Player Matchup

Zhong Kui
Zhong Kui
Statefarm42
Zhong Kui
Level 85
God Stats
17W - 9L
1,535 SR
Queue Stats
495W - 475L
1,493 Elo+
Party 2
Mercury
Mercury
ldk0510
Mercury
Level 61
God Stats
8W - 11L
1,495 SR
Queue Stats
55W - 65L
1,430 Elo+
Party 2
Scylla
Scylla
nerfgun2003
Scylla
Level 21
God Stats
9W - 13L
1,642 SR
Queue Stats
62W - 70L
1,505 Elo+
Party 2
Jing Wei
Jing Wei
shank1548
Jing Wei
Level 25
God Stats
3W - 3L
1,591 SR
Queue Stats
314W - 310L
1,498 Elo+
Party 2
Khepri
Khepri
visiblehawk680
Khepri
Level 87
God Stats
7W - 6L
1,288 SR
Queue Stats
231W - 187L
1,404 Elo+
Party 2
Team Averages
Level 56
1,510 SR
1,466 Elo+

VS

Team Averages
Level 55
1,524 SR
1,473 Elo+
Fafnir
Fafnir
 
Fafnir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Grantlen2211
Ra
Level 7
God Stats
1W - 1L
1,391 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
KingOreo-69
Discordia
Level 50
God Stats
0W - 2L
1,448 SR
Queue Stats
7W - 13L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
LuckOfTheIrish72
Sun Wukong
Level 81
God Stats
8W - 7L
1,717 SR
Queue Stats
205W - 172L
1,399 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LuckyTempo
Tsukuyomi
Level 59
God Stats
4W - 6L
1,565 SR
Queue Stats
342W - 330L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Statefarm42
Zhong Kui
17
3 / 2 / 8
10,407
548
12,051
15,005
10,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
ldk0510
Mercury
17
11 / 1 / 8
10,785
568
8,457
10,434
4,611
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
16
7 / 2 / 4
10,021
527
9,231
10,243
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
shank1548
Jing Wei
13
0 / 1 / 5
8,085
426
8,705
9,814
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
3 / 0 / 11
9,538
502
6,541
9,301
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 4 / 2
7,574
399
3,880
16,214
16,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 1
6,703
353
5,125
7,307
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
KingOreo-69
Discordia
14
2 / 4 / 1
8,821
464
4,523
6,749
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
LuckOfTheIrish72
Sun Wukong
15
2 / 5 / 2
9,867
519
9,805
16,424
13,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
LuckyTempo
Tsukuyomi
13
2 / 7 / 0
8,684
457
7,003
16,157
6,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
24
Kills
6
6
Deaths
24
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
4
2
0.25
L
0
4
1
0.13
L
Discordia
KingOreo-69
Discordia
2
4
1
0.63
L
Sun Wukong
LuckOfTheIrish72
Sun Wukong
2
5
2
0.6
L
Tsukuyomi
LuckyTempo
Tsukuyomi
2
7
0
0.29
W
Zhong Kui
Statefarm42
Zhong Kui
3
2
8
3.5
W
Mercury
ldk0510
Mercury
11
1
8
15
W
Scylla
7
2
4
4.5
W
Jing Wei
shank1548
Jing Wei
0
1
5
2.5
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,985
Damage
30,336
54,797
Taken
62,851
33,580
Mitigated
41,778
20,213
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,880
1,223
0
2,371
16,214
16,261
0
5,669
10,463
13,020
0
L
5,125
278
479
329
7,307
2,331
0
3,095
4,212
30,058
0
L
Discordia
KingOreo-69
Discordia
4,523
57
0
0
6,749
2,815
0
2,616
3,969
45,522
0
L
Sun Wukong
LuckOfTheIrish72
Sun Wukong
9,805
1,369
0
2,924
16,424
13,936
0
9,847
6,469
0
66,139
L
Tsukuyomi
LuckyTempo
Tsukuyomi
7,003
1,302
0
5,815
16,157
6,435
0
6,124
9,915
0
45,336
W
Zhong Kui
Statefarm42
Zhong Kui
12,051
1,679
0
9,307
15,005
10,589
588
2,269
12,668
67,098
0
W
Mercury
ldk0510
Mercury
8,457
4,117
0
4,554
10,434
4,611
506
868
9,482
0
63,773
W
Scylla
9,231
303
0
1,162
10,243
3,707
1,616
3,949
5,908
41,591
0
W
Jing Wei
shank1548
Jing Wei
8,705
6,048
0
2,877
9,814
3,844
708
3,199
6,411
0
52,683
W
6,541
586
0
2,313
9,301
10,829
368
2,305
6,800
27,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,836
Gold Earned
41,649
432
Minions Killed
391
0
Camps Cleared
0
1,798,326
Distance Traveled
1,666,294
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,574
399
24
1
0
297,606
2
L
Ra
6,703
353
58
3
0
334,378
0
L
Discordia
8,821
464
98
5
0
339,495
5
L
Sun Wukong
9,867
519
138
7
0
327,268
4
L
Tsukuyomi
8,684
457
73
4
0
367,547
10
W
Zhong Kui
10,407
548
127
7
0
331,422
1
W
Mercury
10,785
568
106
6
0
456,089
1
W
Scylla
10,021
527
86
5
0
337,173
4
W
Jing Wei
8,085
426
85
4
0
344,212
1
W
Khepri
9,538
502
28
1
0
329,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role