Player Matchup

Thor
Thor
BigSmough
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
NeckBreaker2000
Baron Samedi
Level 25
God Stats
9W - 3L
1,862 SR
Queue Stats
59W - 33L
1,670 Elo+
Party 1
Fafnir
Fafnir
SweatyTrash
Fafnir
Level 109
God Stats
3W - 2L
1,616 SR
Queue Stats
63W - 35L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tko0706
Tsukuyomi
Level 123
God Stats
1W - 0L
1,695 SR
Queue Stats
17W - 15L
1,572 Elo+
Party 1
Cupid
Cupid
uBEANslapped
Cupid
Level 47
God Stats
2W - 1L
1,367 SR
Queue Stats
7W - 10L
1,410 Elo+
Party 1
Team Averages
Level 66
1,608 SR
1,537 Elo+

VS

Team Averages
Level 73
1,589 SR
1,626 Elo+
Hades
Hades
Dr Levro
Hades
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,701 Elo+
Party 2
King Arthur
King Arthur
F1eischGewehr_GB
King Arthur
Level 106
God Stats
0W - 3L
1,383 SR
Queue Stats
78W - 83L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
fatcakeprodigy
Kuzenbo
Level 88
God Stats
13W - 8L
1,817 SR
Queue Stats
14W - 10L
1,701 Elo+
Party 2
Jing Wei
Jing Wei
imfishingb
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,705 Elo+
Party 2
Mercury
Mercury
mrbananabasic
Mercury
Level 24
God Stats
0W - 1L
1,746 SR
Queue Stats
7W - 8L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
5 / 2 / 12
9,665
879
12,646
10,497
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
NeckBreaker2000
Baron Samedi
17
8 / 1 / 9
10,424
948
11,023
6,599
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
15
2 / 0 / 15
9,643
877
5,855
9,687
10,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
tko0706
Tsukuyomi
16
8 / 2 / 11
10,736
976
13,816
10,308
7,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 2 / 9
9,276
843
6,007
7,155
2,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dr Levro
Hades
15
2 / 7 / 2
8,652
787
11,422
11,785
7,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
F1eischGewehr_GB
King Arthur
14
3 / 4 / 2
8,372
761
4,308
10,209
8,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 4 / 3
9,192
836
9,057
14,603
16,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
imfishingb
Jing Wei
13
0 / 5 / 2
6,943
631
2,241
9,912
4,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
12
0 / 8 / 3
6,624
602
3,701
10,885
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
28
Kills
7
7
Deaths
28
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
5
2
12
5.5
L
Hades
Dr Levro
Hades
2
7
2
0.43
L
King Arthur
F1eischGewehr_GB
King Arthur
3
4
2
1
W
Baron Samedi
NeckBreaker2000
Baron Samedi
8
1
9
12.5
W
Fafnir
2
0
15
9.5
L
2
4
3
0.88
L
Jing Wei
imfishingb
Jing Wei
0
5
2
0.2
L
Mercury
0
8
3
0.19
W
Tsukuyomi
tko0706
Tsukuyomi
8
2
11
6.75
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,347
Damage
30,729
44,246
Taken
57,394
33,026
Mitigated
40,917
11,690
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
12,646
3,027
0
1,886
10,497
8,849
1
4,890
5,607
0
31,148
L
Hades
Dr Levro
Hades
11,422
546
990
1,838
11,785
7,590
1
4,778
6,709
25,834
0
L
King Arthur
F1eischGewehr_GB
King Arthur
4,308
959
0
1,098
10,209
8,070
0
3,207
6,626
0
13,218
W
Baron Samedi
NeckBreaker2000
Baron Samedi
11,023
1,026
2,632
3,046
6,599
3,908
0
3,210
3,389
41,753
0
W
Fafnir
5,855
1,874
0
2,038
9,687
10,119
93
4,466
5,221
14,979
0
L
9,057
3,278
402
1,864
14,603
16,348
0
4,360
9,673
24,306
0
L
Jing Wei
imfishingb
Jing Wei
2,241
1,823
0
0
9,912
4,051
80
695
8,893
0
18,388
L
Mercury
3,701
1,880
270
549
10,885
4,858
44
3,075
7,519
0
9,895
W
Tsukuyomi
tko0706
Tsukuyomi
13,816
3,229
0
634
10,308
7,286
228
3,912
6,396
0
25,896
W
6,007
3,196
138
1,316
7,155
2,864
1,261
4,207
2,948
0
25,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,744
Gold Earned
39,783
246
Minions Killed
170
8
Camps Cleared
3
1,091,455
Distance Traveled
957,857
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,665
879
56
5
3
215,409
0
L
Hades
8,652
787
57
5
1
141,811
0
L
King Arthur
8,372
761
14
1
0
216,165
3
W
Baron Samedi
10,424
948
83
8
4
194,738
1
W
Fafnir
9,643
877
18
2
1
227,659
0
L
Kuzenbo
9,192
836
26
2
1
210,547
0
L
Jing Wei
6,943
631
48
4
0
183,048
2
L
Mercury
6,624
602
25
2
1
206,286
0
W
Tsukuyomi
10,736
976
30
3
0
243,962
0
W
Cupid
9,276
843
59
5
0
209,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role