Player Matchup

Kukulkan
Kukulkan
BRYANCHACON16
Kukulkan
Level 8
God Stats
3W - 4L
1,557 SR
Queue Stats
62W - 81L
1,459 Elo+
Party 1
Medusa
Medusa
MacheteChief94
Medusa
Level 28
God Stats
16W - 19L
1,491 SR
Queue Stats
195W - 244L
1,427 Elo+
Solo
Cabrakan
Cabrakan
Madvillany
Cabrakan
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
Themaikub
Baron Samedi
Level 68
God Stats
11W - 9L
1,588 SR
Queue Stats
77W - 91L
1,248 Elo+
Party 1
Pele
Pele
Yuonmi52
Pele
Level 29
God Stats
12W - 7L
1,964 SR
Queue Stats
157W - 196L
1,404 Elo+
Solo
Team Averages
Level 27
1,620 SR
1,373 Elo+

VS

Team Averages
Level 30
1,506 SR
1,467 Elo+
Athena
Athena
 
Athena
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
EvenMoreNutz
Hera
Level 29
God Stats
13W - 8L
1,587 SR
Queue Stats
417W - 367L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Laxdud123
Danzaburou
Level 29
God Stats
23W - 21L
1,565 SR
Queue Stats
239W - 248L
1,465 Elo+
Party 2
Bellona
Bellona
Phollyer
Bellona
Level 18
God Stats
11W - 11L
1,465 SR
Queue Stats
22W - 29L
1,390 Elo+
Party 2
Mercury
Mercury
TheRedwoodchuck
Mercury
Level 28
God Stats
16W - 24L
1,409 SR
Queue Stats
158W - 170L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BRYANCHACON16
Kukulkan
14
0 / 6 / 3
8,610
410
7,252
9,471
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 7 / 2
10,363
493
10,306
18,845
7,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Madvillany
Cabrakan
1
0 / 0 / 0
5,488
261
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
Themaikub
Baron Samedi
16
5 / 3 / 1
10,137
483
8,985
13,780
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
14
0 / 9 / 2
8,503
405
4,850
20,771
8,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
4 / 3 / 11
10,278
489
6,787
12,451
10,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 1 / 9
11,038
526
17,237
10,181
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Laxdud123
Danzaburou
19
8 / 4 / 8
12,573
599
9,783
17,505
7,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Phollyer
Bellona
15
3 / 0 / 6
10,032
478
4,112
8,887
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 3 / 8
10,931
521
8,189
13,870
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
11
Kills
24
25
Deaths
11
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
3
11
3.17
L
Kukulkan
BRYANCHACON16
Kukulkan
0
6
3
0.25
W
5
1
9
9.5
W
Danzaburou
Laxdud123
Danzaburou
8
4
8
3
L
6
7
2
1
L
Cabrakan
Madvillany
Cabrakan
0
0
0
0
W
Bellona
Phollyer
Bellona
3
0
6
6
W
4
3
8
2.67
L
Baron Samedi
Themaikub
Baron Samedi
5
3
1
1.83
L
Pele
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,393
Damage
46,108
62,867
Taken
62,894
29,062
Mitigated
34,374
14,576
Healing
19,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,787
2,780
0
1,575
12,451
10,152
1,037
3,097
9,354
21,934
0
L
Kukulkan
BRYANCHACON16
Kukulkan
7,252
808
0
250
9,471
3,446
0
4,588
4,833
49,759
0
W
17,237
3,934
0
4,390
10,181
4,164
1,248
3,446
6,735
85,154
0
W
Danzaburou
Laxdud123
Danzaburou
9,783
2,995
0
7,623
17,505
7,815
4,831
4,969
12,536
0
94,193
L
10,306
4,281
0
4,219
18,845
7,136
1,182
7,835
10,960
0
52,471
L
Cabrakan
Madvillany
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Phollyer
Bellona
4,112
491
0
1,020
8,887
6,838
1,263
2,402
6,485
0
31,552
W
8,189
3,778
0
4,479
13,870
5,405
139
2,323
11,547
0
86,477
L
Baron Samedi
Themaikub
Baron Samedi
8,985
426
669
3,806
13,780
9,875
112
5,733
7,981
48,537
0
L
Pele
4,850
811
804
4,828
20,771
8,605
0
5,868
14,811
0
51,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,101
Gold Earned
54,852
352
Minions Killed
493
0
Camps Cleared
0
1,448,596
Distance Traveled
1,961,161
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,278
489
26
1
0
404,667
0
L
Kukulkan
8,610
410
97
5
0
359,758
0
W
Hera
11,038
526
125
6
0
417,091
8
W
Danzaburou
12,573
599
147
7
0
323,569
0
L
Medusa
10,363
493
88
4
0
364,990
2
L
Cabrakan
5,488
261
0
0
0
1,220
0
W
Bellona
10,032
478
72
3
0
375,678
0
W
Mercury
10,931
521
123
6
0
440,156
1
L
Baron Samedi
10,137
483
82
4
0
363,164
2
L
Pele
8,503
405
85
4
0
359,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role