Player Matchup

Heimdallr
Heimdallr
Jujubinhauwu
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 212L
1,644 Elo+
Solo
Thor
Thor
Profetens
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 102L
1,455 Elo+
Solo
King Arthur
King Arthur
ViejoSabroson7v7
King Arthur
Level 25
God Stats
2W - 5L
1,236 SR
Queue Stats
88W - 70L
1,595 Elo+
Solo
Ymir
Ymir
popisman
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
876 Elo+
Party 1
Ra
Ra
tavin00507
Ra
Level 3
God Stats
0W - 3L
1,180 SR
Queue Stats
0W - 6L
876 Elo+
Party 1
Team Averages
Level 18
1,383 SR
1,289 Elo+

VS

Team Averages
Level 23
1,571 SR
1,547 Elo+
Erlang Shen
Erlang Shen
Aeeew
Erlang Shen
Level 24
God Stats
2W - 0L
1,754 SR
Queue Stats
49W - 30L
1,550 Elo+
Party 2
Janus
Janus
Bunnyzin
Janus
Level 36
God Stats
2W - 0L
1,795 SR
Queue Stats
40W - 22L
1,563 Elo+
Party 2
Rama
Rama
CTHAZOR
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,767 Elo+
Party 2
Bakasura
Bakasura
Iiityz
Bakasura
Level 21
God Stats
1W - 3L
1,255 SR
Queue Stats
56W - 53L
1,472 Elo+
Solo
Fenrir
Fenrir
NotPerFeecT_YT
Fenrir
Level 29
God Stats
33W - 28L
1,549 SR
Queue Stats
254W - 258L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jujubinhauwu
Heimdallr
10
3 / 2 / 0
5,672
567
5,055
6,373
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
9
0 / 2 / 1
5,039
504
2,482
4,671
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ViejoSabroson7v7
King Arthur
11
2 / 1 / 0
5,843
584
3,468
7,065
3,120
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
5
0 / 3 / 1
4,097
410
601
4,256
2,818
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 2 / 0
4,652
465
485
4,050
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aeeew
Erlang Shen
10
0 / 1 / 1
5,497
550
3,445
7,096
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Bunnyzin
Janus
9
1 / 0 / 1
5,102
510
3,650
3,520
798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
CTHAZOR
Rama
9
2 / 1 / 4
5,372
537
4,949
3,715
1,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Iiityz
Bakasura
11
4 / 1 / 1
6,063
606
2,663
5,435
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 2 / 4
5,671
567
2,794
7,173
2,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
10
10
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Aeeew
Erlang Shen
0
1
1
0.5
W
Janus
Bunnyzin
Janus
1
0
1
1.5
W
Rama
CTHAZOR
Rama
2
1
4
4
W
Bakasura
Iiityz
Bakasura
4
1
1
4.5
L
Heimdallr
Jujubinhauwu
Heimdallr
3
2
0
1.5
W
3
2
4
2.5
L
Thor
0
2
1
0.25
L
King Arthur
ViejoSabroson7v7
King Arthur
2
1
0
2
L
Ymir
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,091
Damage
17,501
26,415
Taken
26,939
10,383
Mitigated
9,324
6,769
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Aeeew
Erlang Shen
3,445
1,240
0
4,278
7,096
2,610
0
0
7,096
0
29,526
W
Janus
Bunnyzin
Janus
3,650
416
0
560
3,520
798
632
425
3,035
23,278
0
W
Rama
CTHAZOR
Rama
4,949
4,621
0
919
3,715
1,230
43
0
3,715
0
24,667
W
Bakasura
Iiityz
Bakasura
2,663
2,158
0
2,769
5,435
1,870
312
0
5,435
0
22,661
L
Heimdallr
Jujubinhauwu
Heimdallr
5,055
1,566
0
2,675
6,373
1,876
0
0
6,373
0
31,916
W
2,794
759
0
2,377
7,173
2,816
152
601
6,572
0
12,449
L
Thor
2,482
683
0
1,714
4,671
1,356
0
151
4,495
0
23,993
L
King Arthur
ViejoSabroson7v7
King Arthur
3,468
240
0
1,887
7,065
3,120
0
576
6,465
0
27,530
L
Ymir
601
365
0
72
4,256
2,818
0
0
4,256
3,500
0
L
485
211
0
421
4,050
1,213
775
2,721
1,063
14,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,303
Gold Earned
27,705
191
Minions Killed
253
0
Camps Cleared
0
882,588
Distance Traveled
995,073
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,497
550
73
7
0
174,876
2
W
Janus
5,102
510
43
4
0
207,222
1
W
Rama
5,372
537
45
5
0
179,275
0
W
Bakasura
6,063
606
66
7
0
191,185
3
L
Heimdallr
5,672
567
53
5
0
188,069
5
W
Fenrir
5,671
567
26
3
0
242,515
1
L
Thor
5,039
504
52
5
0
190,672
0
L
King Arthur
5,843
584
54
5
0
187,389
0
L
Ymir
4,097
410
10
1
0
132,463
0
L
Ra
4,652
465
22
2
0
183,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role