8,109
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
22
Kills
7
7
Deaths
23
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Fenrir
CDIZZLEJ
Fenrir
2
5
1
0.5
W
Kumbhakarna
Dumdadumdoo
Kumbhakarna
3
2
7
3.25
W
Medusa
Keyrisai
Medusa
11
0
3
12.5
W
Vulcan
3
4
1
0.88
W
Fenrir
MikeyTodd
Fenrir
4
0
3
5.5
W
Guan Yu
Voltare
Guan Yu
1
1
1
1.5
L
Danzaburou
krakerkyle
Danzaburou
1
2
0
0.5
L
Chernobog
maxlum123
Chernobog
1
5
1
0.3
L
Pele
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,776
Damage
14,803
27,558
Taken
34,019
10,687
Mitigated
9,306
8,196
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,325
97
0
1,237
6,117
1,645
370
1,853
4,050
25,460
0
L
Fenrir
CDIZZLEJ
Fenrir
2,150
592
0
591
6,378
1,641
22
821
5,478
0
12,802
W
Kumbhakarna
Dumdadumdoo
Kumbhakarna
3,263
627
0
456
5,003
2,379
98
0
5,003
10,250
0
W
Medusa
Keyrisai
Medusa
8,976
5,312
0
4,661
6,540
2,086
858
0
6,540
0
40,087
W
Vulcan
2,942
589
0
422
4,142
1,161
723
2,493
1,389
15,991
0
W
Fenrir
MikeyTodd
Fenrir
4,900
1,721
0
1,958
8,145
3,057
0
482
7,573
0
39,735
W
Guan Yu
Voltare
Guan Yu
1,695
354
85
614
3,728
2,004
318
0
3,728
0
10,967
L
Danzaburou
krakerkyle
Danzaburou
3,771
984
0
855
5,744
2,815
28
1,001
4,643
0
32,267
L
Chernobog
maxlum123
Chernobog
3,152
1,868
142
2,110
7,671
1,619
300
1,399
6,272
0
18,413
L
Pele
2,405
1,118
0
800
8,109
1,586
82
863
7,246
0
16,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
25,234
212
Minions Killed
190
0
Camps Cleared
0
957,958
Distance Traveled
897,446
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,153
515
48
5
0
182,043
2
L
Fenrir
4,700
470
23
2
0
185,467
0
W
Kumbhakarna
6,187
619
15
2
0
225,372
0
W
Medusa
7,362
736
67
7
0
198,213
0
W
Vulcan
5,601
560
29
3
0
145,584
1
W
Fenrir
6,546
655
79
8
0
190,912
1
W
Guan Yu
4,971
497
22
2
0
197,877
1
L
Danzaburou
5,702
570
53
5
0
161,302
0
L
Chernobog
4,841
484
39
4
0
184,862
1
L
Pele
4,838
484
27
3
0
183,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role