Player Matchup

Apollo
Apollo
Fertmen1324
Apollo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 131L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
d3adjr01
Nu Wa
Level 42
God Stats
5W - 4L
1,580 SR
Queue Stats
261W - 220L
1,432 Elo+
Party 1
Jormungandr
Jormungandr
dragonkiller6655
Jormungandr
Level 17
God Stats
1W - 1L
1,534 SR
Queue Stats
42W - 58L
1,231 Elo+
Party 1
Team Averages
Level 30
1,538 SR
1,368 Elo+

VS

Team Averages
Level 45
1,378 SR
1,339 Elo+
Ah Muzen Cab
Ah Muzen Cab
Succondeez
Ah Muzen Cab
Level 67
God Stats
2W - 1L
1,551 SR
Queue Stats
16W - 14L
1,349 Elo+
Party 2
Osiris
Osiris
blue12345678918
Osiris
Level 54
God Stats
4W - 5L
1,255 SR
Queue Stats
316W - 334L
1,401 Elo+
Solo
Scylla
Scylla
starjuiced
Scylla
Level 15
God Stats
5W - 5L
1,328 SR
Queue Stats
9W - 12L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 11 / 1
8,402
560
4,657
16,170
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
d3adjr01
Nu Wa
13
1 / 6 / 1
9,212
614
11,057
12,187
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
dragonkiller6655
Jormungandr
11
0 / 7 / 1
8,433
562
5,337
13,171
13,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Succondeez
Ah Muzen Cab
15
11 / 1 / 10
11,993
800
14,249
9,904
3,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 0 / 16
11,574
772
9,019
12,313
11,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
starjuiced
Scylla
15
5 / 1 / 19
11,011
734
13,188
10,825
4,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
69
2
Kills
24
24
Deaths
2
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
11
1
0.14
W
Ah Muzen Cab
Succondeez
Ah Muzen Cab
11
1
10
16
W
8
0
16
16
L
Nu Wa
d3adjr01
Nu Wa
1
6
1
0.25
L
Jormungandr
dragonkiller6655
Jormungandr
0
7
1
0.07
W
Scylla
starjuiced
Scylla
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,051
Damage
36,456
41,528
Taken
33,042
24,361
Mitigated
18,992
5,485
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,657
2,016
0
1,389
16,170
7,137
0
5,132
11,038
0
14,324
W
Ah Muzen Cab
Succondeez
Ah Muzen Cab
14,249
8,212
573
4,955
9,904
3,453
1,318
3,601
6,092
0
65,504
W
9,019
4,242
398
2,420
12,313
11,204
1,012
7,399
4,513
0
37,386
L
Nu Wa
d3adjr01
Nu Wa
11,057
2,399
80
4,016
12,187
4,209
142
4,586
7,601
53,602
0
L
Jormungandr
dragonkiller6655
Jormungandr
5,337
1,150
0
0
13,171
13,015
0
3,542
9,629
27,597
0
W
Scylla
starjuiced
Scylla
13,188
2,557
1,301
4,972
10,825
4,335
950
5,423
5,059
46,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,047
Gold Earned
34,578
169
Minions Killed
203
0
Camps Cleared
0
723,281
Distance Traveled
832,382
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,402
560
32
2
0
228,426
0
W
Ah Muzen Cab
11,993
800
86
6
0
237,193
3
W
Osiris
11,574
772
59
4
0
328,474
0
L
Nu Wa
9,212
614
92
6
0
238,539
4
L
Jormungandr
8,433
562
45
3
0
256,316
0
W
Scylla
11,011
734
58
4
0
266,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role