Player Matchup

Janus
Janus
Angry Hippy7598
Janus
Level 85
God Stats
9W - 5L
1,866 SR
Queue Stats
441W - 412L
1,488 Elo+
Solo
Ratatoskr
Ratatoskr
LordSebFinn
Ratatoskr
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 70L
1,403 Elo+
Solo
Neith
Neith
Rav3_Hydro_
Neith
Level 96
God Stats
17W - 11L
1,672 SR
Queue Stats
105W - 93L
1,578 Elo+
Solo
King Arthur
King Arthur
ShockTZ7813
King Arthur
Level 107
God Stats
8W - 10L
1,504 SR
Queue Stats
260W - 251L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Totheark
Cthulhu
Level 108
God Stats
8W - 4L
1,511 SR
Queue Stats
16W - 29L
1,499 Elo+
Solo
Team Averages
Level 90
1,611 SR
1,496 Elo+

VS

Team Averages
Level 112
1,532 SR
1,542 Elo+
Tiamat
Tiamat
ADraconem
Tiamat
Level 92
God Stats
0W - 2L
1,292 SR
Queue Stats
127W - 130L
1,504 Elo+
Party 1
Nox
Nox
FOGHORN LEGH0RN
Nox
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 207L
1,591 Elo+
Party 2
Cernunnos
Cernunnos
ForWhatItsWorth
Cernunnos
Level 123
God Stats
10W - 10L
1,608 SR
Queue Stats
116W - 124L
1,547 Elo+
Party 2
Bakasura
Bakasura
SpremeReaper
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Mulan
Mulan
Zero20129
Mulan
Level 102
God Stats
1W - 2L
1,761 SR
Queue Stats
9W - 9L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 5
11,389
542
11,592
10,410
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
LordSebFinn
Ratatoskr
17
2 / 5 / 10
10,664
508
6,891
16,218
7,632
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 9 / 8
10,579
504
8,177
18,614
6,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ShockTZ7813
King Arthur
20
13 / 0 / 4
12,713
605
16,350
15,133
11,699
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Totheark
Cthulhu
13
2 / 3 / 9
9,195
438
8,417
15,151
14,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ADraconem
Tiamat
14
4 / 7 / 4
9,308
443
10,522
13,156
8,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 6 / 9
9,831
468
9,663
15,234
8,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ForWhatItsWorth
Cernunnos
18
11 / 4 / 4
11,408
543
15,272
14,826
7,055
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
SpremeReaper
Bakasura
15
3 / 4 / 2
9,081
432
5,115
16,232
7,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Zero20129
Mulan
13
0 / 7 / 1
8,198
390
4,580
16,477
14,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
28
Kills
21
21
Deaths
28
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ADraconem
Tiamat
4
7
4
0.86
W
9
4
5
2.88
L
3
6
9
1.25
L
Cernunnos
ForWhatItsWorth
Cernunnos
11
4
4
3.25
W
Ratatoskr
LordSebFinn
Ratatoskr
2
5
10
1.4
W
2
9
8
0.67
W
King Arthur
ShockTZ7813
King Arthur
13
0
4
15
L
Bakasura
SpremeReaper
Bakasura
3
4
2
1
W
Cthulhu
Totheark
Cthulhu
2
3
9
2.17
L
Mulan
Zero20129
Mulan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,427
Damage
45,152
75,526
Taken
75,925
44,046
Mitigated
46,664
18,276
Healing
16,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ADraconem
Tiamat
10,522
988
0
2,932
13,156
8,149
156
4,453
8,525
50,290
0
W
11,592
379
0
985
10,410
3,909
0
4,392
6,018
47,275
0
L
9,663
1,247
270
1,741
15,234
8,831
330
6,108
8,954
45,691
0
L
Cernunnos
ForWhatItsWorth
Cernunnos
15,272
8,355
0
4,453
14,826
7,055
454
5,245
9,469
0
66,574
W
Ratatoskr
LordSebFinn
Ratatoskr
6,891
2,899
0
2,673
16,218
7,632
352
4,805
10,888
0
85,470
W
8,177
4,382
0
5,756
18,614
6,444
1,242
5,534
12,990
0
60,786
W
King Arthur
ShockTZ7813
King Arthur
16,350
2,230
0
6,051
15,133
11,699
0
1,493
12,913
882
93,169
L
Bakasura
SpremeReaper
Bakasura
5,115
3,371
0
5,204
16,232
7,746
140
3,113
12,983
0
40,557
W
Cthulhu
Totheark
Cthulhu
8,417
433
1,018
1,793
15,151
14,362
388
3,961
11,190
28,763
0
L
Mulan
Zero20129
Mulan
4,580
825
0
1,973
16,477
14,883
0
489
15,753
0
47,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,540
Gold Earned
47,826
581
Minions Killed
440
0
Camps Cleared
0
2,030,011
Distance Traveled
1,886,619
42
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,308
443
83
4
0
370,765
2
W
Janus
11,389
542
102
5
0
420,022
5
L
Nox
9,831
468
71
3
0
391,269
5
L
Cernunnos
11,408
543
115
5
0
337,964
6
W
Ratatoskr
10,664
508
155
7
0
424,771
9
W
Neith
10,579
504
94
4
0
312,242
9
W
King Arthur
12,713
605
184
9
0
452,088
8
L
Bakasura
9,081
432
80
4
0
442,997
1
W
Cthulhu
9,195
438
46
2
0
420,888
11
L
Mulan
8,198
390
91
4
0
343,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role