Player Matchup

Zeus
Zeus
ClydeFrog691475
Zeus
Level 63
God Stats
3W - 2L
1,242 SR
Queue Stats
14W - 12L
1,385 Elo+
Solo
Ra
Ra
Richtrumpster
Ra
Level 82
God Stats
1W - 4L
1,271 SR
Queue Stats
67W - 68L
1,406 Elo+
Solo
Danzaburou
Danzaburou
SemperGumby00
Danzaburou
Level 123
God Stats
368W - 385L
1,443 SR
Queue Stats
543W - 584L
1,427 Elo+
Solo
King Arthur
King Arthur
SrCerveza99
King Arthur
Level 59
God Stats
116W - 123L
1,468 SR
Queue Stats
489W - 491L
1,468 Elo+
Solo
Jing Wei
Jing Wei
cRaZy Dre
Jing Wei
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 79L
1,402 Elo+
Solo
Team Averages
Level 78
1,385 SR
1,417 Elo+

VS

Team Averages
Level 59
1,522 SR
1,448 Elo+
Odin
Odin
AFGHANxGOO
Odin
Level 65
God Stats
1W - 1L
1,754 SR
Queue Stats
34W - 47L
1,411 Elo+
Party 1
Pele
Pele
Hiadanny5233
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,392 Elo+
Party 1
Fenrir
Fenrir
LT HELLHOUND
Fenrir
Level 60
God Stats
7W - 14L
1,353 SR
Queue Stats
28W - 43L
1,393 Elo+
Party 1
Tiamat
Tiamat
T3ARDR9P15
Tiamat
Level 88
God Stats
1W - 3L
1,237 SR
Queue Stats
27W - 37L
1,531 Elo+
Solo
Yemoja
Yemoja
TappyCard
Yemoja
Level 66
God Stats
1W - 1L
1,764 SR
Queue Stats
36W - 29L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 25
14,358
1,197
20,665
9,440
3,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 5 / 30
12,666
1,056
21,585
15,458
6,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SemperGumby00
Danzaburou
20
10 / 1 / 21
13,636
1,136
18,984
10,450
4,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
SrCerveza99
King Arthur
20
6 / 1 / 28
12,883
1,074
22,600
13,366
16,241
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
cRaZy Dre
Jing Wei
19
7 / 1 / 23
12,888
1,074
18,562
7,487
3,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 7
11,644
970
6,941
22,085
19,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 16 / 4
10,840
903
12,350
26,872
11,834
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
17
4 / 16 / 5
11,894
991
15,861
35,526
19,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
T3ARDR9P15
Tiamat
17
2 / 4 / 5
11,647
971
10,800
13,228
11,484
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
TappyCard
Yemoja
17
1 / 2 / 5
12,010
1,001
6,251
15,344
20,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
36
44
Kills
10
10
Deaths
44
127
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
13
2
25
12.75
L
2
16
4
0.25
L
Fenrir
4
16
5
0.41
W
8
5
30
4.6
W
Danzaburou
SemperGumby00
Danzaburou
10
1
21
20.5
W
King Arthur
SrCerveza99
King Arthur
6
1
28
20
L
Tiamat
T3ARDR9P15
Tiamat
2
4
5
1.13
L
Yemoja
TappyCard
Yemoja
1
2
5
1.75
W
Jing Wei
cRaZy Dre
Jing Wei
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,396
Damage
52,203
56,201
Taken
113,055
33,804
Mitigated
82,339
18,472
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,941
1,854
0
0
22,085
19,799
0
7,209
14,642
0
35,026
W
20,665
5,222
180
1,816
9,440
3,699
0
3,031
6,409
39,087
0
L
12,350
1,924
0
455
26,872
11,834
0
8,728
18,144
0
27,231
L
Fenrir
15,861
1,716
906
863
35,526
19,035
0
12,983
22,543
0
28,841
W
21,585
1,213
4,073
4,989
15,458
6,350
0
5,822
9,636
33,943
0
W
Danzaburou
SemperGumby00
Danzaburou
18,984
12,494
0
3,787
10,450
4,377
0
2,347
8,103
0
39,122
W
King Arthur
SrCerveza99
King Arthur
22,600
1,959
0
3,042
13,366
16,241
0
4,255
9,111
611
42,523
L
Tiamat
T3ARDR9P15
Tiamat
10,800
2,737
0
1,909
13,228
11,484
0
7,178
6,050
23,096
0
L
Yemoja
TappyCard
Yemoja
6,251
1,083
6,286
2,569
15,344
20,187
0
6,570
8,321
33,230
0
W
Jing Wei
cRaZy Dre
Jing Wei
18,562
13,631
0
585
7,487
3,137
0
1,596
5,891
0
36,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,431
Gold Earned
58,035
222
Minions Killed
201
10
Camps Cleared
5
1,092,837
Distance Traveled
1,040,240
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,644
970
58
5
0
218,832
0
W
Zeus
14,358
1,197
39
3
3
179,066
0
L
Pele
10,840
903
34
3
2
202,078
0
L
Fenrir
11,894
991
13
1
1
231,828
0
W
Ra
12,666
1,056
42
4
0
224,703
2
W
Danzaburou
13,636
1,136
43
4
4
225,655
0
W
King Arthur
12,883
1,074
43
4
1
234,105
3
L
Tiamat
11,647
971
34
3
2
201,054
0
L
Yemoja
12,010
1,001
62
5
0
186,448
0
W
Jing Wei
12,888
1,074
55
5
2
229,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role