Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
 
Hachiman
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
I vShadows I
Ymir
Level 29
God Stats
6W - 7L
1,476 SR
Queue Stats
97W - 93L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
SupremeHuevo
Sun Wukong
Level 20
God Stats
1W - 2L
1,664 SR
Queue Stats
19W - 16L
1,590 Elo+
Party 4
Mulan
Mulan
jsnake07
Mulan
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 128L
1,510 Elo+
Party 4
Team Averages
Level 64
1,528 SR
1,507 Elo+

VS

Team Averages
Level 63
1,573 SR
1,494 Elo+
Danzaburou
Danzaburou
Habibi_The_Bro
Danzaburou
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,480 Elo+
Party 3
He Bo
He Bo
IPlaTiNuuMZzz
He Bo
Level 68
God Stats
3W - 1L
1,407 SR
Queue Stats
318W - 280L
1,449 Elo+
Party 1
Vulcan
Vulcan
QcVlad
Vulcan
Level 36
God Stats
12W - 12L
1,506 SR
Queue Stats
170W - 196L
1,465 Elo+
Party 1
Cabrakan
Cabrakan
Th3H1Guy710
Cabrakan
Level 89
God Stats
7W - 5L
1,695 SR
Queue Stats
60W - 51L
1,526 Elo+
Party 3
Osiris
Osiris
Vumbah
Osiris
Level 100
God Stats
20W - 6L
1,755 SR
Queue Stats
183W - 147L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 5 / 4
8,164
480
7,622
13,939
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
 
Hachiman
13
2 / 4 / 3
7,647
450
8,077
11,890
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 8 / 2
7,879
463
4,635
14,979
8,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
SupremeHuevo
Sun Wukong
11
0 / 5 / 1
6,663
392
3,346
11,693
9,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
jsnake07
Mulan
13
5 / 4 / 6
8,092
476
11,223
16,173
11,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Habibi_The_Bro
Danzaburou
15
5 / 3 / 4
9,736
573
7,767
10,620
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
9 / 4 / 3
10,471
616
11,270
9,900
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
QcVlad
Vulcan
15
2 / 6 / 9
9,086
534
11,804
8,542
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Th3H1Guy710
Cabrakan
15
3 / 1 / 12
9,754
574
7,029
11,375
13,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
Vumbah
Osiris
16
7 / 0 / 8
9,774
575
13,784
16,732
12,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
14
Kills
26
26
Deaths
14
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
5
4
1.2
L
Hachiman
 
Hachiman
2
4
3
0.88
W
Danzaburou
Habibi_The_Bro
Danzaburou
5
3
4
2.33
L
3
8
2
0.5
W
9
4
3
2.63
W
Vulcan
QcVlad
Vulcan
2
6
9
1.08
L
Sun Wukong
SupremeHuevo
Sun Wukong
0
5
1
0.1
W
Cabrakan
Th3H1Guy710
Cabrakan
3
1
12
9
W
Osiris
Vumbah
Osiris
7
0
8
11
L
Mulan
jsnake07
Mulan
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,903
Damage
51,654
68,674
Taken
57,169
38,396
Mitigated
37,352
13,843
Healing
21,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,622
302
818
4,325
13,939
5,037
171
6,133
7,524
46,789
0
L
Hachiman
 
Hachiman
8,077
3,645
0
2,610
11,890
3,951
118
5,238
6,596
0
43,047
W
Danzaburou
Habibi_The_Bro
Danzaburou
7,767
4,452
0
5,198
10,620
4,138
2,144
2,327
8,293
0
55,735
L
4,635
704
0
1,409
14,979
8,614
0
7,815
7,079
22,796
0
W
11,270
727
253
3,656
9,900
3,340
473
2,573
7,131
63,541
0
W
Vulcan
QcVlad
Vulcan
11,804
3,661
0
910
8,542
3,337
995
2,430
5,898
47,160
0
L
Sun Wukong
SupremeHuevo
Sun Wukong
3,346
1,513
0
974
11,693
9,621
0
2,999
8,626
0
23,985
W
Cabrakan
Th3H1Guy710
Cabrakan
7,029
1,097
0
2,378
11,375
13,819
556
1,621
9,668
39,153
0
W
Osiris
Vumbah
Osiris
13,784
4,319
0
9,048
16,732
12,718
762
2,623
13,607
4,735
52,697
L
Mulan
jsnake07
Mulan
11,223
2,967
0
3,707
16,173
11,173
0
8,297
7,662
0
44,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,445
Gold Earned
48,821
294
Minions Killed
426
0
Camps Cleared
0
1,469,738
Distance Traveled
1,536,523
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,164
480
63
4
0
317,543
0
L
Hachiman
7,647
450
77
5
0
289,299
4
W
Danzaburou
9,736
573
96
6
0
284,294
6
L
Ymir
7,879
463
35
2
0
287,801
1
W
He Bo
10,471
616
102
6
0
328,929
0
W
Vulcan
9,086
534
78
5
0
303,498
0
L
Sun Wukong
6,663
392
42
2
0
259,353
0
W
Cabrakan
9,754
574
61
4
0
291,801
3
W
Osiris
9,774
575
89
5
0
328,001
4
L
Mulan
8,092
476
77
5
0
315,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role