Player Matchup

Bellona
Bellona
Bsavvvy
Bellona
Level 148
God Stats
11W - 7L
1,776 SR
Queue Stats
561W - 526L
1,496 Elo+
Party 1
Anhur
Anhur
CL33T
Anhur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
JoyfulStrains
Sylvanus
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
667W - 799L
1,457 Elo+
Party 2
Chang'e
Chang'e
NocteMelodia
Chang'e
Level 125
God Stats
153W - 113L
1,532 SR
Queue Stats
627W - 565L
1,475 Elo+
Party 1
Olorun
Olorun
inuyasha007
Olorun
Level 101
God Stats
11W - 6L
1,611 SR
Queue Stats
149W - 143L
1,478 Elo+
Solo
Team Averages
Level 114
1,584 SR
1,481 Elo+

VS

Team Averages
Level 100
1,508 SR
1,462 Elo+
Chaac
Chaac
Alx2799
Chaac
Level 109
God Stats
7W - 4L
1,517 SR
Queue Stats
259W - 231L
1,529 Elo+
Solo
Ares
Ares
EGO360
Ares
Level 115
God Stats
2W - 6L
1,530 SR
Queue Stats
501W - 485L
1,468 Elo+
Party 3
Ratatoskr
Ratatoskr
XLizardOfOzX
Ratatoskr
Level 89
God Stats
0W - 1L
1,683 SR
Queue Stats
18W - 18L
1,439 Elo+
Party 4
Ra
Ra
fexns
Ra
Level 85
God Stats
0W - 1L
1,393 SR
Queue Stats
11W - 12L
1,434 Elo+
Party 4
Skadi
Skadi
xXwickedyayoXx
Skadi
Level 101
God Stats
8W - 17L
1,415 SR
Queue Stats
280W - 298L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bsavvvy
Bellona
19
8 / 3 / 5
11,929
596
13,290
16,530
12,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
CL33T
Anhur
17
2 / 5 / 4
10,456
523
11,357
15,376
5,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
JoyfulStrains
Sylvanus
13
3 / 3 / 8
9,254
463
10,072
15,875
14,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
NocteMelodia
Chang'e
16
4 / 2 / 1
10,054
503
13,317
15,565
6,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
16
2 / 2 / 5
9,975
499
15,075
12,258
4,565
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alx2799
Chaac
15
3 / 3 / 3
9,406
470
14,337
28,213
15,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
EGO360
Ares
12
2 / 5 / 4
8,272
414
5,076
12,744
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
XLizardOfOzX
Ratatoskr
16
6 / 2 / 3
10,564
528
11,745
14,925
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
17
3 / 5 / 8
10,012
501
11,821
14,320
5,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 5 / 3
8,594
430
3,855
8,220
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
19
Kills
15
15
Deaths
20
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
Alx2799
Chaac
3
3
3
1.5
W
Bellona
Bsavvvy
Bellona
8
3
5
3.5
W
Anhur
CL33T
Anhur
2
5
4
0.8
L
Ares
EGO360
Ares
2
5
4
0.8
W
Sylvanus
JoyfulStrains
Sylvanus
3
3
8
2.33
W
Chang'e
NocteMelodia
Chang'e
4
2
1
2.25
L
Ratatoskr
XLizardOfOzX
Ratatoskr
6
2
3
3.75
L
Ra
3
5
8
1.4
W
Olorun
2
2
5
2.25
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,111
Damage
46,834
75,604
Taken
78,422
44,737
Mitigated
37,139
31,692
Healing
24,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Alx2799
Chaac
14,337
3,318
0
13,555
28,213
15,036
0
17,176
10,315
397
56,470
W
Bellona
Bsavvvy
Bellona
13,290
7,337
0
6,242
16,530
12,704
1,564
2,619
13,811
0
96,657
W
Anhur
CL33T
Anhur
11,357
6,244
0
1,891
15,376
5,882
0
3,263
11,820
0
85,767
L
Ares
EGO360
Ares
5,076
354
0
1,540
12,744
9,267
105
3,502
9,217
19,864
0
W
Sylvanus
JoyfulStrains
Sylvanus
10,072
2,713
1,708
4,354
15,875
14,698
26
5,726
9,749
29,420
9,670
W
Chang'e
NocteMelodia
Chang'e
13,317
685
1,711
8,748
15,565
6,888
484
1,627
13,263
56,861
0
L
Ratatoskr
XLizardOfOzX
Ratatoskr
11,745
3,833
0
3,424
14,925
5,183
0
7,313
7,612
0
51,537
L
Ra
11,821
677
1,154
3,733
14,320
5,564
468
6,022
8,172
66,952
0
W
Olorun
15,075
9,093
1,061
5,977
12,258
4,565
3,077
3,191
8,819
64,638
0
L
3,855
1,785
87
691
8,220
2,089
595
2,883
5,337
0
38,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,668
Gold Earned
46,848
539
Minions Killed
407
0
Camps Cleared
0
1,764,052
Distance Traveled
1,712,899
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,406
470
108
5
0
301,872
3
W
Bellona
11,929
596
128
6
0
393,673
5
W
Anhur
10,456
523
145
7
0
324,057
2
L
Ares
8,272
414
18
1
0
298,354
7
W
Sylvanus
9,254
463
58
3
0
364,601
8
W
Chang'e
10,054
503
103
5
0
358,437
6
L
Ratatoskr
10,564
528
81
4
0
412,814
1
L
Ra
10,012
501
122
6
0
369,082
0
W
Olorun
9,975
499
105
5
0
323,284
0
L
Skadi
8,594
430
78
4
0
330,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role