Player Matchup

Merlin
Merlin
Mojopinn
Merlin
Level 13
God Stats
3W - 3L
1,482 SR
Queue Stats
101W - 72L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
Ozeda12
Aphrodite
Level 121
God Stats
25W - 18L
1,611 SR
Queue Stats
27W - 22L
1,443 Elo+
Party 1
Vamana
Vamana
RamSlammin3D
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Wrafe
Cupid
Level 86
God Stats
16W - 9L
1,556 SR
Queue Stats
42W - 42L
1,371 Elo+
Party 1
Mercury
Mercury
synsy
Mercury
Level 116
God Stats
9W - 5L
1,500 SR
Queue Stats
205W - 164L
1,553 Elo+
Party 1
Team Averages
Level 97
1,530 SR
1,468 Elo+

VS

Team Averages
Level 45
1,478 SR
1,448 Elo+
Khepri
Khepri
CamaronAgraciado
Khepri
Level 69
God Stats
4W - 5L
1,537 SR
Queue Stats
193W - 193L
1,404 Elo+
Party 2
Ravana
Ravana
JhonWayneGacy33
Ravana
Level 42
God Stats
1W - 8L
1,101 SR
Queue Stats
9W - 29L
1,130 Elo+
Solo
Skadi
Skadi
Kick Shot 11
Skadi
Level 40
God Stats
14W - 16L
1,559 SR
Queue Stats
201W - 173L
1,624 Elo+
Party 3
Rama
Rama
PartyWizard21
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Tristan462
Nu Wa
Level 43
God Stats
9W - 7L
1,690 SR
Queue Stats
148W - 138L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mojopinn
Merlin
12
0 / 3 / 2
7,030
502
1,777
5,230
1,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Ozeda12
Aphrodite
10
1 / 3 / 2
6,446
460
3,604
6,984
2,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
14
11 / 3 / 4
8,977
641
13,089
12,474
6,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
Wrafe
Cupid
11
0 / 4 / 5
6,768
483
4,832
9,909
2,679
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
synsy
Mercury
13
7 / 2 / 4
8,262
590
9,108
11,679
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 5
6,976
498
4,365
10,062
6,248
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 6 / 0
5,966
426
579
9,890
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 6 / 1
7,027
502
5,667
11,245
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 2 / 1
7,592
542
6,268
9,783
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
14
6 / 3 / 1
8,981
642
9,194
5,806
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
19
Kills
15
15
Deaths
21
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
0
6
0
0
L
1
6
1
0.25
W
Merlin
Mojopinn
Merlin
0
3
2
0.33
W
Aphrodite
Ozeda12
Aphrodite
1
3
2
0.67
L
6
2
1
3.25
W
Vamana
11
3
4
4.33
L
Nu Wa
6
3
1
2.17
W
Cupid
Wrafe
Cupid
0
4
5
0.63
W
Mercury
synsy
Mercury
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,410
Damage
26,073
46,276
Taken
46,786
17,322
Mitigated
17,694
17,244
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,365
545
0
494
10,062
6,248
355
1,845
8,149
19,253
0
L
579
158
0
3,171
9,890
2,891
291
0
9,890
0
31,263
L
5,667
2,403
0
2,056
11,245
3,234
1,152
118
11,127
0
39,486
W
Merlin
Mojopinn
Merlin
1,777
482
0
220
5,230
1,646
116
2,386
2,684
38,577
0
W
Aphrodite
Ozeda12
Aphrodite
3,604
1,087
2,502
3,482
6,984
2,145
0
2,791
4,045
18,399
0
L
6,268
4,940
0
2,068
9,783
3,397
919
1,617
8,158
0
26,142
W
Vamana
13,089
6,919
0
4,491
12,474
6,978
1,374
1,995
10,413
0
46,198
L
Nu Wa
9,194
1,504
0
1,034
5,806
1,924
1,001
1,541
4,081
44,849
0
W
Cupid
Wrafe
Cupid
4,832
3,254
421
2,704
9,909
2,679
540
2,698
7,083
0
25,479
W
Mercury
synsy
Mercury
9,108
5,766
0
3,424
11,679
3,874
1,327
2,997
8,492
0
45,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,483
Gold Earned
36,542
299
Minions Killed
305
0
Camps Cleared
0
1,360,856
Distance Traveled
1,261,785
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,976
498
24
2
0
278,621
1
L
Ravana
5,966
426
57
4
0
259,013
1
L
Skadi
7,027
502
73
5
0
231,934
2
W
Merlin
7,030
502
74
5
0
255,980
4
W
Aphrodite
6,446
460
29
2
0
256,737
1
L
Rama
7,592
542
54
4
0
249,255
0
W
Vamana
8,977
641
71
5
0
287,785
3
L
Nu Wa
8,981
642
97
7
0
242,962
3
W
Cupid
6,768
483
44
3
0
257,118
0
W
Mercury
8,262
590
81
6
0
303,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role