Player Matchup

Bacchus
Bacchus
Fingle
Bacchus
Level 97
God Stats
24W - 15L
1,763 SR
Queue Stats
32W - 42L
1,564 Elo+
Party 2
Chaac
Chaac
Ghaymos
Chaac
Level 51
God Stats
17W - 16L
1,506 SR
Queue Stats
40W - 52L
1,568 Elo+
Party 2
Kukulkan
Kukulkan
MidnightPlumber
Kukulkan
Level 37
God Stats
14W - 7L
1,665 SR
Queue Stats
26W - 21L
1,611 Elo+
Party 2
Izanami
Izanami
Montsegur
Izanami
Level 121
God Stats
34W - 20L
1,773 SR
Queue Stats
158W - 149L
1,590 Elo+
Party 2
He Bo
He Bo
Vinmoisi
He Bo
Level 95
God Stats
7W - 8L
1,831 SR
Queue Stats
39W - 36L
1,548 Elo+
Party 2
Team Averages
Level 80
1,708 SR
1,576 Elo+

VS

Team Averages
Level 54
1,601 SR
1,678 Elo+
Tsukuyomi
Tsukuyomi
BigBootyLowry
Tsukuyomi
Level 21
God Stats
5W - 2L
1,500 SR
Queue Stats
237W - 135L
1,744 Elo+
Party 1
Izanami
Izanami
Itz IVIercyy
Izanami
Level 6
God Stats
1W - 1L
1,754 SR
Queue Stats
3W - 1L
1,882 Elo+
Party 1
The Morrigan
The Morrigan
SlimzUS
The Morrigan
Level 66
God Stats
0W - 4L
1,488 SR
Queue Stats
54W - 32L
1,635 Elo+
Party 1
Chaac
Chaac
christophervi069
Chaac
Level 93
God Stats
3W - 4L
1,568 SR
Queue Stats
238W - 210L
1,686 Elo+
Party 1
Anubis
Anubis
wazupwiop
Anubis
Level 82
God Stats
1W - 5L
1,693 SR
Queue Stats
25W - 34L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fingle
Bacchus
20
6 / 7 / 23
15,565
576
13,385
21,977
29,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Ghaymos
Chaac
20
11 / 2 / 7
17,442
646
16,219
19,532
16,076
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
20
2 / 9 / 21
14,210
526
13,741
15,603
6,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Montsegur
Izanami
20
15 / 7 / 7
16,712
619
26,221
22,983
11,366
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
Vinmoisi
He Bo
20
8 / 6 / 15
15,810
586
14,271
18,524
6,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigBootyLowry
Tsukuyomi
20
7 / 11 / 14
13,512
500
18,176
23,037
9,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Itz IVIercyy
Izanami
18
2 / 9 / 11
12,253
454
6,061
16,380
5,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
SlimzUS
The Morrigan
20
17 / 9 / 5
15,404
571
16,198
18,844
8,124
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 6 / 21
11,782
436
6,766
29,395
33,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
wazupwiop
Anubis
20
5 / 7 / 4
14,506
537
18,486
24,015
14,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
86
42
Kills
31
31
Deaths
42
73
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BigBootyLowry
Tsukuyomi
7
11
14
1.27
W
Bacchus
Fingle
Bacchus
6
7
23
2.5
W
Chaac
Ghaymos
Chaac
11
2
7
7.25
L
Izanami
Itz IVIercyy
Izanami
2
9
11
0.83
W
Kukulkan
2
9
21
1.39
W
Izanami
Montsegur
Izanami
15
7
7
2.64
L
The Morrigan
SlimzUS
The Morrigan
17
9
5
2.17
W
He Bo
Vinmoisi
He Bo
8
6
15
2.58
L
0
6
21
1.75
L
Anubis
wazupwiop
Anubis
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,837
Damage
65,687
98,619
Taken
111,671
69,776
Mitigated
71,181
28,321
Healing
28,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BigBootyLowry
Tsukuyomi
18,176
3,493
0
3,897
23,037
9,893
0
10,864
12,173
0
85,879
W
Bacchus
Fingle
Bacchus
13,385
1,473
0
2,725
21,977
29,377
1,004
5,522
16,359
26,759
0
W
Chaac
Ghaymos
Chaac
16,219
5,140
0
9,733
19,532
16,076
1,561
9,004
10,528
268
101,982
L
Izanami
Itz IVIercyy
Izanami
6,061
3,790
0
1,142
16,380
5,275
2,746
4,954
11,426
0
67,975
W
Kukulkan
13,741
1,579
0
1,533
15,603
6,859
936
5,027
10,420
97,246
0
W
Izanami
Montsegur
Izanami
26,221
16,190
0
9,321
22,983
11,366
12,478
5,100
17,825
0
151,455
L
The Morrigan
SlimzUS
The Morrigan
16,198
2,874
0
2,899
18,844
8,124
1,609
6,465
12,242
97,897
6,919
W
He Bo
Vinmoisi
He Bo
14,271
695
0
5,009
18,524
6,098
786
5,902
12,542
107,749
0
L
6,766
1,173
0
10,837
29,395
33,652
289
11,518
17,877
0
41,831
L
Anubis
wazupwiop
Anubis
18,486
1,157
0
9,815
24,015
14,237
1,058
7,727
16,288
109,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,739
Gold Earned
67,457
668
Minions Killed
690
0
Camps Cleared
0
2,550,399
Distance Traveled
2,439,730
42
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,512
500
118
4
0
491,705
2
W
Bacchus
15,565
576
31
1
0
528,202
5
W
Chaac
17,442
646
176
7
0
554,350
9
L
Izanami
12,253
454
131
5
0
574,788
0
W
Kukulkan
14,210
526
131
5
0
491,761
14
W
Izanami
16,712
619
175
6
0
467,893
3
L
The Morrigan
15,404
571
169
6
0
426,881
2
W
He Bo
15,810
586
155
6
0
508,193
11
L
Chaac
11,782
436
60
2
0
526,597
4
L
Anubis
14,506
537
212
8
0
419,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role