Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BlvkTsuchikage
Athena
Level 102
God Stats
43W - 66L
1,364 SR
Queue Stats
902W - 943L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
Tzushi
Sun Wukong
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 259L
1,476 Elo+
Solo
Odin
Odin
Vxly
Odin
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
kameshtagore
Izanami
Level 120
God Stats
110W - 57L
1,664 SR
Queue Stats
463W - 400L
1,495 Elo+
Solo
Team Averages
Level 100
1,506 SR
1,498 Elo+

VS

Team Averages
Level 105
1,566 SR
1,545 Elo+
Chernobog
Chernobog
Blacksid16
Chernobog
Level 103
God Stats
38W - 50L
1,533 SR
Queue Stats
449W - 456L
1,553 Elo+
Solo
Cerberus
Cerberus
FaZe_joaco2309
Cerberus
Level 61
God Stats
7W - 8L
1,606 SR
Queue Stats
58W - 64L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
H00SIERDADDY
Zhong Kui
Level 145
God Stats
14W - 10L
1,718 SR
Queue Stats
54W - 35L
1,506 Elo+
Solo
Janus
Janus
fraglad26_Yt
Janus
Level 64
God Stats
0W - 2L
1,512 SR
Queue Stats
58W - 43L
1,614 Elo+
Party 1
Skadi
Skadi
ssdssgoku
Skadi
Level 152
God Stats
1W - 4L
1,461 SR
Queue Stats
155W - 153L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 3 / 4
5,555
556
3,278
5,245
2,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 1 / 6
6,364
636
4,385
8,900
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Tzushi
Sun Wukong
10
1 / 1 / 5
5,780
578
3,033
6,182
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odin
Vxly
Odin
11
2 / 0 / 0
5,568
557
2,645
8,129
3,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
kameshtagore
Izanami
12
12 / 0 / 5
7,716
772
11,377
6,324
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Blacksid16
Chernobog
8
0 / 5 / 4
5,074
507
3,959
8,250
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
8
2 / 6 / 0
5,280
528
3,636
8,612
2,778
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
H00SIERDADDY
Zhong Kui
10
0 / 2 / 0
5,909
591
5,544
5,799
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 4 / 1
5,690
569
3,307
6,842
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
ssdssgoku
Skadi
8
0 / 4 / 0
4,537
454
1,564
5,747
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
21
Kills
4
5
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
3
4
1
L
Chernobog
Blacksid16
Chernobog
0
5
4
0.4
W
5
1
6
8
L
Cerberus
2
6
0
0.33
L
Zhong Kui
H00SIERDADDY
Zhong Kui
0
2
0
0
W
Sun Wukong
Tzushi
Sun Wukong
1
1
5
3.5
W
Odin
Vxly
Odin
2
0
0
2
L
2
4
1
0.63
W
Izanami
kameshtagore
Izanami
12
0
5
14.5
L
Skadi
ssdssgoku
Skadi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,718
Damage
18,010
34,780
Taken
35,250
14,805
Mitigated
11,844
15,032
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,278
316
0
980
5,245
2,857
183
2,054
3,050
25,102
0
L
Chernobog
Blacksid16
Chernobog
3,959
2,087
0
1,909
8,250
2,108
0
2,240
6,010
0
21,938
W
4,385
1,117
0
3,090
8,900
3,732
185
2,379
6,425
15,282
0
L
Cerberus
3,636
229
0
1,709
8,612
2,778
0
2,173
6,439
15,173
0
L
Zhong Kui
H00SIERDADDY
Zhong Kui
5,544
2,007
0
2,844
5,799
4,046
192
0
5,799
31,241
4,360
W
Sun Wukong
Tzushi
Sun Wukong
3,033
1,186
0
3,426
6,182
2,421
0
1,126
4,966
0
31,135
W
Odin
Vxly
Odin
2,645
553
0
4,000
8,129
3,658
0
4,228
3,901
0
27,660
L
3,307
311
0
1,683
6,842
1,879
0
2,450
4,392
31,055
0
W
Izanami
kameshtagore
Izanami
11,377
8,343
0
3,536
6,324
2,137
1,780
1,687
4,637
0
47,706
L
Skadi
ssdssgoku
Skadi
1,564
589
0
632
5,747
1,033
0
800
4,947
0
16,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,983
Gold Earned
26,490
283
Minions Killed
247
0
Camps Cleared
0
942,458
Distance Traveled
815,275
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,555
556
52
5
0
160,034
4
L
Chernobog
5,074
507
51
5
0
159,982
0
W
Athena
6,364
636
24
2
0
210,979
1
L
Cerberus
5,280
528
24
2
0
181,278
0
L
Zhong Kui
5,909
591
77
8
0
139,735
2
W
Sun Wukong
5,780
578
57
6
0
194,920
0
W
Odin
5,568
557
53
5
0
209,039
1
L
Janus
5,690
569
69
7
0
171,982
2
W
Izanami
7,716
772
97
10
0
167,486
1
L
Skadi
4,537
454
26
3
0
162,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role