Player Matchup

Geb
Geb
Lurigon
Geb
Level 119
God Stats
6W - 2L
1,861 SR
Queue Stats
159W - 175L
1,553 Elo+
Party 1
Cupid
Cupid
Malaria_V
Cupid
Level 53
God Stats
1W - 0L
1,229 SR
Queue Stats
42W - 30L
1,507 Elo+
Party 3
Zeus
Zeus
Masternahu
Zeus
Level 128
God Stats
3W - 1L
1,692 SR
Queue Stats
80W - 84L
1,569 Elo+
Party 1
Tiamat
Tiamat
Sheric
Tiamat
Level 126
God Stats
6W - 3L
1,520 SR
Queue Stats
90W - 79L
1,552 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xlEddy-x
Cu Chulainn
Level 158
God Stats
1W - 0L
1,814 SR
Queue Stats
81W - 69L
1,640 Elo+
Party 3
Team Averages
Level 117
1,623 SR
1,564 Elo+

VS

Team Averages
Level 87
1,430 SR
1,589 Elo+
Nox
Nox
ASoulers
Nox
Level 62
God Stats
0W - 1L
1,346 SR
Queue Stats
412W - 399L
1,491 Elo+
Solo
Mulan
Mulan
DiZtUrBaNcE
Mulan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,744 Elo+
Party 2
Hou Yi
Hou Yi
ElenaDelleDonne
Hou Yi
Level 126
God Stats
7W - 11L
1,500 SR
Queue Stats
153W - 135L
1,677 Elo+
Party 2
Cthulhu
Cthulhu
Luis Schiffer 4
Cthulhu
Level 78
God Stats
8W - 11L
1,306 SR
Queue Stats
384W - 397L
1,535 Elo+
Solo
Discordia
Discordia
Shnickadoodle
Discordia
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
1 / 1 / 3
8,648
865
3,934
5,111
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
Malaria_V
Cupid
15
4 / 1 / 3
9,435
944
5,319
7,039
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 0 / 8
9,885
989
16,339
3,251
1,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
Sheric
Tiamat
15
2 / 0 / 4
9,246
925
8,129
3,726
1,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
xlEddy-x
Cu Chulainn
15
3 / 2 / 4
9,433
943
10,385
15,423
12,045
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

288

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
9,045
905
5,444
8,883
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 4 / 3
8,448
845
5,715
15,291
10,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 3
8,892
889
9,577
9,255
3,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 0
8,414
841
3,111
3,961
1,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Shnickadoodle
Discordia
15
0 / 5 / 4
8,719
872
7,286
9,066
3,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
11
Kills
4
4
Deaths
11
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
0
2
3
L
0
4
3
0.38
L
1
1
3
2.5
L
1
1
0
1
W
Geb
1
1
3
2.5
W
Cupid
Malaria_V
Cupid
4
1
3
5.5
W
1
0
8
5
W
Tiamat
Sheric
Tiamat
2
0
4
4
L
Discordia
Shnickadoodle
Discordia
0
5
4
0.4
W
Cu Chulainn
xlEddy-x
Cu Chulainn
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,106
Damage
31,133
34,550
Taken
46,456
21,166
Mitigated
23,179
5,269
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,444
192
0
492
8,883
3,082
0
7,175
1,545
17,962
0
L
5,715
1,793
637
1,052
15,291
10,943
0
9,979
5,032
0
13,570
L
9,577
5,338
0
1,310
9,255
3,890
0
3,122
6,048
0
26,812
L
3,111
316
819
286
3,961
1,766
0
2,677
1,157
17,115
0
W
Geb
3,934
339
0
0
5,111
3,398
0
2,690
2,421
17,043
0
W
Cupid
Malaria_V
Cupid
5,319
2,449
198
972
7,039
2,689
0
3,620
3,419
0
17,636
W
16,339
668
0
0
3,251
1,155
0
1,582
1,669
40,944
0
W
Tiamat
Sheric
Tiamat
8,129
508
0
818
3,726
1,879
0
2,124
1,602
24,831
0
L
Discordia
Shnickadoodle
Discordia
7,286
1,491
0
703
9,066
3,498
0
4,975
3,995
26,708
0
W
Cu Chulainn
xlEddy-x
Cu Chulainn
10,385
1,147
0
3,281
15,423
12,045
0
5,825
9,598
277
27,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,647
Gold Earned
43,518
211
Minions Killed
168
10
Camps Cleared
4
926,432
Distance Traveled
840,438
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,045
905
26
3
0
194,885
1
L
Mulan
8,448
845
13
1
0
188,753
0
L
Hou Yi
8,892
889
53
5
1
175,805
1
L
Cthulhu
8,414
841
31
3
1
112,494
1
W
Geb
8,648
865
22
2
1
191,571
0
W
Cupid
9,435
944
42
4
0
169,280
0
W
Zeus
9,885
989
81
8
4
186,027
0
W
Tiamat
9,246
925
27
3
3
198,627
0
L
Discordia
8,719
872
45
5
2
168,501
1
W
Cu Chulainn
9,433
943
39
4
2
180,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role