Player Matchup

Chang'e
Chang'e
Silver III
Kolmar377
Chang'e
Silver III
Level 121
God Stats
39W - 42L
1,504 SR
Queue Stats
757W - 774L
917 MMR
Party 3
Skadi
Skadi
Gold IV
Libbraa
Skadi
Gold IV
Level 128
God Stats
15W - 8L
1,795 SR
Queue Stats
1,088W - 1,074L
1,402 MMR
Party 3
Kukulkan
Kukulkan
Bronze I
X0LATIN KING0X
Kukulkan
Bronze I
Level 67
God Stats
3W - 1L
1,710 SR
Queue Stats
13W - 19L
1,076 MMR
Party 2
Arachne
Arachne
Gold V
otgmikell
Arachne
Gold V
Level 121
God Stats
61W - 39L
1,598 SR
Queue Stats
208W - 204L
1,161 MMR
Solo
Athena
Athena
Gold V
triggerhappyRF
Athena
Gold V
Level 119
God Stats
30W - 27L
1,515 SR
Queue Stats
338W - 330L
1,182 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,624 SR
1,147 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,563 SR
1,148 MMR
Agni
Agni
Silver I
Arcanister57
Agni
Silver I
Level 87
God Stats
6W - 5L
1,531 SR
Queue Stats
188W - 191L
1,174 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
Gendal-ElPto_Amo
Tsukuyomi
Silver I
Level 100
God Stats
47W - 38L
1,716 SR
Queue Stats
363W - 376L
1,171 MMR
Party 1
King Arthur
King Arthur
Silver II
MandalorianX800
King Arthur
Silver II
Level 143
God Stats
10W - 16L
1,556 SR
Queue Stats
245W - 254L
1,125 MMR
Solo
Cerberus
Cerberus
Gold IV
OverjoyedAtol
Cerberus
Gold IV
Level 125
God Stats
7W - 5L
1,508 SR
Queue Stats
317W - 332L
1,122 MMR
Solo
Medusa
Medusa
Silver I
mevsec
Medusa
Silver I
Level 153
God Stats
16W - 23L
1,506 SR
Queue Stats
232W - 236L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kolmar377
Chang'e
20
3 / 4 / 12
14,215
547
11,377
21,598
16,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Libbraa
Skadi
20
14 / 4 / 12
15,710
604
26,187
19,630
8,487
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
20
12 / 1 / 6
16,099
619
18,325
10,754
5,277
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
otgmikell
Arachne
20
8 / 1 / 8
16,522
635
13,586
20,786
12,270
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 5 / 19
13,626
524
10,082
26,774
24,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
DanzaburouScyllaSetCthulhuCu Chulainn

VS

Bans
ApolloFenrirCupidThanatosSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 6
11,597
446
16,548
16,808
7,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
19
3 / 4 / 6
12,524
482
9,647
14,629
7,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
MandalorianX800
King Arthur
18
4 / 5 / 4
12,183
469
10,516
27,237
23,638
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
OverjoyedAtol
Cerberus
16
0 / 12 / 5
10,513
404
6,976
27,844
24,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
mevsec
Medusa
19
6 / 9 / 3
12,670
487
13,097
20,412
6,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
39
39
Kills
15
15
Deaths
39
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
L
Tsukuyomi
3
4
6
1.5
W
Chang'e
Kolmar377
Chang'e
3
4
12
2.25
W
Skadi
Libbraa
Skadi
14
4
12
5
L
King Arthur
MandalorianX800
King Arthur
4
5
4
1.2
L
Cerberus
OverjoyedAtol
Cerberus
0
12
5
0.21
W
Kukulkan
12
1
6
15
L
Medusa
mevsec
Medusa
6
9
3
0.83
W
Arachne
otgmikell
Arachne
8
1
8
12
W
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,557
Damage
56,784
99,542
Taken
106,930
67,061
Mitigated
69,500
43,780
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,548
924
240
1,474
16,808
7,546
360
5,778
10,844
84,366
0
L
Tsukuyomi
9,647
2,421
0
886
14,629
7,483
0
5,160
9,348
0
88,786
W
Chang'e
Kolmar377
Chang'e
11,377
1,043
1,818
12,511
21,598
16,159
1,124
4,257
17,341
96,698
0
W
Skadi
Libbraa
Skadi
26,187
13,412
0
6,734
19,630
8,487
4,052
6,377
13,253
0
137,110
L
King Arthur
MandalorianX800
King Arthur
10,516
1,964
0
2,346
27,237
23,638
0
11,729
15,424
0
63,872
L
Cerberus
OverjoyedAtol
Cerberus
6,976
536
0
5,237
27,844
24,534
0
10,768
16,872
63,071
0
W
Kukulkan
18,325
1,084
0
4,857
10,754
5,277
1,380
3,843
6,911
112,429
0
L
Medusa
mevsec
Medusa
13,097
5,783
0
2,967
20,412
6,299
738
5,975
14,359
0
76,685
W
Arachne
otgmikell
Arachne
13,586
7,418
0
9,359
20,786
12,270
6,215
5,236
14,317
0
137,225
W
10,082
2,533
0
8,501
26,774
24,868
751
6,672
18,639
45,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,172
Gold Earned
59,487
766
Minions Killed
661
0
Camps Cleared
0
2,460,483
Distance Traveled
2,222,346
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,597
446
141
5
0
424,111
1
L
Tsukuyomi
12,524
482
141
5
0
504,929
5
W
Chang'e
14,215
547
140
5
0
432,581
0
W
Skadi
15,710
604
155
6
0
448,033
13
L
King Arthur
12,183
469
110
4
0
416,099
1
L
Cerberus
10,513
404
157
6
0
456,761
7
W
Kukulkan
16,099
619
189
7
0
473,304
8
L
Medusa
12,670
487
112
4
0
420,446
2
W
Arachne
16,522
635
217
8
0
575,901
3
W
Athena
13,626
524
65
3
0
530,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role