Player Matchup

Ne Zha
Ne Zha
AustincV
Ne Zha
Level 122
God Stats
95W - 21L
1,955 SR
Queue Stats
344W - 105L
1,926 Elo+
Party 1
Cabrakan
Cabrakan
Awolopop
Cabrakan
Level 30
God Stats
8W - 6L
1,873 SR
Queue Stats
348W - 126L
1,942 Elo+
Party 1
Skadi
Skadi
BenchedcV
Skadi
Level 94
God Stats
1W - 0L
1,288 SR
Queue Stats
303W - 89L
1,957 Elo+
Party 1
Discordia
Discordia
H3R0CV
Discordia
Level 86
God Stats
19W - 4L
1,858 SR
Queue Stats
207W - 75L
1,921 Elo+
Party 1
Chaac
Chaac
The Last Harpy
Chaac
Level 141
God Stats
4W - 2L
1,359 SR
Queue Stats
188W - 72L
1,829 Elo+
Party 1
Team Averages
Level 95
1,666 SR
1,915 Elo+

VS

Team Averages
Level 63
1,496 SR
1,535 Elo+
Fenrir
Fenrir
Discover USA
Fenrir
Level 44
God Stats
2W - 3L
1,520 SR
Queue Stats
56W - 48L
1,544 Elo+
Party 3
Eset
Eset
JiminDash
Eset
Level 25
God Stats
3W - 4L
1,482 SR
Queue Stats
66W - 40L
1,596 Elo+
Party 2
Hera
Hera
RNSx ExPLiCiT
Hera
Level 68
God Stats
9W - 7L
1,592 SR
Queue Stats
76W - 63L
1,487 Elo+
Party 3
King Arthur
King Arthur
R_Sergio_389
King Arthur
Level 114
God Stats
1W - 3L
1,198 SR
Queue Stats
291W - 208L
1,578 Elo+
Party 2
Scylla
Scylla
YoungBobbito
Scylla
Level 65
God Stats
6W - 3L
1,688 SR
Queue Stats
110W - 112L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AustincV
Ne Zha
17
10 / 0 / 12
12,075
1,208
15,310
4,884
2,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Awolopop
Cabrakan
15
0 / 3 / 12
9,710
971
7,645
12,737
15,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
BenchedcV
Skadi
17
6 / 0 / 14
10,644
1,064
15,954
6,344
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
H3R0CV
Discordia
18
6 / 1 / 17
11,115
1,112
19,000
5,582
2,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 0 / 16
10,645
1,065
14,153
16,369
15,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

302

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 6 / 0
8,578
858
3,759
19,169
9,127
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
15
1 / 4 / 3
8,931
893
11,665
12,409
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 2
8,708
871
9,317
14,524
4,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
R_Sergio_389
King Arthur
15
1 / 6 / 2
8,817
882
8,868
26,066
22,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
14
0 / 5 / 1
8,371
837
4,906
8,140
2,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
11
26
Kills
3
4
Deaths
26
71
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AustincV
Ne Zha
10
0
12
16
W
Cabrakan
Awolopop
Cabrakan
0
3
12
2
W
Skadi
BenchedcV
Skadi
6
0
14
13
L
Fenrir
1
6
0
0.17
W
Discordia
H3R0CV
Discordia
6
1
17
14.5
L
Eset
1
4
3
0.63
L
0
5
2
0.2
L
King Arthur
R_Sergio_389
King Arthur
1
6
2
0.33
W
4
0
16
12
L
Scylla
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,062
Damage
38,515
45,916
Taken
80,308
38,873
Mitigated
43,868
18,124
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AustincV
Ne Zha
15,310
2,875
0
2,801
4,884
2,664
0
1,533
3,186
0
33,098
W
Cabrakan
Awolopop
Cabrakan
7,645
1,345
306
3,127
12,737
15,806
0
7,839
4,519
15,277
0
W
Skadi
BenchedcV
Skadi
15,954
9,282
0
3,539
6,344
2,614
0
3,903
2,270
0
34,868
L
Fenrir
3,759
997
0
662
19,169
9,127
0
3,675
15,494
0
15,218
W
Discordia
H3R0CV
Discordia
19,000
1,304
0
0
5,582
2,363
0
2,863
2,545
34,893
0
L
Eset
11,665
388
579
1,126
12,409
4,872
0
7,090
5,319
27,773
0
L
9,317
1,484
1,079
990
14,524
4,498
0
4,904
9,620
36,397
0
L
King Arthur
R_Sergio_389
King Arthur
8,868
606
0
2,525
26,066
22,855
0
9,253
16,813
50
22,334
W
14,153
2,362
0
8,351
16,369
15,426
0
9,020
6,841
84
37,883
L
Scylla
4,906
373
0
54
8,140
2,516
0
1,807
6,333
16,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,189
Gold Earned
43,405
199
Minions Killed
175
9
Camps Cleared
5
984,866
Distance Traveled
831,297
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,075
1,208
33
3
0
215,231
0
W
Cabrakan
9,710
971
26
3
2
161,709
0
W
Skadi
10,644
1,064
35
4
4
195,457
3
L
Fenrir
8,578
858
16
2
1
165,325
0
W
Discordia
11,115
1,112
38
4
1
196,726
0
L
Eset
8,931
893
47
5
2
183,853
2
L
Hera
8,708
871
65
7
0
174,040
0
L
King Arthur
8,817
882
13
1
2
191,208
0
W
Chaac
10,645
1,065
67
7
2
215,743
3
L
Scylla
8,371
837
34
3
0
116,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role