Player Matchup

Tiamat
Tiamat
Gl1tch_xPRx_
Tiamat
Level 125
God Stats
15W - 18L
1,614 SR
Queue Stats
94W - 90L
1,593 Elo+
Party 2
Thanatos
Thanatos
JordannyA17
Thanatos
Level 27
God Stats
13W - 19L
1,513 SR
Queue Stats
117W - 109L
1,582 Elo+
Party 2
Ganesha
Ganesha
KrispyPR
Ganesha
Level 17
God Stats
2W - 0L
1,713 SR
Queue Stats
109W - 79L
1,588 Elo+
Party 2
Heimdallr
Heimdallr
alexcruz
Heimdallr
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
174W - 158L
1,607 Elo+
Party 2
Janus
Janus
xJoshuaPRz
Janus
Level 124
God Stats
14W - 14L
1,539 SR
Queue Stats
125W - 129L
1,576 Elo+
Party 2
Team Averages
Level 64
1,576 SR
1,589 Elo+

VS

Team Averages
Level 52
1,595 SR
1,421 Elo+
Ares
Ares
Fizicul
Ares
Level 29
God Stats
7W - 7L
1,915 SR
Queue Stats
57W - 73L
1,390 Elo+
Party 1
Nu Wa
Nu Wa
GucciTiger6
Nu Wa
Level 67
God Stats
2W - 4L
1,391 SR
Queue Stats
138W - 159L
1,390 Elo+
Party 1
Artemis
Artemis
Ru8Yz
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Pele
Pele
cookieninja799
Pele
Level 97
God Stats
35W - 31L
1,535 SR
Queue Stats
205W - 245L
1,427 Elo+
Party 3
Xing Tian
Xing Tian
jooooop
Xing Tian
Level 67
God Stats
20W - 15L
1,634 SR
Queue Stats
151W - 179L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
6 / 5 / 8
10,159
535
11,126
9,730
13,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
JordannyA17
Thanatos
17
9 / 5 / 9
10,577
557
10,453
13,319
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
KrispyPR
Ganesha
14
2 / 4 / 18
9,196
484
6,387
12,778
9,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
alexcruz
Heimdallr
18
8 / 2 / 5
11,199
589
11,971
14,412
6,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
15
5 / 4 / 8
9,796
516
9,453
9,316
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Fizicul
Ares
11
1 / 5 / 9
7,972
420
6,091
16,375
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 7 / 5
8,958
471
8,037
11,217
4,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Ru8Yz
Artemis
12
1 / 7 / 3
7,297
384
1,641
7,779
1,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 6 / 2
10,557
556
12,967
16,077
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
jooooop
Xing Tian
15
3 / 5 / 5
8,634
454
5,863
14,996
12,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
43
30
Kills
19
20
Deaths
30
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
Fizicul
Ares
1
5
9
1.1
W
Tiamat
6
5
8
2
L
2
7
5
0.64
W
Thanatos
JordannyA17
Thanatos
9
5
9
2.7
W
Ganesha
KrispyPR
Ganesha
2
4
18
2.75
L
Artemis
Ru8Yz
Artemis
1
7
3
0.36
W
Heimdallr
alexcruz
Heimdallr
8
2
5
5.25
L
12
6
2
2.17
L
Xing Tian
jooooop
Xing Tian
3
5
5
1.1
W
Janus
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,390
Damage
34,599
59,555
Taken
66,444
37,264
Mitigated
38,583
22,816
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Fizicul
Ares
6,091
637
0
384
16,375
14,361
0
5,772
10,243
20,958
0
W
Tiamat
11,126
1,355
0
2,308
9,730
13,148
1,630
3,390
6,155
43,521
0
L
8,037
1,857
0
955
11,217
4,168
0
5,625
5,346
61,091
0
W
Thanatos
JordannyA17
Thanatos
10,453
4,271
0
11,006
13,319
5,411
1,074
3,928
9,316
0
55,312
W
Ganesha
KrispyPR
Ganesha
6,387
626
0
840
12,778
9,647
109
4,051
8,627
23,366
0
L
Artemis
Ru8Yz
Artemis
1,641
1,078
0
736
7,779
1,938
0
1,404
6,365
0
21,347
W
Heimdallr
alexcruz
Heimdallr
11,971
7,558
0
7,692
14,412
6,190
2,749
3,933
10,454
0
78,672
L
12,967
2,927
0
3,484
16,077
5,967
0
6,376
9,331
0
54,500
L
Xing Tian
jooooop
Xing Tian
5,863
294
0
1,520
14,996
12,149
0
6,097
8,187
34,260
0
W
Janus
9,453
461
0
970
9,316
2,868
1,458
4,279
5,012
53,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,927
Gold Earned
43,418
444
Minions Killed
351
0
Camps Cleared
0
1,666,411
Distance Traveled
1,556,622
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,972
420
30
2
0
361,950
4
W
Tiamat
10,159
535
83
4
0
302,486
1
L
Nu Wa
8,958
471
134
7
0
301,661
1
W
Thanatos
10,577
557
99
5
0
351,997
4
W
Ganesha
9,196
484
14
1
0
350,792
5
L
Artemis
7,297
384
41
2
0
258,172
0
W
Heimdallr
11,199
589
142
7
0
330,155
2
L
Pele
10,557
556
80
4
0
310,172
3
L
Xing Tian
8,634
454
66
3
0
324,667
3
W
Janus
9,796
516
106
6
0
330,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role