Player Matchup

Hel
Hel
ArtyT00H1gh
Hel
Level 16
God Stats
2W - 1L
1,717 SR
Queue Stats
53W - 26L
1,692 Elo+
Party 2
Achilles
Achilles
BownGO
Achilles
Level 15
God Stats
8W - 6L
1,652 SR
Queue Stats
53W - 26L
1,692 Elo+
Party 2
Ymir
Ymir
C0xg0bbl3r
Ymir
Level 16
God Stats
10W - 3L
1,995 SR
Queue Stats
53W - 26L
1,692 Elo+
Party 2
Team Averages
Level 16
1,788 SR
1,692 Elo+

VS

Team Averages
Level 60
1,770 SR
1,741 Elo+
Zeus
Zeus
JuanchOyarce
Zeus
Level 157
God Stats
4W - 2L
1,785 SR
Queue Stats
10W - 6L
1,789 Elo+
Solo
Sobek
Sobek
PrivFaith
Sobek
Level 15
God Stats
10W - 8L
1,743 SR
Queue Stats
36W - 22L
1,736 Elo+
Party 1
Medusa
Medusa
WahooWa
Medusa
Level 7
God Stats
5W - 3L
1,782 SR
Queue Stats
30W - 15L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 4
6,998
700
4,670
9,768
5,734
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
BownGO
Achilles
9
1 / 3 / 5
6,658
666
6,589
10,372
7,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 10 / 2
6,967
697
5,088
13,739
4,789
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 6
8,711
871
14,164
5,499
1,862
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
PrivFaith
Sobek
10
0 / 2 / 17
8,011
801
3,718
8,941
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
WahooWa
Medusa
12
8 / 2 / 10
8,783
878
10,747
8,419
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
6
Kills
18
18
Deaths
6
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Achilles
BownGO
Achilles
1
3
5
1.17
L
3
10
2
0.4
W
10
2
6
6.5
W
Sobek
PrivFaith
Sobek
0
2
17
4.25
W
Medusa
WahooWa
Medusa
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,347
Damage
28,629
33,879
Taken
22,859
18,327
Mitigated
13,102
6,198
Healing
6,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,670
566
1,186
2,194
9,768
5,734
0
3,665
6,103
16,857
0
L
Achilles
BownGO
Achilles
6,589
2,942
0
2,223
10,372
7,804
0
5,115
5,257
0
16,523
L
5,088
857
0
595
13,739
4,789
0
9,135
4,604
22,775
0
W
14,164
1,235
0
1,283
5,499
1,862
734
3,203
2,196
34,827
0
W
Sobek
PrivFaith
Sobek
3,718
1,041
0
1,705
8,941
8,336
245
2,715
6,076
7,320
0
W
Medusa
WahooWa
Medusa
10,747
6,020
0
3,593
8,419
2,904
1,609
3,888
4,356
0
42,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,623
Gold Earned
25,505
84
Minions Killed
113
0
Camps Cleared
0
500,759
Distance Traveled
556,797
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,998
700
33
3
0
167,600
0
L
Achilles
6,658
666
20
2
0
185,625
0
L
Ymir
6,967
697
31
3
0
147,534
0
W
Zeus
8,711
871
40
4
0
173,114
1
W
Sobek
8,011
801
11
1
0
198,936
1
W
Medusa
8,783
878
62
6
0
184,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role