Player Matchup

Merlin
Merlin
D1rge
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,416 Elo+
Party 2
Odin
Odin
MrCookieHead
Odin
Level 28
God Stats
2W - 5L
1,314 SR
Queue Stats
4W - 6L
1,393 Elo+
Party 2
Artemis
Artemis
TheBigOn
Artemis
Level 6
God Stats
1W - 2L
1,502 SR
Queue Stats
4W - 7L
1,356 Elo+
Party 2
Bellona
Bellona
UrsoBebo
Bellona
Level 6
God Stats
0W - 2L
1,278 SR
Queue Stats
6W - 9L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
XFenrirAsgardX
Cthulhu
Level 18
God Stats
15W - 17L
1,503 SR
Queue Stats
21W - 27L
1,401 Elo+
Party 2
Team Averages
Level 13
1,419 SR
1,390 Elo+

VS

Team Averages
Level 22
1,604 SR
1,497 Elo+
Hades
Hades
Nunca1
Hades
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 14L
1,402 Elo+
Party 1
Vamana
Vamana
SemO0utro
Vamana
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
UppisHaunt
Apollo
Level 29
God Stats
14W - 8L
1,595 SR
Queue Stats
342W - 301L
1,518 Elo+
Solo
Da Ji
Da Ji
byeMaXx
Da Ji
Level 29
God Stats
1W - 1L
1,788 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Nox
Nox
iFrostbyte
Nox
Level 17
God Stats
10W - 6L
1,636 SR
Queue Stats
47W - 40L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D1rge
Merlin
15
0 / 9 / 5
8,992
899
6,259
14,417
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 4 / 3
10,329
1,033
10,345
16,551
12,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
TheBigOn
Artemis
15
0 / 9 / 3
8,764
876
4,089
13,172
4,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
UrsoBebo
Bellona
15
2 / 13 / 4
9,546
955
9,092
23,665
15,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 12 / 5
9,985
999
13,738
22,729
23,104
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Nunca1
Hades
19
13 / 1 / 25
12,514
1,251
20,727
12,913
8,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
SemO0utro
Vamana
18
7 / 1 / 29
11,545
1,155
13,596
11,666
11,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
UppisHaunt
Apollo
18
7 / 5 / 26
11,465
1,147
15,348
11,147
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
byeMaXx
Da Ji
18
10 / 1 / 24
11,898
1,190
11,510
6,823
4,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 0 / 27
11,577
1,158
20,689
6,298
2,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
177
8
Kills
46
47
Deaths
8
20
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Merlin
D1rge
Merlin
0
9
5
0.28
L
3
4
3
1.13
W
Hades
Nunca1
Hades
13
1
25
25.5
W
Vamana
SemO0utro
Vamana
7
1
29
21.5
L
Artemis
TheBigOn
Artemis
0
9
3
0.17
W
Apollo
UppisHaunt
Apollo
7
5
26
4
L
Bellona
UrsoBebo
Bellona
2
13
4
0.31
L
3
12
5
0.46
W
Da Ji
byeMaXx
Da Ji
10
1
24
22
W
9
0
27
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,523
Damage
81,870
90,534
Taken
48,847
60,623
Mitigated
31,150
3,791
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
D1rge
Merlin
6,259
1,531
0
0
14,417
5,161
0
6,271
8,096
31,213
0
L
10,345
1,495
0
1,414
16,551
12,062
0
9,016
7,460
0
22,878
W
Hades
Nunca1
Hades
20,727
2,350
703
6,682
12,913
8,192
0
3,919
8,771
47,847
0
W
Vamana
SemO0utro
Vamana
13,596
4,711
0
2,593
11,666
11,055
0
5,846
5,695
5,073
16,645
L
Artemis
TheBigOn
Artemis
4,089
2,264
0
511
13,172
4,872
0
6,957
6,115
0
19,529
W
Apollo
UppisHaunt
Apollo
15,348
10,665
0
1,174
11,147
4,777
0
5,318
5,754
0
30,597
L
Bellona
UrsoBebo
Bellona
9,092
3,414
0
1,338
23,665
15,424
0
12,379
11,136
403
21,943
L
13,738
1,588
528
0
22,729
23,104
0
9,393
13,171
23,881
0
W
Da Ji
byeMaXx
Da Ji
11,510
3,142
0
0
6,823
4,195
0
2,411
4,362
0
16,951
W
20,689
1,297
0
0
6,298
2,931
0
2,881
3,342
39,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,616
Gold Earned
58,999
161
Minions Killed
189
4
Camps Cleared
8
779,725
Distance Traveled
982,330
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,992
899
44
4
1
139,381
0
L
Odin
10,329
1,033
50
5
2
207,468
0
W
Hades
12,514
1,251
58
6
2
200,108
1
W
Vamana
11,545
1,155
17
2
0
214,697
0
L
Artemis
8,764
876
29
3
0
106,401
0
W
Apollo
11,465
1,147
43
4
2
156,700
1
L
Bellona
9,546
955
21
2
1
151,108
2
L
Cthulhu
9,985
999
17
2
0
175,367
0
W
Da Ji
11,898
1,190
19
2
2
190,073
3
W
Nox
11,577
1,158
52
5
2
220,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role