Player Matchup

Tiamat
Tiamat
AnnoDeMousse
Tiamat
Level 8
God Stats
16W - 4L
1,832 SR
Queue Stats
22W - 8L
1,675 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Blade Hunter QC
Tsukuyomi
Level 126
God Stats
9W - 5L
1,376 SR
Queue Stats
373W - 383L
1,570 Elo+
Party 1
Ra
Ra
LK holymolly
Ra
Level 6
God Stats
10W - 3L
1,778 SR
Queue Stats
24W - 9L
1,791 Elo+
Party 1
Sun Wukong
Sun Wukong
SIAYERSS88
Sun Wukong
Level 108
God Stats
14W - 14L
1,511 SR
Queue Stats
479W - 473L
1,529 Elo+
Party 1
Ullr
Ullr
Vrai power
Ullr
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 11L
1,600 Elo+
Party 1
Team Averages
Level 50
1,600 SR
1,633 Elo+

VS

Team Averages
Level 16
1,603 SR
1,558 Elo+
Chronos
Chronos
PumpkinSteam533
Chronos
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 157L
1,421 Elo+
Solo
Guan Yu
Guan Yu
RoyalDee96
Guan Yu
Level 16
God Stats
2W - 5L
1,685 SR
Queue Stats
6W - 10L
1,518 Elo+
Solo
Skadi
Skadi
pabla_01
Skadi
Level 29
God Stats
14W - 15L
1,552 SR
Queue Stats
63W - 51L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
wixontle
Baron Samedi
Level 18
God Stats
6W - 3L
1,776 SR
Queue Stats
129W - 110L
1,635 Elo+
Solo
Pele
Pele
xXMajinPiccoloXx
Pele
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
6
1 / 1 / 4
3,739
748
1,970
3,973
1,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Blade Hunter QC
Tsukuyomi
7
5 / 0 / 1
4,332
866
1,524
2,345
575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 1
3,695
739
414
1,162
273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SIAYERSS88
Sun Wukong
6
1 / 2 / 0
3,601
720
2,696
4,129
1,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 2
3,430
686
1,711
2,321
425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,372
674
422
1,905
466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
RoyalDee96
Guan Yu
3
0 / 3 / 1
2,998
600
1,153
3,474
1,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
pabla_01
Skadi
5
1 / 2 / 0
3,526
705
2,586
2,950
551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Baron Samedi
wixontle
Baron Samedi
6
2 / 1 / 0
3,664
733
1,111
3,540
1,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 1 / 0
2,861
572
623
2,262
421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
3
3
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
1
4
3
W
Tsukuyomi
Blade Hunter QC
Tsukuyomi
5
0
1
5.5
W
0
0
1
0.5
L
0
1
0
0
L
Guan Yu
RoyalDee96
Guan Yu
0
3
1
0.17
W
Sun Wukong
SIAYERSS88
Sun Wukong
1
2
0
0.5
W
1
0
2
2
L
Skadi
pabla_01
Skadi
1
2
0
0.5
L
Baron Samedi
wixontle
Baron Samedi
2
1
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,315
Damage
5,895
13,930
Taken
14,131
4,152
Mitigated
4,609
6,334
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
1,970
733
0
1,945
3,973
1,401
180
0
3,838
8,693
0
W
Tsukuyomi
Blade Hunter QC
Tsukuyomi
1,524
439
0
1,278
2,345
575
245
72
2,273
0
16,652
W
414
97
10
826
1,162
273
0
333
783
15,847
0
L
422
129
0
264
1,905
466
0
414
1,491
11,884
0
L
Guan Yu
RoyalDee96
Guan Yu
1,153
660
85
490
3,474
1,217
0
1,406
2,068
0
4,412
W
Sun Wukong
SIAYERSS88
Sun Wukong
2,696
620
0
1,012
4,129
1,478
36
1,111
3,018
0
14,188
W
1,711
906
0
1,263
2,321
425
0
0
2,271
0
11,082
L
Skadi
pabla_01
Skadi
2,586
754
0
420
2,950
551
0
564
2,386
0
12,390
L
Baron Samedi
wixontle
Baron Samedi
1,111
209
53
1,635
3,540
1,954
0
0
3,540
10,550
0
L
623
212
0
559
2,262
421
0
0
2,262
29
5,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,797
Gold Earned
16,421
142
Minions Killed
95
0
Camps Cleared
0
497,834
Distance Traveled
423,498
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,739
748
11
2
0
86,227
0
W
Tsukuyomi
4,332
866
50
10
0
125,534
1
W
Ra
3,695
739
32
6
0
98,072
0
L
Chronos
3,372
674
29
6
0
83,826
1
L
Guan Yu
2,998
600
7
1
0
98,237
1
W
Sun Wukong
3,601
720
21
4
0
101,045
0
W
Ullr
3,430
686
28
6
0
86,956
0
L
Skadi
3,526
705
22
4
0
83,379
1
L
Baron Samedi
3,664
733
22
4
0
86,379
0
L
Pele
2,861
572
15
3
0
71,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role